Player Matchup

Vamana
Vamana
DemonBawn
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,459 Elo+
Solo
Fafnir
Fafnir
Hitmenbg2
Fafnir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,540 Elo+
Solo
He Bo
He Bo
Karinnah
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,408 Elo+
Party 1
Neith
Neith
KasumiNomura
Neith
Level 5
God Stats
3W - 3L
1,514 SR
Queue Stats
3W - 5L
1,259 Elo+
Solo
Fenrir
Fenrir
KhalidAkil
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,420 Elo+
Party 1
Team Averages
Level 14
1,503 SR
1,417 Elo+

VS

Team Averages
Level 13
1,605 SR
1,462 Elo+
Cthulhu
Cthulhu
Almankala
Cthulhu
Level 8
God Stats
8W - 2L
1,709 SR
Queue Stats
36W - 44L
1,310 Elo+
Solo
Merlin
Merlin
Fr0zenAlchemist
Merlin
Level 27
God Stats
7W - 2L
1,616 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Agni
Agni
Haverstad
Agni
Level 7
God Stats
4W - 1L
1,690 SR
Queue Stats
8W - 10L
1,538 Elo+
Solo
Ullr
Ullr
MigiPrince
Ullr
Level 15
God Stats
4W - 3L
1,742 SR
Queue Stats
35W - 25L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
luff14y
Sun Wukong
Level 9
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DemonBawn
Vamana
19
5 / 4 / 12
12,801
985
10,970
22,820
13,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Hitmenbg2
Fafnir
20
1 / 18 / 13
12,920
994
9,952
36,324
42,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Karinnah
He Bo
18
4 / 9 / 10
12,403
954
14,282
23,588
7,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 6 / 10
14,983
1,153
21,924
16,022
5,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
KhalidAkil
Fenrir
18
3 / 4 / 10
12,252
942
8,192
23,547
11,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Almankala
Cthulhu
20
1 / 3 / 33
12,407
954
16,284
19,517
14,667
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
12 / 4 / 24
13,899
1,069
32,534
9,776
5,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
20
7 / 2 / 26
13,542
1,042
25,056
9,186
3,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
17 / 5 / 17
15,729
1,210
31,718
20,137
10,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
luff14y
Sun Wukong
19
4 / 8 / 21
12,457
958
9,441
15,889
13,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
162
22
Kills
41
41
Deaths
22
55
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Almankala
Cthulhu
1
3
33
5.83
L
Vamana
DemonBawn
Vamana
5
4
12
2.75
W
12
4
24
6
W
Agni
7
2
26
10
L
Fafnir
Hitmenbg2
Fafnir
1
18
13
0.42
L
He Bo
Karinnah
He Bo
4
9
10
1
L
9
6
10
2.33
L
Fenrir
KhalidAkil
Fenrir
3
4
10
2
W
17
5
17
5.1
W
Sun Wukong
luff14y
Sun Wukong
4
8
21
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,320
Damage
115,033
122,301
Taken
74,505
80,597
Mitigated
47,920
9,297
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Almankala
Cthulhu
16,284
1,162
2,108
4,009
19,517
14,667
0
6,902
12,615
38,959
0
L
Vamana
DemonBawn
Vamana
10,970
3,700
0
4,084
22,820
13,153
0
15,342
7,478
82
22,630
W
32,534
2,594
0
836
9,776
5,679
0
3,658
6,118
56,325
0
W
Agni
25,056
1,963
0
619
9,186
3,768
0
5,121
4,065
51,774
0
L
Fafnir
Hitmenbg2
Fafnir
9,952
3,774
0
1,462
36,324
42,719
0
25,483
10,816
20,329
0
L
He Bo
Karinnah
He Bo
14,282
954
0
0
23,588
7,113
0
13,047
10,541
35,962
0
L
21,924
12,556
0
3,600
16,022
5,684
0
8,607
7,415
0
69,425
L
Fenrir
KhalidAkil
Fenrir
8,192
1,952
0
151
23,547
11,928
0
11,370
12,177
0
23,490
W
31,718
25,943
0
5,726
20,137
10,000
0
5,514
14,623
0
46,410
W
Sun Wukong
luff14y
Sun Wukong
9,441
2,430
0
514
15,889
13,806
0
3,121
12,605
0
22,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,359
Gold Earned
68,034
223
Minions Killed
244
6
Camps Cleared
4
1,216,483
Distance Traveled
1,105,559
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,407
954
57
4
1
232,102
2
L
Vamana
12,801
985
24
2
2
273,739
0
W
Merlin
13,899
1,069
66
5
0
216,646
0
W
Agni
13,542
1,042
68
5
1
252,716
0
L
Fafnir
12,920
994
7
1
0
206,578
1
L
He Bo
12,403
954
53
4
0
225,105
0
L
Neith
14,983
1,153
102
8
3
222,485
0
L
Fenrir
12,252
942
37
3
1
288,576
0
W
Ullr
15,729
1,210
21
2
2
205,452
0
W
Sun Wukong
12,457
958
32
2
0
198,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role