Player Matchup

Geb
Geb
Arjy4768
Geb
Level 19
God Stats
2W - 1L
1,514 SR
Queue Stats
42W - 36L
1,510 Elo+
Party 1
Anubis
Anubis
RbGug
Anubis
Level 19
God Stats
8W - 11L
1,404 SR
Queue Stats
41W - 34L
1,516 Elo+
Party 1
Arachne
Arachne
TheCheekCleaner
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 67L
1,734 Elo+
Solo
Chernobog
Chernobog
Uchiwa_Pimmouss
Chernobog
Level 28
God Stats
19W - 7L
1,500 SR
Queue Stats
302W - 312L
1,489 Elo+
Solo
Bellona
Bellona
xOhMyImGoodx
Bellona
Level 29
God Stats
3W - 5L
1,512 SR
Queue Stats
53W - 49L
1,409 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,532 Elo+

VS

Team Averages
Level 15
1,484 SR
1,466 Elo+
Bakasura
Bakasura
 
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LichKing1305
Janus
Level 4
God Stats
1W - 4L
1,252 SR
Queue Stats
5W - 12L
1,095 Elo+
Solo
Hachiman
Hachiman
XxR36ULARDUDxX
Hachiman
Level 28
God Stats
2W - 5L
1,454 SR
Queue Stats
195W - 161L
1,605 Elo+
Solo
Arachne
Arachne
bnewmanwv
Arachne
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 7L
1,675 Elo+
Solo
Nemesis
Nemesis
fortnite00085
Nemesis
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
13W - 28L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
5,357
595
1,537
6,858
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
RbGug
Anubis
10
7 / 0 / 5
6,472
719
5,450
4,596
2,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
8 / 0 / 1
6,715
746
5,363
6,232
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Uchiwa_Pimmouss
Chernobog
10
4 / 0 / 2
5,653
628
3,251
2,628
689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xOhMyImGoodx
Bellona
10
3 / 1 / 0
5,667
630
3,480
3,717
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
2
0 / 3 / 0
3,426
381
168
1,879
458
6
0 / 9 / 1
3,905
434
2,228
6,217
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
8
0 / 3 / 0
4,743
527
2,733
5,442
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
bnewmanwv
Arachne
8
1 / 2 / 0
4,932
548
1,892
6,877
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
5
0 / 8 / 0
3,662
407
1,201
6,469
1,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
24
Kills
1
2
Deaths
25
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
2
1
4
4
L
0
9
1
0.06
W
Anubis
RbGug
Anubis
7
0
5
9.5
W
8
0
1
8.5
W
Chernobog
Uchiwa_Pimmouss
Chernobog
4
0
2
5
L
Hachiman
0
3
0
0
L
Arachne
bnewmanwv
Arachne
1
2
0
0.5
L
Nemesis
0
8
0
0
W
Bellona
xOhMyImGoodx
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
8,222
24,031
Taken
26,884
10,168
Mitigated
6,273
9,551
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
168
128
0
49
1,879
458
0
280
1,599
0
772
W
1,537
116
234
2,703
6,858
2,993
0
0
6,858
12,163
0
L
2,228
358
0
60
6,217
1,108
250
3,036
3,181
10,165
0
W
Anubis
RbGug
Anubis
5,450
485
0
3,000
4,596
2,059
1,505
1,462
2,918
32,570
0
W
5,363
3,619
0
2,476
6,232
2,081
46
484
5,682
0
38,247
W
Chernobog
Uchiwa_Pimmouss
Chernobog
3,251
2,056
0
650
2,628
689
0
0
2,628
0
28,609
L
Hachiman
2,733
889
0
1,719
5,442
1,320
0
837
4,605
0
25,359
L
Arachne
bnewmanwv
Arachne
1,892
1,643
0
1,652
6,877
1,848
0
662
6,215
0
20,643
L
Nemesis
1,201
475
0
141
6,469
1,539
302
2,172
4,297
0
7,547
W
Bellona
xOhMyImGoodx
Bellona
3,480
1,641
0
488
3,717
2,346
387
0
3,677
0
23,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
20,668
272
Minions Killed
131
0
Camps Cleared
0
859,922
Distance Traveled
679,215
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,426
381
4
0
0
58,520
0
W
Geb
5,357
595
16
2
0
193,004
1
L
Janus
3,905
434
13
1
0
130,204
0
W
Anubis
6,472
719
49
5
0
144,901
0
W
Arachne
6,715
746
79
9
0
193,909
3
W
Chernobog
5,653
628
61
7
0
169,208
1
L
Hachiman
4,743
527
52
6
0
159,188
1
L
Arachne
4,932
548
47
5
0
163,902
0
L
Nemesis
3,662
407
15
2
0
167,401
0
W
Bellona
5,667
630
67
7
0
158,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role