Player Matchup

Olorun
Olorun
Cosmico51
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
MagnaFlora
Yemoja
Level 15
God Stats
4W - 14L
1,476 SR
Queue Stats
42W - 62L
1,500 Elo+
Solo
Athena
Athena
SamuelCaldeira
Athena
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Cabrakan
Cabrakan
ZIKO2003
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,451 Elo+
Solo
Ra
Ra
dandaog3
Ra
Level 28
God Stats
5W - 2L
1,436 SR
Queue Stats
128W - 144L
1,477 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,437 Elo+

VS

Team Averages
Level 15
1,584 SR
1,549 Elo+
Neith
Neith
Abaddonn1
Neith
Level 15
God Stats
1W - 0L
1,407 SR
Queue Stats
15W - 5L
1,766 Elo+
Solo
Amaterasu
Amaterasu
BraverRock_06
Amaterasu
Level 12
God Stats
4W - 0L
1,894 SR
Queue Stats
8W - 4L
1,611 Elo+
Solo
Fenrir
Fenrir
Garra400
Fenrir
Level 16
God Stats
3W - 1L
1,465 SR
Queue Stats
11W - 6L
1,464 Elo+
Party 1
Zeus
Zeus
djanho666
Zeus
Level 17
God Stats
89W - 62L
1,656 SR
Queue Stats
108W - 86L
1,561 Elo+
Party 1
Ymir
Ymir
kkjojokk
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cosmico51
Olorun
17
1 / 20 / 6
10,566
961
10,660
28,671
11,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
MagnaFlora
Yemoja
17
0 / 9 / 8
11,003
1,000
5,869
20,432
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 5
10,456
951
6,792
13,003
14,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ZIKO2003
Cabrakan
17
3 / 9 / 6
11,184
1,017
13,122
27,367
27,664
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 6 / 4
12,049
1,095
20,366
15,262
4,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abaddonn1
Neith
20
11 / 2 / 18
12,693
1,154
23,589
11,321
4,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
BraverRock_06
Amaterasu
19
8 / 1 / 18
11,754
1,069
16,394
14,553
11,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Garra400
Fenrir
19
15 / 4 / 13
13,436
1,221
21,897
14,171
6,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
19
11 / 3 / 19
13,322
1,211
32,297
11,195
4,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
1 / 1 / 23
11,135
1,012
4,136
13,150
12,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
137
11
Kills
46
46
Deaths
11
29
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
Abaddonn1
Neith
11
2
18
10
W
Amaterasu
BraverRock_06
Amaterasu
8
1
18
17
L
Olorun
Cosmico51
Olorun
1
20
6
0.2
W
Fenrir
Garra400
Fenrir
15
4
13
5.38
L
Yemoja
MagnaFlora
Yemoja
0
9
8
0.44
L
2
2
5
2.25
L
Cabrakan
ZIKO2003
Cabrakan
3
9
6
0.67
L
5
6
4
1.17
W
Zeus
11
3
19
6.83
W
Ymir
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,809
Damage
98,313
104,735
Taken
64,390
78,378
Mitigated
39,219
9,893
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abaddonn1
Neith
23,589
13,511
0
1,019
11,321
4,585
0
9,757
1,564
0
59,274
W
Amaterasu
BraverRock_06
Amaterasu
16,394
9,268
0
4,315
14,553
11,077
0
12,944
1,609
0
23,024
L
Olorun
Cosmico51
Olorun
10,660
4,555
969
2,677
28,671
11,755
0
6,882
21,789
28,382
0
W
Fenrir
Garra400
Fenrir
21,897
7,288
0
2,044
14,171
6,799
0
11,455
2,716
0
37,003
L
Yemoja
MagnaFlora
Yemoja
5,869
703
2,040
867
20,432
19,717
0
9,165
11,267
19,876
0
L
6,792
1,898
0
168
13,003
14,515
0
7,075
5,928
15,213
0
L
Cabrakan
ZIKO2003
Cabrakan
13,122
624
0
408
27,367
27,664
0
8,248
19,119
24,762
0
L
20,366
369
1,662
1,102
15,262
4,727
0
5,063
10,199
51,228
0
W
Zeus
32,297
864
404
2,868
11,195
4,716
0
10,443
752
59,698
0
W
Ymir
4,136
367
0
0
13,150
12,042
0
12,210
940
10,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,258
Gold Earned
62,340
170
Minions Killed
202
3
Camps Cleared
13
843,891
Distance Traveled
961,613
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,693
1,154
76
7
8
184,900
2
W
Amaterasu
11,754
1,069
22
2
1
235,795
1
L
Olorun
10,566
961
26
2
1
160,003
0
W
Fenrir
13,436
1,221
23
2
3
190,951
0
L
Yemoja
11,003
1,000
30
3
1
117,191
3
L
Athena
10,456
951
15
1
0
150,210
2
L
Cabrakan
11,184
1,017
28
3
1
177,759
2
L
Ra
12,049
1,095
71
6
0
238,728
0
W
Zeus
13,322
1,211
63
6
1
193,175
0
W
Ymir
11,135
1,012
18
2
0
156,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role