Player Matchup

Erlang Shen
Erlang Shen
GHOST_FROM_WW2
Erlang Shen
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 104L
1,586 Elo+
Solo
Bellona
Bellona
Jimbam309
Bellona
Level 22
God Stats
24W - 35L
1,427 SR
Queue Stats
50W - 76L
1,334 Elo+
Solo
Ymir
Ymir
Pobelled
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 1
Thanatos
Thanatos
Sikerman
Thanatos
Level 8
God Stats
8W - 6L
1,738 SR
Queue Stats
27W - 50L
1,133 Elo+
Solo
Olorun
Olorun
jovial-biscuit7
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 1
Team Averages
Level 15
1,533 SR
1,411 Elo+

VS

Team Averages
Level 20
1,583 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlackJawLion287
Ah Muzen Cab
Level 29
God Stats
25W - 28L
1,502 SR
Queue Stats
47W - 57L
1,413 Elo+
Solo
Merlin
Merlin
IAmFiZiX
Merlin
Level 28
God Stats
5W - 1L
1,891 SR
Queue Stats
126W - 100L
1,525 Elo+
Solo
Guan Yu
Guan Yu
kanaburi
Guan Yu
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
263W - 360L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
siane4l
Ratatoskr
Level 16
God Stats
13W - 11L
1,477 SR
Queue Stats
29W - 28L
1,330 Elo+
Solo
Anubis
Anubis
xTeDCrAzYx
Anubis
Level 16
God Stats
16W - 18L
1,544 SR
Queue Stats
57W - 53L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GHOST_FROM_WW2
Erlang Shen
17
14 / 1 / 2
10,615
624
12,452
13,477
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Jimbam309
Bellona
16
1 / 1 / 4
9,020
531
3,080
7,309
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
15
8 / 5 / 10
10,858
639
11,866
16,018
11,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Sikerman
Thanatos
14
3 / 7 / 2
8,694
511
5,328
12,592
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 1 / 10
10,434
614
15,690
12,032
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackJawLion287
Ah Muzen Cab
11
2 / 10 / 1
7,709
453
6,860
11,947
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
IAmFiZiX
Merlin
17
4 / 3 / 2
9,713
571
8,484
9,459
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
kanaburi
Guan Yu
10
1 / 8 / 3
6,676
393
4,467
13,525
6,305
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
siane4l
Ratatoskr
13
7 / 6 / 1
9,663
568
7,006
11,291
4,327
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
xTeDCrAzYx
Anubis
12
1 / 8 / 1
7,626
449
8,449
16,224
6,443
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
35
Kills
15
15
Deaths
35
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlackJawLion287
Ah Muzen Cab
2
10
1
0.25
W
Erlang Shen
GHOST_FROM_WW2
Erlang Shen
14
1
2
15
L
Merlin
IAmFiZiX
Merlin
4
3
2
1.67
W
Bellona
Jimbam309
Bellona
1
1
4
3
W
Ymir
8
5
10
2.6
W
Thanatos
Sikerman
Thanatos
3
7
2
0.57
W
9
1
10
14
L
Guan Yu
kanaburi
Guan Yu
1
8
3
0.31
L
Ratatoskr
siane4l
Ratatoskr
7
6
1
1.25
L
Anubis
xTeDCrAzYx
Anubis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,416
Damage
35,266
61,428
Taken
62,446
31,000
Mitigated
24,315
24,120
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlackJawLion287
Ah Muzen Cab
6,860
4,141
0
1,464
11,947
3,395
0
9,017
2,930
0
24,866
W
Erlang Shen
GHOST_FROM_WW2
Erlang Shen
12,452
7,685
0
5,538
13,477
5,582
1,600
5,335
8,070
0
70,904
L
Merlin
IAmFiZiX
Merlin
8,484
1,439
0
1,244
9,459
3,845
0
2,779
6,680
63,135
4,495
W
Bellona
Jimbam309
Bellona
3,080
608
0
2,317
7,309
3,928
0
2,821
4,413
0
54,788
W
Ymir
11,866
3,926
268
1,458
16,018
11,753
86
3,510
12,362
43,416
0
W
Thanatos
Sikerman
Thanatos
5,328
2,027
0
6,291
12,592
4,544
1,088
4,304
8,263
0
38,145
W
15,690
8,263
571
7,677
12,032
5,193
254
759
11,148
76,895
0
L
Guan Yu
kanaburi
Guan Yu
4,467
1,254
222
1,230
13,525
6,305
34
5,681
7,844
0
16,754
L
Ratatoskr
siane4l
Ratatoskr
7,006
3,563
0
667
11,291
4,327
1,167
4,712
6,579
0
37,494
L
Anubis
xTeDCrAzYx
Anubis
8,449
1,052
0
5,521
16,224
6,443
726
5,367
10,857
34,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
41,387
533
Minions Killed
309
0
Camps Cleared
0
1,570,799
Distance Traveled
1,375,465
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,709
453
38
2
0
216,400
0
W
Erlang Shen
10,615
624
118
7
0
380,617
0
L
Merlin
9,713
571
134
8
0
277,019
1
W
Bellona
9,020
531
130
8
0
335,873
2
W
Ymir
10,858
639
73
4
0
282,253
0
W
Thanatos
8,694
511
84
5
0
272,207
0
W
Olorun
10,434
614
128
8
0
299,849
0
L
Guan Yu
6,676
393
19
1
0
326,125
2
L
Ratatoskr
9,663
568
65
4
0
335,480
5
L
Anubis
7,626
449
53
3
0
220,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role