Player Matchup

Cu Chulainn
Cu Chulainn
Flinchypoo
Cu Chulainn
Level 26
God Stats
4W - 1L
1,606 SR
Queue Stats
37W - 26L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
HoneySZN
Danzaburou
Level 18
God Stats
1W - 0L
1,336 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
LegionReborn2112
Ao Kuang
Level 29
God Stats
6W - 3L
1,814 SR
Queue Stats
294W - 320L
1,549 Elo+
Solo
Yemoja
Yemoja
Squirdell
Yemoja
Level 12
God Stats
1W - 0L
1,849 SR
Queue Stats
4W - 5L
1,412 Elo+
Party 1
Tiamat
Tiamat
vFanous
Tiamat
Level 14
God Stats
6W - 15L
1,284 SR
Queue Stats
163W - 350L
1,429 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,488 Elo+

VS

Team Averages
Level 6
1,536 SR
1,446 Elo+
Skadi
Skadi
CthuluChosen
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,233 Elo+
Solo
Bellona
Bellona
LeoNardo12
Bellona
Level 6
God Stats
1W - 3L
1,325 SR
Queue Stats
49W - 72L
1,278 Elo+
Solo
Fenrir
Fenrir
PaulieTheGod
Fenrir
Level 6
God Stats
1W - 1L
1,740 SR
Queue Stats
12W - 11L
1,590 Elo+
Solo
Merlin
Merlin
Sameije
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,710 Elo+
Solo
Aphrodite
Aphrodite
rainandcolour
Aphrodite
Level 8
God Stats
15W - 13L
1,615 SR
Queue Stats
28W - 28L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Flinchypoo
Cu Chulainn
11
8 / 1 / 3
7,072
707
6,487
5,248
3,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
HoneySZN
Danzaburou
10
4 / 0 / 4
5,902
590
4,790
4,758
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 1 / 1
6,326
633
3,961
7,135
2,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Yemoja
Squirdell
Yemoja
9
2 / 0 / 6
5,813
581
2,867
3,244
1,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
vFanous
Tiamat
11
1 / 0 / 2
6,354
635
743
3,450
1,647
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,322
432
3,202
6,446
1,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
LeoNardo12
Bellona
9
1 / 6 / 1
5,589
559
2,073
7,363
3,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
7
0 / 4 / 0
4,760
476
1,675
6,473
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Sameije
Merlin
8
0 / 4 / 0
4,724
472
1,461
4,781
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
rainandcolour
Aphrodite
7
0 / 2 / 0
4,165
417
99
2,761
862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
20
Kills
1
2
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cu Chulainn
Flinchypoo
Cu Chulainn
8
1
3
9.5
W
Danzaburou
HoneySZN
Danzaburou
4
0
4
6
W
5
1
1
5.5
L
Bellona
LeoNardo12
Bellona
1
6
1
0.25
L
Fenrir
0
4
0
0
L
Merlin
Sameije
Merlin
0
4
0
0
W
Yemoja
Squirdell
Yemoja
2
0
6
5
L
Aphrodite
rainandcolour
Aphrodite
0
2
0
0
W
Tiamat
vFanous
Tiamat
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
8,510
23,835
Taken
27,824
9,805
Mitigated
9,339
10,096
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,202
1,240
0
1,114
6,446
1,330
0
1,657
4,789
0
19,640
W
Cu Chulainn
Flinchypoo
Cu Chulainn
6,487
2,153
0
1,324
5,248
3,152
98
557
4,609
0
36,359
W
Danzaburou
HoneySZN
Danzaburou
4,790
2,061
0
1,307
4,758
1,604
0
201
4,547
0
24,475
W
3,961
1,356
0
4,749
7,135
2,164
0
161
6,894
28,290
0
L
Bellona
LeoNardo12
Bellona
2,073
853
0
312
7,363
3,660
506
1,360
6,003
0
19,093
L
Fenrir
1,675
463
0
593
6,473
1,990
0
2,073
4,400
0
22,760
L
Merlin
Sameije
Merlin
1,461
103
0
0
4,781
1,497
114
1,781
3,000
15,150
0
W
Yemoja
Squirdell
Yemoja
2,867
680
541
737
3,244
1,238
163
34
3,200
14,450
0
L
Aphrodite
rainandcolour
Aphrodite
99
0
1,708
651
2,761
862
0
700
2,061
5,571
0
W
Tiamat
vFanous
Tiamat
743
31
0
1,438
3,450
1,647
751
339
3,025
35,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
23,560
251
Minions Killed
185
0
Camps Cleared
0
1,024,022
Distance Traveled
891,286
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,322
432
37
4
0
165,818
2
W
Cu Chulainn
7,072
707
53
5
0
218,375
1
W
Danzaburou
5,902
590
38
4
0
188,083
1
W
Ao Kuang
6,326
633
61
6
0
218,701
2
L
Bellona
5,589
559
37
4
0
183,482
0
L
Fenrir
4,760
476
49
5
0
174,939
0
L
Merlin
4,724
472
43
4
0
186,078
3
W
Yemoja
5,813
581
23
2
0
194,979
0
L
Aphrodite
4,165
417
19
2
0
180,969
2
W
Tiamat
6,354
635
76
8
0
203,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role