Player Matchup

Merlin
Merlin
GhoST21Wraith
Merlin
Level 17
God Stats
15W - 13L
1,554 SR
Queue Stats
23W - 25L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Le_Type
Sun Wukong
Level 10
God Stats
27W - 35L
1,293 SR
Queue Stats
59W - 66L
1,316 Elo+
Solo
Ah Puch
Ah Puch
LittlellGus
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,449 Elo+
Solo
Izanami
Izanami
PringlesThug
Izanami
Level 18
God Stats
1W - 1L
1,410 SR
Queue Stats
2W - 4L
1,234 Elo+
Party 1
Fenrir
Fenrir
Toxic-ilhan
Fenrir
Level 14
God Stats
3W - 3L
1,200 SR
Queue Stats
6W - 15L
1,138 Elo+
Party 1
Team Averages
Level 13
1,392 SR
1,315 Elo+

VS

Team Averages
Level 14
1,392 SR
1,381 Elo+
Ra
Ra
OneInchWonder54
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,776 Elo+
Solo
Fenrir
Fenrir
SwisherKing100
Fenrir
Level 17
God Stats
52W - 34L
1,266 SR
Queue Stats
77W - 61L
1,234 Elo+
Solo
Cerberus
Cerberus
VVK_SUN
Cerberus
Level 17
God Stats
10W - 12L
1,161 SR
Queue Stats
198W - 222L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
jcmorenof90
Sun Wukong
Level 13
God Stats
7W - 11L
1,332 SR
Queue Stats
18W - 33L
1,285 Elo+
Solo
Hachiman
Hachiman
karany-punkcik
Hachiman
Level 13
God Stats
2W - 1L
1,702 SR
Queue Stats
21W - 28L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 18
14,598
1,123
20,520
13,037
5,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Le_Type
Sun Wukong
20
4 / 6 / 21
13,167
1,013
15,855
23,178
15,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
LittlellGus
Ah Puch
20
2 / 6 / 23
13,229
1,018
14,637
17,205
6,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
PringlesThug
Izanami
20
21 / 7 / 10
16,339
1,257
32,929
18,529
7,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
18
6 / 7 / 11
12,332
949
8,716
13,913
5,978
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,360
720
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
19 / 3 / 5
17,322
1,332
30,713
21,071
9,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
VVK_SUN
Cerberus
20
5 / 12 / 14
13,980
1,075
17,503
28,414
12,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
jcmorenof90
Sun Wukong
20
3 / 12 / 13
12,862
989
11,400
30,181
26,945
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
20
3 / 13 / 15
13,495
1,038
20,076
21,959
7,149
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
77
40
Kills
30
30
Deaths
40
83
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
4
18
4
W
Sun Wukong
Le_Type
Sun Wukong
4
6
21
2.42
W
Ah Puch
LittlellGus
Ah Puch
2
6
23
2.25
L
0
0
0
0
W
Izanami
PringlesThug
Izanami
21
7
10
3.71
L
19
3
5
7.17
W
Fenrir
6
7
11
1.64
L
Cerberus
VVK_SUN
Cerberus
5
12
14
1
L
Sun Wukong
jcmorenof90
Sun Wukong
3
12
13
0.79
L
Hachiman
3
13
15
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,657
Damage
79,692
85,862
Taken
101,625
40,112
Mitigated
56,357
14,771
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,520
646
243
2,603
13,037
5,236
0
743
12,244
50,757
0
W
Sun Wukong
Le_Type
Sun Wukong
15,855
6,510
0
6,408
23,178
15,193
0
7,065
15,910
0
30,756
W
Ah Puch
LittlellGus
Ah Puch
14,637
757
0
2,106
17,205
6,364
0
2,634
14,446
41,656
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
PringlesThug
Izanami
32,929
22,963
0
2,829
18,529
7,341
0
2,692
15,659
0
68,027
L
30,713
8,798
0
2,273
21,071
9,928
0
7,179
13,892
0
53,179
W
Fenrir
8,716
1,800
0
582
13,913
5,978
0
4,643
9,170
0
16,400
L
Cerberus
VVK_SUN
Cerberus
17,503
2,678
0
2,892
28,414
12,335
0
8,133
20,281
49,972
0
L
Sun Wukong
jcmorenof90
Sun Wukong
11,400
3,596
0
210
30,181
26,945
0
7,668
22,513
274
31,402
L
Hachiman
20,076
10,871
0
0
21,959
7,149
0
12,177
9,782
0
51,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,665
Gold Earned
67,019
250
Minions Killed
257
4
Camps Cleared
6
985,357
Distance Traveled
881,439
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,598
1,123
62
5
0
229,079
0
W
Sun Wukong
13,167
1,013
39
3
3
197,437
0
W
Ah Puch
13,229
1,018
51
4
1
211,902
1
L
Ra
9,360
720
0
0
0
4,794
0
W
Izanami
16,339
1,257
85
7
0
172,759
0
L
Fenrir
17,322
1,332
52
4
3
247,634
0
W
Fenrir
12,332
949
13
1
0
174,180
0
L
Cerberus
13,980
1,075
80
6
1
217,251
0
L
Sun Wukong
12,862
989
35
3
0
249,069
2
L
Hachiman
13,495
1,038
90
7
2
162,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role