Player Matchup

Ullr
Ullr
Hooppe
Ullr
Level 18
God Stats
4W - 3L
1,367 SR
Queue Stats
23W - 31L
1,340 Elo+
Solo
Thor
Thor
Kay Bee7382
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,158 Elo+
Solo
Vulcan
Vulcan
MasonSEW
Vulcan
Level 25
God Stats
15W - 22L
1,447 SR
Queue Stats
19W - 30L
1,375 Elo+
Solo
Merlin
Merlin
TOWEER
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,374 Elo+
Solo
Anhur
Anhur
xslyy
Anhur
Level 15
God Stats
3W - 5L
1,470 SR
Queue Stats
22W - 18L
1,588 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,367 Elo+

VS

Team Averages
Level 21
1,508 SR
1,466 Elo+
Cthulhu
Cthulhu
Blagaduum
Cthulhu
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
12W - 8L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
Hozesk
Sun Wukong
Level 28
God Stats
7W - 7L
1,784 SR
Queue Stats
168W - 156L
1,529 Elo+
Solo
Kukulkan
Kukulkan
mad120pineappl_
Kukulkan
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
106W - 171L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
steveeen_av
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,374 Elo+
Solo
Neith
Neith
temp-451973
Neith
Level 14
God Stats
8W - 7L
1,693 SR
Queue Stats
56W - 48L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Hooppe
Ullr
20
1 / 13 / 7
22,476
357
17,984
44,009
19,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 15 / 12
29,350
466
25,818
65,191
40,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
MasonSEW
Vulcan
20
5 / 17 / 7
25,984
412
44,468
33,635
18,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
TOWEER
Merlin
20
10 / 6 / 10
29,861
474
59,243
54,368
37,524
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
xslyy
Anhur
20
23 / 13 / 7
36,696
582
61,608
73,857
34,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blagaduum
Cthulhu
20
1 / 11 / 29
26,796
425
37,745
64,907
128,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Hozesk
Sun Wukong
20
33 / 3 / 13
35,939
570
81,890
94,834
127,929
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
20
16 / 14 / 11
30,764
488
47,506
49,347
30,317
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
steveeen_av
Tsukuyomi
7
0 / 1 / 0
16,244
258
660
921
155
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
11 / 13 / 9
31,577
501
32,300
55,275
32,772
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
123
42
Kills
61
64
Deaths
42
43
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blagaduum
Cthulhu
1
11
29
1.41
W
Ullr
Hooppe
Ullr
1
13
7
0.35
L
Sun Wukong
Hozesk
Sun Wukong
33
3
13
13.17
W
3
15
12
0.6
W
Vulcan
MasonSEW
Vulcan
5
17
7
0.5
W
Merlin
TOWEER
Merlin
10
6
10
2.5
L
Kukulkan
16
14
11
1.54
L
Tsukuyomi
steveeen_av
Tsukuyomi
0
1
0
0
L
11
13
9
1.19
W
Anhur
xslyy
Anhur
23
13
7
2.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,121
Damage
200,101
271,060
Taken
265,284
151,170
Mitigated
319,659
91,649
Healing
97,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blagaduum
Cthulhu
37,745
1,649
4,364
12,983
64,907
128,486
850
25,145
39,762
146,793
0
W
Ullr
Hooppe
Ullr
17,984
8,601
531
9,624
44,009
19,652
2,278
18,149
25,742
0
99,329
L
Sun Wukong
Hozesk
Sun Wukong
81,890
14,283
0
40,675
94,834
127,929
3,745
47,227
47,607
1,784
295,219
W
25,818
6,756
1,266
12,422
65,191
40,405
3,806
16,549
48,420
0
198,542
W
Vulcan
MasonSEW
Vulcan
44,468
14,961
1,681
6,157
33,635
18,707
2,087
13,499
20,072
152,294
0
W
Merlin
TOWEER
Merlin
59,243
3,530
2,740
22,047
54,368
37,524
2,620
17,708
36,366
251,794
0
L
Kukulkan
47,506
3,807
244
13,598
49,347
30,317
4,380
19,207
30,140
214,488
0
L
Tsukuyomi
steveeen_av
Tsukuyomi
660
284
0
108
921
155
0
37
884
0
3,688
L
32,300
10,938
1,323
24,225
55,275
32,772
13,721
20,829
34,446
0
271,258
W
Anhur
xslyy
Anhur
61,608
29,510
0
35,181
73,857
34,882
11,199
21,821
51,976
0
398,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

144,367
Gold Earned
141,320
1,327
Minions Killed
1,196
0
Camps Cleared
0
5,152,738
Distance Traveled
4,360,468
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
26,796
425
186
3
0
1,115,550
1
W
Ullr
22,476
357
141
2
0
1,061,977
0
L
Sun Wukong
35,939
570
326
5
0
1,249,606
6
W
Thor
29,350
466
287
5
0
1,047,794
6
W
Vulcan
25,984
412
196
3
0
938,277
5
W
Merlin
29,861
474
309
5
0
1,112,863
3
L
Kukulkan
30,764
488
285
5
0
1,046,986
0
L
Tsukuyomi
16,244
258
7
0
0
62,989
0
L
Neith
31,577
501
392
6
0
885,337
21
W
Anhur
36,696
582
394
6
0
991,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role