Player Matchup

He Bo
He Bo
BlackyTheWolfy7
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 143L
1,492 Elo+
Party 1
Izanami
Izanami
Naomi_Summer
Izanami
Level 25
God Stats
110W - 104L
1,539 SR
Queue Stats
164W - 217L
1,427 Elo+
Party 1
Neith
Neith
PRagmaRP
Neith
Level 17
God Stats
114W - 66L
1,623 SR
Queue Stats
230W - 256L
1,440 Elo+
Party 1
Ra
Ra
leo6678
Ra
Level 7
God Stats
1W - 0L
1,071 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
sufarn
Bellona
Level 17
God Stats
3W - 2L
1,609 SR
Queue Stats
37W - 51L
1,269 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,426 Elo+

VS

Team Averages
Level 11
1,471 SR
1,347 Elo+
Nemesis
Nemesis
Rsparkles
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,236 Elo+
Solo
Fenrir
Fenrir
Santiwulf
Fenrir
Level 18
God Stats
38W - 26L
1,624 SR
Queue Stats
112W - 94L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
TDGFT8011
Sun Wukong
Level 5
God Stats
1W - 1L
1,231 SR
Queue Stats
7W - 6L
1,371 Elo+
Solo
Ah Puch
Ah Puch
dari33dari
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 96L
1,444 Elo+
Solo
Anhur
Anhur
あんこだいすき
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 14
13,060
1,088
12,940
9,151
7,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Naomi_Summer
Izanami
20
11 / 2 / 12
14,637
1,220
21,553
11,932
5,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
PRagmaRP
Neith
19
11 / 4 / 8
14,012
1,168
20,512
11,981
5,040
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 5
10,171
848
1,322
5,853
1,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
sufarn
Bellona
19
6 / 6 / 12
13,202
1,100
8,903
22,203
16,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rsparkles
Nemesis
17
1 / 13 / 5
10,864
905
4,945
19,923
9,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Santiwulf
Fenrir
20
19 / 8 / 2
17,063
1,422
26,914
25,266
16,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TDGFT8011
Sun Wukong
14
0 / 0 / 1
8,162
680
0
0
0
Ah Puch
dari33dari
Ah Puch
20
2 / 11 / 9
13,001
1,083
19,718
23,355
9,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 3 / 6
10,530
878
335
4,844
2,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
34
Kills
22
22
Deaths
35
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
5
14
2.6
W
Izanami
Naomi_Summer
Izanami
11
2
12
8.5
W
Neith
PRagmaRP
Neith
11
4
8
3.75
L
Nemesis
Rsparkles
Nemesis
1
13
5
0.27
L
Fenrir
Santiwulf
Fenrir
19
8
2
2.5
L
Sun Wukong
TDGFT8011
Sun Wukong
0
0
1
0.5
L
Ah Puch
dari33dari
Ah Puch
2
11
9
0.59
W
0
5
5
0.5
W
Bellona
sufarn
Bellona
6
6
12
2
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,230
Damage
51,912
61,120
Taken
73,388
35,674
Mitigated
37,264
6,200
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,940
866
0
0
9,151
7,927
0
2,906
6,245
40,770
0
W
Izanami
Naomi_Summer
Izanami
21,553
20,041
438
1,040
11,932
5,060
0
4,232
7,700
0
58,724
W
Neith
PRagmaRP
Neith
20,512
13,717
0
1,395
11,981
5,040
0
3,841
8,115
0
40,905
L
Nemesis
Rsparkles
Nemesis
4,945
2,535
0
278
19,923
9,272
0
5,203
14,720
0
14,656
L
Fenrir
Santiwulf
Fenrir
26,914
9,068
279
3,369
25,266
16,879
0
2,322
22,944
0
52,206
L
Sun Wukong
TDGFT8011
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
dari33dari
Ah Puch
19,718
1,793
0
2,299
23,355
9,051
0
6,586
16,769
45,960
0
W
1,322
487
0
0
5,853
1,407
0
65
5,788
6,321
0
W
Bellona
sufarn
Bellona
8,903
3,401
0
3,327
22,203
16,240
0
8,674
11,614
0
18,680
L
335
100
0
145
4,844
2,062
0
151
4,693
0
3,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,082
Gold Earned
59,620
235
Minions Killed
131
12
Camps Cleared
2
1,036,843
Distance Traveled
724,920
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,060
1,088
57
5
2
206,904
1
W
Izanami
14,637
1,220
108
9
0
227,092
0
W
Neith
14,012
1,168
35
3
9
210,304
0
L
Nemesis
10,864
905
20
2
0
208,487
0
L
Fenrir
17,063
1,422
53
4
2
239,140
0
L
Sun Wukong
8,162
680
0
0
0
0
0
L
Ah Puch
13,001
1,083
49
4
0
189,652
0
W
Ra
10,171
848
12
1
0
182,107
0
W
Bellona
13,202
1,100
23
2
1
210,436
0
L
Anhur
10,530
878
9
1
0
87,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role