Player Matchup

Bellona
Bellona
FluffyDuck
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,384 Elo+
Solo
Tyr
Tyr
MightyBeanzz
Tyr
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Solo
Cernunnos
Cernunnos
bla2e0fgl0ry
Cernunnos
Level 105
God Stats
13W - 17L
1,535 SR
Queue Stats
621W - 594L
1,472 Elo+
Solo
Ra
Ra
yameteh123
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 2
Ares
Ares
钞票最实在
Ares
Level 5
God Stats
1W - 3L
1,294 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 2
Team Averages
Level 25
1,466 SR
1,372 Elo+

VS

Team Averages
Level 106
1,603 SR
1,460 Elo+
Neith
Neith
FaintCalf259609
Neith
Level 124
God Stats
8W - 11L
1,532 SR
Queue Stats
381W - 449L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
FriendlyHooper
Baron Samedi
Level 114
God Stats
24W - 18L
1,672 SR
Queue Stats
372W - 437L
1,450 Elo+
Party 1
Sobek
Sobek
NzSpaZzAtTacK
Sobek
Level 28
God Stats
15W - 8L
1,706 SR
Queue Stats
82W - 97L
1,479 Elo+
Solo
Amaterasu
Amaterasu
SpasticCarrot75
Amaterasu
Level 137
God Stats
11W - 7L
1,764 SR
Queue Stats
263W - 278L
1,476 Elo+
Party 1
Ravana
Ravana
happyhawry jr
Ravana
Level 129
God Stats
12W - 15L
1,342 SR
Queue Stats
477W - 561L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FluffyDuck
Bellona
6
0 / 6 / 0
4,378
398
1,651
7,665
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
4,558
414
3,771
7,057
2,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
bla2e0fgl0ry
Cernunnos
10
0 / 2 / 1
5,779
525
4,800
8,469
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,297
391
2,692
6,519
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 4 / 0
4,734
430
1,136
8,616
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,675
607
5,228
6,270
1,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
FriendlyHooper
Baron Samedi
12
6 / 0 / 5
6,902
627
8,622
4,086
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 7
5,928
539
1,594
6,206
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
SpasticCarrot75
Amaterasu
14
6 / 0 / 1
8,206
746
5,179
7,994
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 0 / 7
7,026
639
6,844
6,653
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
21
21
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Bellona
FluffyDuck
Bellona
0
6
0
0
W
Baron Samedi
FriendlyHooper
Baron Samedi
6
0
5
8.5
L
0
3
0
0
W
1
1
7
4.5
W
Amaterasu
SpasticCarrot75
Amaterasu
6
0
1
6.5
L
Cernunnos
bla2e0fgl0ry
Cernunnos
0
2
1
0.25
W
6
0
7
9.5
L
0
6
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,050
Damage
27,467
38,326
Taken
31,209
15,440
Mitigated
14,465
7,886
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,228
1,855
0
3,149
6,270
1,957
456
213
6,057
0
42,083
L
Bellona
FluffyDuck
Bellona
1,651
727
0
488
7,665
4,122
210
1,725
5,850
0
16,530
W
Baron Samedi
FriendlyHooper
Baron Samedi
8,622
1,071
790
1,984
4,086
1,616
37
1,149
2,795
37,494
0
L
3,771
357
0
310
7,057
2,845
0
621
6,380
0
18,231
W
1,594
190
0
3,100
6,206
3,316
245
1,061
4,983
11,315
0
W
Amaterasu
SpasticCarrot75
Amaterasu
5,179
2,047
0
5,689
7,994
4,873
1,975
223
7,731
0
48,612
L
Cernunnos
bla2e0fgl0ry
Cernunnos
4,800
1,824
0
4,598
8,469
2,440
280
343
8,126
0
39,330
W
6,844
2,121
0
3,246
6,653
2,703
0
750
5,815
0
41,485
L
2,692
296
511
1,197
6,519
2,046
29
3,814
2,441
14,432
0
L
1,136
0
0
782
8,616
3,987
0
3,085
5,313
7,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
34,737
190
Minions Killed
368
0
Camps Cleared
0
1,010,739
Distance Traveled
1,024,179
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,675
607
77
7
0
179,242
5
L
Bellona
4,378
398
37
3
0
198,930
4
W
Baron Samedi
6,902
627
69
6
0
196,475
2
L
Tyr
4,558
414
30
3
0
238,452
0
W
Sobek
5,928
539
26
2
0
224,732
3
W
Amaterasu
8,206
746
116
11
0
191,453
3
L
Cernunnos
5,779
525
83
8
0
147,454
2
W
Ravana
7,026
639
80
7
0
232,277
0
L
Ra
4,297
391
27
2
0
192,426
0
L
Ares
4,734
430
13
1
0
233,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role