Player Matchup

Thor
Thor
Leo1231wed
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Lollipop94
Neith
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
26W - 21L
1,293 Elo+
Solo
Rama
Rama
Pinkelfee
Rama
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 94L
1,500 Elo+
Solo
Ares
Ares
mark172002
Ares
Level 15
God Stats
22W - 19L
1,351 SR
Queue Stats
45W - 38L
1,203 Elo+
Solo
Fenrir
Fenrir
rikardoplay
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,428 SR
1,399 Elo+

VS

Team Averages
Level 23
1,456 SR
1,350 Elo+
Skadi
Skadi
IceCreamVanDan
Skadi
Level 19
God Stats
32W - 20L
1,594 SR
Queue Stats
47W - 41L
1,358 Elo+
Solo
Chang'e
Chang'e
Memowlery
Chang'e
Level 21
God Stats
30W - 30L
1,457 SR
Queue Stats
259W - 249L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
T_h_e_Wolf_205
Baron Samedi
Level 18
God Stats
11W - 7L
1,591 SR
Queue Stats
30W - 33L
1,331 Elo+
Solo
Hercules
Hercules
dante59179
Hercules
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
268W - 317L
1,342 Elo+
Solo
Heimdallr
Heimdallr
mehmetakif6161
Heimdallr
Level 28
God Stats
3W - 12L
1,138 SR
Queue Stats
67W - 89L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 17 / 2
6,740
355
3,983
18,483
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
14
1 / 2 / 3
8,111
427
9,310
13,277
5,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
13
1 / 7 / 1
8,000
421
5,699
12,390
4,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
11 / 2 / 1
10,564
556
17,306
24,440
33,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
9
0 / 10 / 3
6,612
348
3,341
12,523
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 5
11,093
584
15,816
12,652
4,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Memowlery
Chang'e
15
8 / 0 / 5
10,640
560
13,631
14,748
5,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
T_h_e_Wolf_205
Baron Samedi
14
8 / 5 / 7
10,266
540
14,434
11,755
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
dante59179
Hercules
14
3 / 3 / 7
9,479
499
6,146
8,828
4,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
mehmetakif6161
Heimdallr
17
8 / 5 / 4
11,367
598
13,184
14,986
8,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
13
Kills
35
38
Deaths
14
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
0
17
2
0.06
L
Neith
1
2
3
1.25
W
Chang'e
Memowlery
Chang'e
8
0
5
10.5
L
Rama
1
7
1
0.21
W
Baron Samedi
T_h_e_Wolf_205
Baron Samedi
8
5
7
2.3
W
Hercules
dante59179
Hercules
3
3
7
2.17
L
11
2
1
5.75
W
Heimdallr
mehmetakif6161
Heimdallr
8
5
4
2
L
Fenrir
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,639
Damage
63,211
81,113
Taken
62,969
52,388
Mitigated
28,377
6,551
Healing
24,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,816
13,258
0
4,894
12,652
4,658
3,801
1,125
11,527
0
71,337
L
3,983
388
0
633
18,483
5,789
140
5,070
13,273
0
22,853
L
Neith
9,310
4,534
0
2,821
13,277
5,027
0
2,923
10,220
0
48,276
W
Chang'e
Memowlery
Chang'e
13,631
3,977
2,070
8,437
14,748
5,470
3,125
4,459
10,289
51,069
0
L
Rama
5,699
4,271
0
1,803
12,390
4,581
525
3,994
8,298
0
39,581
W
Baron Samedi
T_h_e_Wolf_205
Baron Samedi
14,434
2,740
1,172
2,277
11,755
5,251
3,503
5,243
6,363
43,936
0
W
Hercules
dante59179
Hercules
6,146
1,802
1,040
1,664
8,828
4,710
827
3,187
5,641
0
28,650
L
17,306
905
0
0
24,440
33,323
0
9,793
14,276
37,047
0
W
Heimdallr
mehmetakif6161
Heimdallr
13,184
9,578
0
2,889
14,986
8,288
4,503
3,526
11,460
0
67,642
L
Fenrir
3,341
922
0
1,294
12,523
3,668
0
5,347
6,978
0
16,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
52,845
228
Minions Killed
453
0
Camps Cleared
0
1,578,860
Distance Traveled
1,477,050
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,093
584
127
7
0
299,234
0
L
Thor
6,740
355
29
2
0
315,424
0
L
Neith
8,111
427
81
4
0
320,384
0
W
Chang'e
10,640
560
79
4
0
287,066
0
L
Rama
8,000
421
58
3
0
271,936
0
W
Baron Samedi
10,266
540
78
4
0
290,747
8
W
Hercules
9,479
499
47
2
0
322,356
0
L
Ares
10,564
556
35
2
0
394,069
3
W
Heimdallr
11,367
598
122
6
0
277,647
0
L
Fenrir
6,612
348
25
1
0
277,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role