Player Matchup

Artio
Artio
DetoxTheKid
Artio
Level 18
God Stats
6W - 0L
1,807 SR
Queue Stats
11W - 0L
1,799 Elo+
Party 1
Thoth
Thoth
HiMomLuvU
Thoth
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 39L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zawg
Tsukuyomi
Level 124
God Stats
58W - 66L
1,523 SR
Queue Stats
217W - 242L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
kmann_99
Heimdallr
Level 146
God Stats
17W - 20L
1,565 SR
Queue Stats
1,083W - 1,073L
1,542 Elo+
Party 1
Yemoja
Yemoja
watchout011
Yemoja
Level 65
God Stats
6W - 2L
1,310 SR
Queue Stats
90W - 91L
1,499 Elo+
Party 1
Team Averages
Level 96
1,541 SR
1,544 Elo+

VS

Team Averages
Level 54
1,614 SR
1,427 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KadachiSake
Cthulhu
Level 70
God Stats
3W - 6L
1,546 SR
Queue Stats
174W - 171L
1,510 Elo+
Party 2
Ullr
Ullr
Kwempy
Ullr
Level 39
God Stats
1W - 2L
1,719 SR
Queue Stats
55W - 78L
1,418 Elo+
Party 2
Anubis
Anubis
Millanomics
Anubis
Level 36
God Stats
15W - 15L
1,807 SR
Queue Stats
288W - 316L
1,436 Elo+
Solo
Hercules
Hercules
xDKMx Elvio Lao
Hercules
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,237
520
5,404
8,432
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
HiMomLuvU
Thoth
13
4 / 0 / 8
7,551
629
7,489
4,805
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Zawg
Tsukuyomi
12
8 / 4 / 3
7,117
593
8,516
7,859
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
kmann_99
Heimdallr
11
4 / 0 / 1
6,418
535
5,785
6,591
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
10
2 / 0 / 6
6,175
515
3,124
5,774
2,769
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 4 / 2
6,148
512
2,587
7,934
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KadachiSake
Cthulhu
9
1 / 4 / 0
5,871
489
5,526
9,946
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Kwempy
Ullr
8
0 / 3 / 0
5,197
433
1,767
6,738
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
9
0 / 7 / 2
5,512
459
2,801
7,967
3,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
12
2 / 0 / 0
7,262
605
4,612
9,252
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
5
5
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
W
0
1
1
0.5
W
Thoth
HiMomLuvU
Thoth
4
0
8
8
L
Cthulhu
KadachiSake
Cthulhu
1
4
0
0.25
L
Ullr
Kwempy
Ullr
0
3
0
0
L
Anubis
0
7
2
0.14
W
Tsukuyomi
Zawg
Tsukuyomi
8
4
3
2.38
W
Heimdallr
kmann_99
Heimdallr
4
0
1
4.5
W
Yemoja
2
0
6
5
L
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,318
Damage
17,293
33,461
Taken
41,837
18,024
Mitigated
18,271
14,002
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,587
851
0
2,442
7,934
2,526
0
2,278
5,631
0
28,238
W
5,404
538
33
4,058
8,432
8,794
0
0
8,432
32,327
0
W
Thoth
HiMomLuvU
Thoth
7,489
227
0
1,787
4,805
1,592
267
2,546
2,259
48,427
0
L
Cthulhu
KadachiSake
Cthulhu
5,526
324
357
2,934
9,946
5,901
0
2,823
7,123
19,832
0
L
Ullr
Kwempy
Ullr
1,767
925
123
2,128
6,738
1,893
198
1,183
5,549
0
22,740
L
Anubis
2,801
77
0
1,163
7,967
3,407
180
4,593
3,374
23,834
0
W
Tsukuyomi
Zawg
Tsukuyomi
8,516
2,277
0
1,837
7,859
2,669
0
1,370
6,489
0
36,361
W
Heimdallr
kmann_99
Heimdallr
5,785
2,615
0
3,334
6,591
2,200
854
1,925
4,666
0
38,690
W
Yemoja
3,124
604
1,013
1,940
5,774
2,769
216
2,486
3,288
11,793
0
L
Hercules
4,612
1,212
0
3,525
9,252
4,544
0
4,690
4,137
0
40,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
29,990
318
Minions Killed
256
0
Camps Cleared
0
1,095,402
Distance Traveled
1,059,276
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,148
512
55
5
0
228,163
3
W
Artio
6,237
520
79
7
0
216,578
1
W
Thoth
7,551
629
94
8
0
233,816
3
L
Cthulhu
5,871
489
18
2
0
220,928
2
L
Ullr
5,197
433
43
4
0
216,458
1
L
Anubis
5,512
459
50
4
0
180,942
1
W
Tsukuyomi
7,117
593
64
5
0
254,160
0
W
Heimdallr
6,418
535
69
6
0
182,483
3
W
Yemoja
6,175
515
12
1
0
208,365
5
L
Hercules
7,262
605
90
8
0
212,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role