Player Matchup

Merlin
Merlin
FiuryM
Merlin
Level 29
God Stats
1W - 2L
1,775 SR
Queue Stats
31W - 37L
1,411 Elo+
Solo
Camazotz
Camazotz
JakeTheGrub
Camazotz
Level 25
God Stats
1W - 1L
1,719 SR
Queue Stats
74W - 74L
1,340 Elo+
Solo
Ares
Ares
MRFIVIX
Ares
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
197W - 229L
1,403 Elo+
Solo
Vamana
Vamana
TatarBitMin
Vamana
Level 12
God Stats
2W - 6L
1,364 SR
Queue Stats
6W - 12L
1,283 Elo+
Solo
Chiron
Chiron
Zile98
Chiron
Level 16
God Stats
1W - 5L
1,439 SR
Queue Stats
102W - 77L
1,376 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,363 Elo+

VS

Team Averages
Level 19
1,478 SR
1,378 Elo+
Nemesis
Nemesis
CappedBro
Nemesis
Level 25
God Stats
3W - 2L
1,247 SR
Queue Stats
14W - 21L
1,300 Elo+
Solo
Odin
Odin
MScorpiON
Odin
Level 28
God Stats
2W - 1L
1,588 SR
Queue Stats
21W - 25L
1,542 Elo+
Solo
Chang'e
Chang'e
Mario1709xD
Chang'e
Level 24
God Stats
2W - 2L
1,437 SR
Queue Stats
59W - 82L
1,343 Elo+
Solo
Medusa
Medusa
Modest1993
Medusa
Level 8
God Stats
17W - 20L
1,500 SR
Queue Stats
124W - 112L
1,364 Elo+
Solo
Ymir
Ymir
gamerdude14
Ymir
Level 8
God Stats
2W - 1L
1,618 SR
Queue Stats
4W - 6L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FiuryM
Merlin
14
4 / 7 / 3
9,229
439
15,452
15,524
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
JakeTheGrub
Camazotz
15
2 / 6 / 2
10,065
479
11,175
23,467
11,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
MRFIVIX
Ares
12
1 / 8 / 5
7,961
379
2,858
18,225
13,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
16
4 / 7 / 2
10,127
482
7,591
22,006
16,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Zile98
Chiron
15
2 / 3 / 3
9,186
437
12,908
13,270
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CappedBro
Nemesis
18
8 / 4 / 5
11,082
528
12,953
17,474
10,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
7 / 3 / 10
10,341
492
20,231
14,413
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Mario1709xD
Chang'e
18
8 / 2 / 3
10,962
522
11,486
16,026
6,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Modest1993
Medusa
16
3 / 5 / 7
9,847
469
11,180
12,389
4,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 0 / 13
10,838
516
12,255
15,587
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
13
Kills
30
31
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CappedBro
Nemesis
8
4
5
2.63
L
Merlin
FiuryM
Merlin
4
7
3
0.79
L
Camazotz
JakeTheGrub
Camazotz
2
6
2
0.5
L
Ares
MRFIVIX
Ares
1
8
5
0.44
W
Odin
7
3
10
4
W
Chang'e
Mario1709xD
Chang'e
8
2
3
4.75
W
Medusa
Modest1993
Medusa
3
5
7
1.3
L
Vamana
4
7
2
0.71
L
Chiron
Zile98
Chiron
2
3
3
1.17
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,984
Damage
68,105
92,492
Taken
75,889
53,048
Mitigated
50,775
26,321
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CappedBro
Nemesis
12,953
7,422
0
4,897
17,474
10,338
0
2,881
14,483
0
69,453
L
Merlin
FiuryM
Merlin
15,452
1,012
0
2,156
15,524
6,219
0
7,350
8,124
50,668
0
L
Camazotz
JakeTheGrub
Camazotz
11,175
4,836
973
9,808
23,467
11,823
0
4,954
18,388
0
56,802
L
Ares
MRFIVIX
Ares
2,858
346
0
860
18,225
13,563
0
5,677
12,498
16,760
0
W
Odin
20,231
5,927
0
1,806
14,413
15,290
494
3,353
10,852
305
45,479
W
Chang'e
Mario1709xD
Chang'e
11,486
896
3,166
9,078
16,026
6,683
1,071
4,791
10,815
80,663
0
W
Medusa
Modest1993
Medusa
11,180
4,973
0
1,624
12,389
4,272
3,681
2,768
9,489
0
56,564
L
Vamana
7,591
3,965
0
7,029
22,006
16,326
564
3,476
17,980
0
39,371
L
Chiron
Zile98
Chiron
12,908
4,841
694
4,801
13,270
5,117
392
2,546
10,657
0
69,133
W
12,255
1,457
0
1,769
15,587
14,192
352
3,385
11,940
41,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
53,070
387
Minions Killed
439
0
Camps Cleared
0
1,688,842
Distance Traveled
1,887,949
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,082
528
112
5
0
375,138
1
L
Merlin
9,229
439
67
3
0
321,246
1
L
Camazotz
10,065
479
109
5
0
357,658
2
L
Ares
7,961
379
23
1
0
350,404
1
W
Odin
10,341
492
72
3
0
366,841
1
W
Chang'e
10,962
522
138
7
0
400,544
3
W
Medusa
9,847
469
71
3
0
333,493
0
L
Vamana
10,127
482
66
3
0
322,154
1
L
Chiron
9,186
437
122
6
0
337,380
5
W
Ymir
10,838
516
46
2
0
411,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role