Player Matchup

Cerberus
Cerberus
Cozm1cKiller
Cerberus
Level 67
God Stats
1W - 6L
1,112 SR
Queue Stats
194W - 199L
1,316 Elo+
Party 2
Izanami
Izanami
Enter Slayerr
Izanami
Level 63
God Stats
52W - 39L
1,496 SR
Queue Stats
120W - 98L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlashNeon
Tsukuyomi
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 107L
1,273 Elo+
Solo
Ra
Ra
W1LL1AMTHEGR1M
Ra
Level 62
God Stats
12W - 11L
1,677 SR
Queue Stats
144W - 157L
1,386 Elo+
Party 2
King Arthur
King Arthur
x KlNG V
King Arthur
Level 101
God Stats
0W - 4L
1,830 SR
Queue Stats
103W - 135L
1,436 Elo+
Solo
Team Averages
Level 73
1,523 SR
1,378 Elo+

VS

Team Averages
Level 129
1,525 SR
1,464 Elo+
The Morrigan
The Morrigan
Epohii
The Morrigan
Level 62
God Stats
1W - 0L
1,244 SR
Queue Stats
17W - 14L
1,443 Elo+
Solo
Horus
Horus
Impellus
Horus
Level 148
God Stats
2W - 4L
1,686 SR
Queue Stats
495W - 487L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Oldguygamr
Danzaburou
Level 136
God Stats
53W - 51L
1,481 SR
Queue Stats
475W - 476L
1,447 Elo+
Solo
Tiamat
Tiamat
YoGoTo
Tiamat
Level 153
God Stats
23W - 11L
1,667 SR
Queue Stats
455W - 464L
1,494 Elo+
Party 1
Awilix
Awilix
xXClanFIREXx
Awilix
Level 145
God Stats
74W - 62L
1,547 SR
Queue Stats
268W - 257L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cozm1cKiller
Cerberus
7
1 / 2 / 0
4,210
601
1,267
4,855
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
4
0 / 2 / 0
3,364
481
674
2,639
382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
FlashNeon
Tsukuyomi
6
0 / 1 / 2
3,852
550
1,315
3,495
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
4,116
588
1,040
2,816
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
x KlNG V
King Arthur
7
0 / 3 / 0
4,001
572
1,895
4,501
1,799
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Epohii
The Morrigan
7
0 / 1 / 0
4,206
601
1,583
2,495
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Impellus
Horus
7
1 / 0 / 2
4,519
646
1,664
3,420
1,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Oldguygamr
Danzaburou
7
3 / 1 / 0
4,687
670
3,276
4,176
1,074
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
YoGoTo
Tiamat
9
1 / 0 / 2
4,729
676
1,323
3,107
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
8
3 / 0 / 1
4,582
655
2,325
3,248
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cozm1cKiller
Cerberus
1
2
0
0.5
L
Izanami
0
2
0
0
W
The Morrigan
Epohii
The Morrigan
0
1
0
0
L
Tsukuyomi
FlashNeon
Tsukuyomi
0
1
2
1
W
Horus
Impellus
Horus
1
0
2
2
W
Danzaburou
Oldguygamr
Danzaburou
3
1
0
3
L
1
0
0
1
W
Tiamat
YoGoTo
Tiamat
1
0
2
2
L
King Arthur
x KlNG V
King Arthur
0
3
0
0
W
Awilix
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,191
Damage
10,171
18,306
Taken
16,446
5,159
Mitigated
8,086
6,016
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cozm1cKiller
Cerberus
1,267
29
99
1,454
4,855
1,465
0
0
4,855
11,576
0
L
Izanami
674
674
0
649
2,639
382
0
0
2,639
0
8,693
W
The Morrigan
Epohii
The Morrigan
1,583
367
0
592
2,495
643
0
757
1,640
15,209
0
L
Tsukuyomi
FlashNeon
Tsukuyomi
1,315
459
0
1,786
3,495
797
0
320
3,121
0
10,469
W
Horus
Impellus
Horus
1,664
793
91
1,377
3,420
1,222
0
505
2,915
0
8,965
W
Danzaburou
Oldguygamr
Danzaburou
3,276
1,321
0
2,408
4,176
1,074
0
600
3,576
0
21,747
L
1,040
225
29
1,999
2,816
716
0
1,011
1,607
16,900
0
W
Tiamat
YoGoTo
Tiamat
1,323
316
0
2,100
3,107
4,375
8
0
3,107
17,252
0
L
King Arthur
x KlNG V
King Arthur
1,895
122
0
0
4,501
1,799
0
1,126
3,178
0
17,006
W
Awilix
2,325
633
0
1,140
3,248
772
0
307
2,901
0
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,543
Gold Earned
22,723
145
Minions Killed
164
0
Camps Cleared
0
596,543
Distance Traveled
684,228
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,210
601
18
3
0
137,639
0
L
Izanami
3,364
481
23
3
0
72,343
0
W
The Morrigan
4,206
601
29
4
0
131,336
0
L
Tsukuyomi
3,852
550
32
5
0
117,606
0
W
Horus
4,519
646
17
2
0
144,806
1
W
Danzaburou
4,687
670
40
6
0
118,253
0
L
Ra
4,116
588
34
5
0
141,373
1
W
Tiamat
4,729
676
34
5
0
114,621
2
L
King Arthur
4,001
572
38
5
0
127,582
0
W
Awilix
4,582
655
44
6
0
175,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role