Player Matchup

Artemis
Artemis
ELITEGAMER409
Artemis
Level 12
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 9L
888 Elo+
Party 1
Kuzenbo
Kuzenbo
Great-ness_1
Kuzenbo
Level 37
God Stats
1W - 6L
1,467 SR
Queue Stats
31W - 55L
1,451 Elo+
Solo
Ah Puch
Ah Puch
Outlaw_Ad
Ah Puch
Level 13
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 14L
851 Elo+
Party 1
Team Averages
Level 21
1,308 SR
1,063 Elo+

VS

Team Averages
Level 30
1,615 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
THISONESTO_
Zeus
Level 58
God Stats
3W - 2L
1,844 SR
Queue Stats
163W - 173L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
zatog500
Danzaburou
Level 6
God Stats
8W - 10L
1,500 SR
Queue Stats
12W - 11L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 5 / 4
7,652
589
4,283
10,042
3,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Great-ness_1
Kuzenbo
11
5 / 2 / 0
8,779
675
5,079
8,233
7,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
Outlaw_Ad
Ah Puch
10
0 / 6 / 4
7,408
570
3,849
9,052
3,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 3 / 8
9,346
719
5,471
13,225
10,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 2 / 6
10,005
770
14,951
6,258
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
zatog500
Danzaburou
11
2 / 2 / 10
8,953
689
3,110
6,456
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
13
13
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
8
2.67
L
Artemis
1
5
4
0.6
L
Kuzenbo
Great-ness_1
Kuzenbo
5
2
0
2.5
L
Ah Puch
Outlaw_Ad
Ah Puch
0
6
4
0.33
W
7
2
6
5
W
Danzaburou
zatog500
Danzaburou
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,211
Damage
23,532
27,327
Taken
25,939
14,260
Mitigated
15,434
1,570
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,471
532
149
500
13,225
10,734
0
4,678
8,547
25,000
0
L
Artemis
4,283
1,734
0
0
10,042
3,556
0
7,577
2,077
0
21,249
L
Kuzenbo
Great-ness_1
Kuzenbo
5,079
1,645
588
294
8,233
7,511
0
5,004
2,996
12,956
0
L
Ah Puch
Outlaw_Ad
Ah Puch
3,849
871
0
688
9,052
3,193
0
6,964
1,832
18,783
0
W
14,951
456
0
2,559
6,258
2,375
829
2,665
3,593
52,777
0
W
Danzaburou
zatog500
Danzaburou
3,110
1,468
0
1,541
6,456
2,325
1,408
1,625
4,831
0
26,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
28,304
82
Minions Killed
189
0
Camps Cleared
0
549,172
Distance Traveled
660,340
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,346
719
37
3
0
237,250
0
L
Artemis
7,652
589
41
3
0
166,345
0
L
Kuzenbo
8,779
675
8
1
0
211,505
2
L
Ah Puch
7,408
570
33
3
0
171,322
0
W
Zeus
10,005
770
96
7
0
212,468
2
W
Danzaburou
8,953
689
56
4
0
210,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role