Player Matchup

Thor
Thor
CottonBun
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Pele
Pele
ItsMrJerry
Pele
Level 28
God Stats
24W - 13L
1,709 SR
Queue Stats
109W - 98L
1,452 Elo+
Party 1
Mulan
Mulan
KingKP
Mulan
Level 29
God Stats
5W - 1L
1,885 SR
Queue Stats
89W - 69L
1,604 Elo+
Solo
Jormungandr
Jormungandr
Lil_BerryFinder
Jormungandr
Level 29
God Stats
4W - 7L
1,493 SR
Queue Stats
23W - 18L
1,597 Elo+
Party 1
Jing Wei
Jing Wei
veggietale
Jing Wei
Level 29
God Stats
16W - 12L
1,573 SR
Queue Stats
94W - 106L
1,416 Elo+
Solo
Team Averages
Level 24
1,632 SR
1,551 Elo+

VS

Team Averages
Level 20
1,562 SR
1,525 Elo+
Sol
Sol
Arjy4768
Sol
Level 20
God Stats
9W - 5L
1,646 SR
Queue Stats
42W - 36L
1,519 Elo+
Party 2
Mercury
Mercury
DarkFrostBOSS
Mercury
Level 27
God Stats
8W - 10L
1,418 SR
Queue Stats
18W - 24L
1,394 Elo+
Solo
Ymir
Ymir
RbGug
Ymir
Level 19
God Stats
2W - 0L
1,685 SR
Queue Stats
41W - 34L
1,525 Elo+
Party 2
Chang'e
Chang'e
Triggavel1427
Chang'e
Level 8
God Stats
31W - 21L
1,561 SR
Queue Stats
279W - 251L
1,596 Elo+
Solo
Rama
Rama
XxR36ULARDUDxX
Rama
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
195W - 161L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 11 / 3
9,841
339
4,287
20,487
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 10 / 6
12,348
426
13,482
25,467
15,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
KingKP
Mulan
20
11 / 7 / 7
13,867
478
31,758
33,529
37,418
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Lil_BerryFinder
Jormungandr
20
9 / 3 / 12
14,259
492
29,923
36,473
38,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
veggietale
Jing Wei
20
3 / 8 / 13
12,896
445
14,290
26,188
10,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 10
15,934
549
27,055
27,052
13,113
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
20
4 / 7 / 8
14,846
512
10,503
22,057
10,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
RbGug
Ymir
17
3 / 6 / 12
11,618
401
10,978
28,877
30,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
20
10 / 6 / 10
15,801
545
35,729
31,430
28,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 6 / 9
15,350
529
24,918
23,220
10,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
87
29
Kills
38
39
Deaths
29
41
Assists
49
Player
Kills
Deaths
Assists
KDA
W
13
4
10
4.5
L
Thor
1
11
3
0.23
W
Mercury
4
7
8
1.14
L
5
10
6
0.8
L
Mulan
KingKP
Mulan
11
7
7
2.07
L
Jormungandr
Lil_BerryFinder
Jormungandr
9
3
12
5
W
Ymir
RbGug
Ymir
3
6
12
1.5
W
Chang'e
10
6
10
2.5
W
8
6
9
2.08
L
Jing Wei
veggietale
Jing Wei
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,740
Damage
109,183
142,144
Taken
132,636
109,178
Mitigated
92,310
28,997
Healing
48,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,055
6,759
700
13,210
27,052
13,113
3,221
3,794
22,996
96,340
0
L
Thor
4,287
431
0
1,495
20,487
7,497
0
10,906
9,267
0
24,047
W
Mercury
10,503
6,149
182
980
22,057
10,341
4,932
2,931
19,126
0
113,058
L
13,482
3,589
0
3,616
25,467
15,903
391
13,025
12,086
0
74,446
L
Mulan
KingKP
Mulan
31,758
4,563
0
6,482
33,529
37,418
315
17,601
15,782
313
95,480
L
Jormungandr
Lil_BerryFinder
Jormungandr
29,923
6,839
647
8,484
36,473
38,332
199
15,860
20,443
96,268
0
W
Ymir
RbGug
Ymir
10,978
1,042
173
3,791
28,877
30,245
307
11,045
17,539
30,005
0
W
Chang'e
35,729
1,302
4,158
14,308
31,430
28,462
600
7,242
23,697
119,515
0
W
24,918
18,244
0
11,334
23,220
10,149
1,965
5,199
17,894
0
122,306
L
Jing Wei
veggietale
Jing Wei
14,290
10,507
0
8,273
26,188
10,028
838
15,116
10,804
0
78,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,211
Gold Earned
73,549
498
Minions Killed
634
0
Camps Cleared
0
2,497,390
Distance Traveled
2,638,912
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,934
549
145
5
0
531,135
4
L
Thor
9,841
339
23
1
0
489,053
2
W
Mercury
14,846
512
148
5
0
618,661
1
L
Pele
12,348
426
118
4
0
515,769
2
L
Mulan
13,867
478
132
5
0
448,251
3
L
Jormungandr
14,259
492
106
4
0
546,457
1
W
Ymir
11,618
401
17
1
0
520,636
0
W
Chang'e
15,801
545
177
6
0
486,915
0
W
Rama
15,350
529
147
5
0
481,565
0
L
Jing Wei
12,896
445
119
4
0
497,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role