Player Matchup

Chaac
Chaac
Jackesparrou379
Chaac
Level 77
God Stats
5W - 2L
1,570 SR
Queue Stats
313W - 293L
1,495 Elo+
Party 1
Artemis
Artemis
JoSe_1312
Artemis
Level 66
God Stats
8W - 7L
1,542 SR
Queue Stats
98W - 137L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
boina_verde8
Kukulkan
Level 55
God Stats
2W - 0L
1,675 SR
Queue Stats
93W - 87L
1,481 Elo+
Party 1
Tiamat
Tiamat
by_B3NAT_HD
Tiamat
Level 63
God Stats
11W - 7L
1,688 SR
Queue Stats
168W - 179L
1,492 Elo+
Party 1
Ymir
Ymir
iTzMoliNaXx
Ymir
Level 66
God Stats
34W - 40L
1,423 SR
Queue Stats
101W - 138L
1,394 Elo+
Party 2
Team Averages
Level 65
1,580 SR
1,450 Elo+

VS

Team Averages
Level 65
1,562 SR
1,332 Elo+
Kukulkan
Kukulkan
AtascaoEnelVater
Kukulkan
Level 56
God Stats
5W - 3L
1,636 SR
Queue Stats
13W - 17L
1,484 Elo+
Solo
Bacchus
Bacchus
Darcek21
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,318 Elo+
Party 3
Chaac
Chaac
MoRyu91
Chaac
Level 68
God Stats
3W - 2L
1,674 SR
Queue Stats
60W - 78L
1,360 Elo+
Solo
Guan Yu
Guan Yu
d_f80
Guan Yu
Level 44
God Stats
8W - 7L
1,500 SR
Queue Stats
354W - 377L
1,351 Elo+
Solo
Neith
Neith
draul_13
Neith
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 22L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,364
636
4,637
6,376
4,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
JoSe_1312
Artemis
9
2 / 2 / 2
5,511
551
4,489
4,266
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
boina_verde8
Kukulkan
11
1 / 2 / 3
6,313
631
2,751
3,435
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
11
4 / 0 / 4
6,241
624
4,235
6,980
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 2
5,464
546
2,832
5,087
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,950
195
0
0
0
Bacchus
Darcek21
Bacchus
9
1 / 3 / 3
5,437
544
4,193
7,311
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
MoRyu91
Chaac
8
0 / 3 / 1
4,839
484
5,372
7,599
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
d_f80
Guan Yu
10
1 / 3 / 1
5,621
562
2,580
6,924
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
draul_13
Neith
8
2 / 2 / 1
5,312
531
3,266
5,368
1,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bacchus
Darcek21
Bacchus
1
3
3
0.83
W
2
0
4
4
W
Artemis
JoSe_1312
Artemis
2
2
2
1.5
L
Chaac
MoRyu91
Chaac
0
3
1
0.17
W
Kukulkan
boina_verde8
Kukulkan
1
2
3
1.25
W
Tiamat
4
0
4
6
L
Guan Yu
d_f80
Guan Yu
1
3
1
0.5
L
Neith
draul_13
Neith
2
2
1
1.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
15,411
26,144
Taken
27,202
12,639
Mitigated
13,423
10,767
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Darcek21
Bacchus
4,193
934
0
2,499
7,311
4,471
34
2,765
4,546
13,345
0
W
4,637
1,671
0
3,928
6,376
4,066
356
248
5,803
0
28,106
W
Artemis
JoSe_1312
Artemis
4,489
1,776
0
1,031
4,266
1,009
0
1,060
3,206
0
26,561
L
Chaac
MoRyu91
Chaac
5,372
406
0
2,573
7,599
4,380
0
2,821
4,778
0
21,273
W
Kukulkan
boina_verde8
Kukulkan
2,751
551
0
540
3,435
1,009
643
560
2,825
31,725
0
W
Tiamat
4,235
759
0
3,292
6,980
4,077
866
990
5,930
30,068
0
L
Guan Yu
d_f80
Guan Yu
2,580
521
210
2,126
6,924
3,129
0
3,012
3,912
0
29,648
L
Neith
draul_13
Neith
3,266
1,614
0
1,441
5,368
1,443
200
1,220
4,148
0
24,805
W
2,832
534
0
1,976
5,087
2,478
0
1,335
3,752
15,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
23,159
285
Minions Killed
176
0
Camps Cleared
0
947,455
Distance Traveled
774,712
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
1,950
195
0
0
0
0
0
L
Bacchus
5,437
544
31
3
0
193,476
1
W
Chaac
6,364
636
74
7
0
178,159
0
W
Artemis
5,511
551
50
5
0
189,009
4
L
Chaac
4,839
484
33
3
0
180,378
0
W
Kukulkan
6,313
631
84
8
0
172,512
1
W
Tiamat
6,241
624
58
6
0
199,587
1
L
Guan Yu
5,621
562
73
7
0
214,179
1
L
Neith
5,312
531
39
4
0
186,679
2
W
Ymir
5,464
546
19
2
0
208,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role