Player Matchup

King Arthur
King Arthur
Silver III
DARKFAZE78
King Arthur
Silver III
Level 48
God Stats
5W - 3L
1,471 SR
Queue Stats
20W - 23L
1,163 MMR
Solo
Geb
Geb
Silver II
Kotoboukitsa
Geb
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
Ryukhan
Ra
Silver III
Level 160
God Stats
9W - 4L
1,468 SR
Queue Stats
44W - 42L
1,161 MMR
Solo
Bakasura
Bakasura
Silver I
RЕGULUS
Bakasura
Silver I
Level 68
God Stats
3W - 3L
1,686 SR
Queue Stats
73W - 90L
1,074 MMR
Solo
Cernunnos
Cernunnos
Silver I
Uces
Cernunnos
Silver I
Level 87
God Stats
17W - 11L
1,601 SR
Queue Stats
133W - 138L
1,094 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,545 SR
1,198 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,581 SR
1,200 MMR
Athena
Athena
Silver II
Fauxgui
Athena
Silver II
Level 121
God Stats
5W - 6L
1,494 SR
Queue Stats
182W - 187L
1,066 MMR
Solo
Tyr
Tyr
Silver I
Kalekói
Tyr
Silver I
Level 87
God Stats
8W - 7L
1,534 SR
Queue Stats
153W - 156L
1,167 MMR
Solo
Janus
Janus
Silver II
brambara95
Janus
Silver II
Level 120
God Stats
9W - 9L
1,620 SR
Queue Stats
39W - 47L
1,158 MMR
Solo
Anhur
Anhur
Silver II
s石头s
Anhur
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
КАRА
Thanatos
Silver I
Level 87
God Stats
4W - 2L
1,755 SR
Queue Stats
80W - 94L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARKFAZE78
King Arthur
19
6 / 3 / 4
12,199
610
15,970
18,784
13,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 2 / 9
8,793
440
3,905
12,811
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 3 / 3
11,650
583
9,463
11,625
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RЕGULUS
Bakasura
16
2 / 0 / 6
9,982
499
7,289
13,327
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Uces
Cernunnos
18
4 / 0 / 4
11,045
552
12,994
9,476
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiApolloPersephoneDanzaburouTiamat

VS

Bans
ScyllaHun BatzKumbhakarnaRatatoskrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fauxgui
Athena
13
1 / 3 / 3
8,284
414
5,608
17,472
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 3 / 2
9,585
479
10,887
20,156
19,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
15
1 / 1 / 2
9,518
476
8,380
8,500
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
s石头s
Anhur
16
0 / 3 / 2
9,101
455
4,842
11,137
3,866
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
КАRА
Thanatos
16
4 / 6 / 2
9,487
474
6,290
15,970
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
8
8
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DARKFAZE78
King Arthur
6
3
4
2.67
L
Athena
Fauxgui
Athena
1
3
3
0.83
L
2
3
2
1
W
0
2
9
2.25
W
4
3
3
1.83
W
Bakasura
RЕGULUS
Bakasura
2
0
6
5
W
Cernunnos
Uces
Cernunnos
4
0
4
6
L
Janus
1
1
2
2
L
Anhur
s石头s
Anhur
0
3
2
0.33
L
Thanatos
КАRА
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,621
Damage
36,007
66,023
Taken
73,235
33,179
Mitigated
46,997
30,262
Healing
27,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DARKFAZE78
King Arthur
15,970
1,825
0
6,838
18,784
13,417
69
998
17,786
0
92,870
L
Athena
Fauxgui
Athena
5,608
1,318
0
3,415
17,472
12,954
0
5,239
11,498
31,459
0
L
10,887
1,104
0
8,991
20,156
19,221
0
553
18,881
0
69,853
W
3,905
526
0
3,157
12,811
5,514
34
3,604
9,207
18,598
0
W
9,463
1,507
1,392
4,862
11,625
4,496
133
4,272
7,353
84,569
0
W
Bakasura
RЕGULUS
Bakasura
7,289
5,162
0
9,463
13,327
6,235
661
2,120
11,207
0
57,104
W
Cernunnos
Uces
Cernunnos
12,994
7,563
0
4,550
9,476
3,517
2,337
2,994
6,482
0
97,386
L
Janus
8,380
450
0
1,386
8,500
2,801
0
2,818
5,388
76,920
0
L
Anhur
s石头s
Anhur
4,842
2,015
0
2,867
11,137
3,866
229
1,636
9,203
0
68,101
L
Thanatos
КАRА
Thanatos
6,290
831
0
10,763
15,970
8,155
0
2,682
12,924
0
52,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,669
Gold Earned
45,975
641
Minions Killed
572
0
Camps Cleared
0
1,936,454
Distance Traveled
1,911,386
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,199
610
192
10
0
370,625
1
L
Athena
8,284
414
44
2
0
410,182
5
L
Tyr
9,585
479
132
7
0
413,522
4
W
Geb
8,793
440
25
1
0
377,578
7
W
Ra
11,650
583
170
9
0
394,352
9
W
Bakasura
9,982
499
104
5
0
438,909
11
W
Cernunnos
11,045
552
150
8
0
354,990
4
L
Janus
9,518
476
157
8
0
389,842
8
L
Anhur
9,101
455
143
7
0
349,499
5
L
Thanatos
9,487
474
96
5
0
348,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role