Player Matchup

Sol
Sol
LilDaddyOrtiz
Sol
Level 79
God Stats
22W - 15L
1,678 SR
Queue Stats
127W - 161L
1,372 Elo+
Solo
Ne Zha
Ne Zha
TXO Kirito1676
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 73L
1,655 Elo+
Party 2
Athena
Athena
Zelda16
Athena
Level 14
God Stats
3W - 2L
1,509 SR
Queue Stats
8W - 5L
1,653 Elo+
Party 2
Bellona
Bellona
mellowpanic250
Bellona
Level 41
God Stats
1W - 4L
1,484 SR
Queue Stats
78W - 125L
1,272 Elo+
Solo
Anhur
Anhur
sinistergeek
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 56
1,534 SR
1,491 Elo+

VS

Team Averages
Level 75
1,525 SR
1,510 Elo+
Serqet
Serqet
ItsJustTheDoc
Serqet
Level 88
God Stats
5W - 2L
1,558 SR
Queue Stats
67W - 41L
1,651 Elo+
Party 1
Chernobog
Chernobog
Prexeded
Chernobog
Level 46
God Stats
25W - 17L
1,649 SR
Queue Stats
85W - 64L
1,593 Elo+
Party 1
Artio
Artio
Tempest93
Artio
Level 44
God Stats
2W - 7L
1,377 SR
Queue Stats
38W - 79L
1,186 Elo+
Solo
Osiris
Osiris
WARG ELMO
Osiris
Level 134
God Stats
11W - 13L
1,536 SR
Queue Stats
168W - 130L
1,664 Elo+
Party 1
Neith
Neith
beefbake
Neith
Level 63
God Stats
22W - 23L
1,508 SR
Queue Stats
76W - 87L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,547
595
6,053
4,951
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 2 / 0
5,805
528
3,310
8,167
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Zelda16
Athena
7
0 / 3 / 0
4,700
427
2,562
8,279
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 7 / 1
6,004
546
4,127
9,177
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 0
5,018
456
758
6,720
1,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,563
597
5,969
6,498
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Prexeded
Chernobog
11
6 / 0 / 3
6,891
626
6,943
6,381
2,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Tempest93
Artio
9
0 / 2 / 3
5,315
483
1,040
6,949
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
WARG ELMO
Osiris
13
7 / 2 / 0
7,858
714
6,738
9,915
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
beefbake
Neith
9
1 / 3 / 2
5,910
537
2,173
6,374
2,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
8
Kills
18
18
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
4
3
1
1.5
W
Chernobog
Prexeded
Chernobog
6
0
3
7.5
L
3
2
0
1.5
W
Artio
Tempest93
Artio
0
2
3
0.75
W
Osiris
WARG ELMO
Osiris
7
2
0
3.5
L
Athena
Zelda16
Athena
0
3
0
0
W
Neith
beefbake
Neith
1
3
2
0.67
L
1
7
1
0.21
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
22,863
37,294
Taken
36,117
14,613
Mitigated
16,059
9,070
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,969
1,779
0
1,741
6,498
2,473
392
2,849
3,649
0
16,172
L
6,053
1,226
0
1,866
4,951
1,244
784
406
4,392
34,680
0
W
Chernobog
Prexeded
Chernobog
6,943
4,230
0
3,430
6,381
2,033
612
2,190
4,191
0
34,289
L
3,310
1,398
0
3,208
8,167
2,315
0
0
8,037
0
22,753
W
Artio
Tempest93
Artio
1,040
40
61
3,392
6,949
3,145
160
1,083
5,866
19,434
0
W
Osiris
WARG ELMO
Osiris
6,738
3,228
0
5,694
9,915
6,379
438
0
9,915
0
44,662
L
Athena
Zelda16
Athena
2,562
819
0
1,205
8,279
2,939
0
444
7,679
10,916
0
W
Neith
beefbake
Neith
2,173
599
0
1,170
6,374
2,029
1,156
2,493
3,881
0
25,101
L
4,127
2,110
0
499
9,177
6,546
0
0
9,177
0
26,646
L
758
196
0
2,292
6,720
1,569
0
190
6,400
0
21,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
32,537
221
Minions Killed
268
0
Camps Cleared
0
941,904
Distance Traveled
989,251
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,563
597
22
2
0
237,912
0
L
Sol
6,547
595
63
6
0
162,032
3
W
Chernobog
6,891
626
57
5
0
195,618
0
L
Ne Zha
5,805
528
43
4
0
243,955
1
W
Artio
5,315
483
45
4
0
197,301
1
W
Osiris
7,858
714
100
9
0
202,224
1
L
Athena
4,700
427
19
2
0
215,539
1
W
Neith
5,910
537
44
4
0
156,196
2
L
Bellona
6,004
546
51
5
0
164,543
0
L
Anhur
5,018
456
45
4
0
155,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role