Player Matchup

Fafnir
Fafnir
Gold II
MasterSageWukong
Fafnir
Gold II
Level 122
God Stats
1W - 8L
1,449 SR
Queue Stats
166W - 172L
1,736 MMR
Party 1
Medusa
Medusa
Platinum I
MiniRose0
Medusa
Platinum I
Level 140
God Stats
13W - 14L
1,640 SR
Queue Stats
120W - 103L
2,020 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Razortj_11
Erlang Shen
Platinum V
Level 121
God Stats
3W - 0L
1,666 SR
Queue Stats
124W - 125L
1,870 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
Siphon Rx
Tsukuyomi
Diamond IV
Level 146
God Stats
29W - 13L
1,830 SR
Queue Stats
136W - 95L
2,162 MMR
Solo
He Bo
He Bo
Diamond IV
lLone Assassinl
He Bo
Diamond IV
Level 155
God Stats
14W - 15L
1,820 SR
Queue Stats
225W - 202L
2,102 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,681 SR
1,978 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,806 SR
1,994 MMR
Geb
Geb
Platinum III
Godoftrix
Geb
Platinum III
Level 92
God Stats
5W - 4L
1,879 SR
Queue Stats
200W - 183L
1,989 MMR
Solo
Arachne
Arachne
Diamond IV
THUNDER DRAGON7
Arachne
Diamond IV
Level 149
God Stats
47W - 23L
1,814 SR
Queue Stats
130W - 113L
2,209 MMR
Party 2
Chang'e
Chang'e
Diamond IV
YaMomsHoenn
Chang'e
Diamond IV
Level 108
God Stats
13W - 5L
1,816 SR
Queue Stats
146W - 124L
2,209 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
komander-kaos
Zhong Kui
Platinum III
Level 125
God Stats
2W - 5L
1,455 SR
Queue Stats
281W - 268L
1,799 MMR
Solo
Hou Yi
Hou Yi
Gold III
Εvil
Hou Yi
Gold III
Level 160
God Stats
5W - 3L
2,067 SR
Queue Stats
13W - 8L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 10
14,724
526
6,789
22,180
28,174
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
MiniRose0
Medusa
20
4 / 2 / 5
15,500
554
15,613
19,791
8,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Razortj_11
Erlang Shen
20
2 / 3 / 8
14,919
533
8,206
22,678
17,733
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Siphon Rx
Tsukuyomi
20
7 / 2 / 10
16,988
607
18,825
21,283
14,935
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 5
17,999
643
23,733
15,223
7,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bans
DanzaburouScyllaTiamatSetGuan Yu

VS

Bans
ApolloAthenaCu ChulainnAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
8,532
305
1,797
7,587
3,217
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 9 / 3
13,637
487
14,092
28,464
13,270
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
YaMomsHoenn
Chang'e
19
4 / 4 / 1
12,209
436
11,246
14,621
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
komander-kaos
Zhong Kui
20
0 / 5 / 1
13,339
476
13,989
21,595
20,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Εvil
Hou Yi
20
1 / 7 / 1
13,737
491
19,774
24,823
9,338
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
10
10
Deaths
26
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
2
1
10
7
W
Medusa
MiniRose0
Medusa
4
2
5
3.25
W
Erlang Shen
Razortj_11
Erlang Shen
2
3
8
2
W
Tsukuyomi
Siphon Rx
Tsukuyomi
7
2
10
6
L
5
9
3
0.72
L
Chang'e
YaMomsHoenn
Chang'e
4
4
1
1.13
L
Zhong Kui
komander-kaos
Zhong Kui
0
5
1
0.1
W
11
2
5
6.75
L
Hou Yi
Εvil
Hou Yi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,166
Damage
60,898
101,155
Taken
97,090
76,977
Mitigated
50,932
42,680
Healing
32,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,797
305
0
2,759
7,587
3,217
0
3,105
4,482
14,513
0
W
6,789
2,218
0
7,088
22,180
28,174
976
7,235
14,627
26,805
0
W
Medusa
MiniRose0
Medusa
15,613
7,620
0
8,619
19,791
8,978
7,423
1,119
18,672
0
139,062
W
Erlang Shen
Razortj_11
Erlang Shen
8,206
2,785
0
9,451
22,678
17,733
2,001
9,984
12,600
0
89,703
W
Tsukuyomi
Siphon Rx
Tsukuyomi
18,825
4,537
0
10,326
21,283
14,935
5,093
4,095
17,059
0
151,303
L
14,092
8,338
0
6,603
28,464
13,270
0
10,274
17,965
0
117,203
L
Chang'e
YaMomsHoenn
Chang'e
11,246
599
824
5,525
14,621
4,867
0
8,257
6,241
69,210
0
L
Zhong Kui
komander-kaos
Zhong Kui
13,989
1,732
42
7,458
21,595
20,240
144
5,349
15,862
93,445
0
W
23,733
478
890
6,306
15,223
7,157
1,812
4,738
10,223
155,164
0
L
Hou Yi
Εvil
Hou Yi
19,774
9,004
0
9,021
24,823
9,338
2,775
2,924
21,778
0
120,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,130
Gold Earned
61,454
803
Minions Killed
704
0
Camps Cleared
0
2,847,717
Distance Traveled
2,108,569
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,532
305
10
0
0
229,835
2
W
Fafnir
14,724
526
26
1
0
581,903
5
W
Medusa
15,500
554
189
7
0
552,511
7
W
Erlang Shen
14,919
533
175
6
0
545,035
3
W
Tsukuyomi
16,988
607
188
7
0
629,825
13
L
Arachne
13,637
487
154
6
0
511,534
2
L
Chang'e
12,209
436
148
5
0
499,621
2
L
Zhong Kui
13,339
476
196
7
0
455,805
5
W
He Bo
17,999
643
225
8
0
538,443
7
L
Hou Yi
13,737
491
196
7
0
411,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role