Player Matchup

Ymir
Ymir
Silver I
Fapstronaut
Ymir
Silver I
Level 136
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 4L
1,539 MMR
Solo
Awilix
Awilix
Gold I
FückRez
Awilix
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold III
Koqh
Neith
Gold III
Level 103
God Stats
4W - 0L
1,916 SR
Queue Stats
120W - 97L
1,557 MMR
Party 1
Agni
Agni
Silver II
Tiro311
Agni
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
pucecosmico
Kuzenbo
Gold III
Level 63
God Stats
16W - 13L
1,862 SR
Queue Stats
839W - 839L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,612 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,708 SR
1,557 MMR
Athena
Athena
Bronze III
Bananoman
Athena
Bronze III
Level 30
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 3L
1,554 MMR
Solo
Apollo
Apollo
Gold II
Brabant
Apollo
Gold II
Level 120
God Stats
11W - 4L
1,932 SR
Queue Stats
378W - 367L
1,554 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Frozenfinn
Sun Wukong
Gold III
Level 138
God Stats
2W - 1L
1,694 SR
Queue Stats
43W - 39L
1,572 MMR
Party 2
Anhur
Anhur
Gold I
Indebtedness
Anhur
Gold I
Level 158
God Stats
59W - 48L
1,608 SR
Queue Stats
383W - 375L
1,536 MMR
Solo
Merlin
Merlin
Gold III
SamPalad1n
Merlin
Gold III
Level 109
God Stats
4W - 6L
1,597 SR
Queue Stats
43W - 39L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
12,021
572
13,538
16,748
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
FückRez
Awilix
20
15 / 1 / 14
13,387
637
16,775
15,667
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Koqh
Neith
20
7 / 1 / 14
12,908
615
15,499
13,607
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Tiro311
Agni
18
7 / 2 / 15
12,110
577
14,635
13,119
4,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
pucecosmico
Kuzenbo
16
4 / 2 / 19
11,360
541
10,229
20,781
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeTsukuyomiNemesisTiamatSet

VS

Bans
ScyllaKing ArthurAo KuangCu ChulainnFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bananoman
Athena
11
0 / 8 / 5
7,989
380
5,512
17,942
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Brabant
Apollo
16
3 / 8 / 4
9,843
469
8,967
20,744
8,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Frozenfinn
Sun Wukong
16
2 / 6 / 1
9,808
467
10,823
21,271
12,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 6 / 0
9,860
470
8,255
16,403
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SamPalad1n
Merlin
16
3 / 8 / 2
10,268
489
15,381
11,975
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
36
Kills
9
9
Deaths
36
70
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
Bananoman
Athena
0
8
5
0.31
L
Apollo
Brabant
Apollo
3
8
4
0.63
W
3
3
8
2.33
L
Sun Wukong
Frozenfinn
Sun Wukong
2
6
1
0.42
W
Awilix
FückRez
Awilix
15
1
14
22
L
1
6
0
0.17
W
Neith
Koqh
Neith
7
1
14
14
L
Merlin
SamPalad1n
Merlin
3
8
2
0.5
W
Agni
Tiro311
Agni
7
2
15
7.25
W
Kuzenbo
pucecosmico
Kuzenbo
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,676
Damage
48,938
79,922
Taken
88,335
53,274
Mitigated
44,631
29,241
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bananoman
Athena
5,512
1,126
282
3,681
17,942
11,511
0
8,242
9,625
20,272
0
L
Apollo
Brabant
Apollo
8,967
6,548
0
4,738
20,744
8,963
0
8,244
12,450
0
71,371
W
13,538
2,999
0
4,261
16,748
11,778
581
3,422
13,257
77,993
0
L
Sun Wukong
Frozenfinn
Sun Wukong
10,823
2,436
0
6,024
21,271
12,566
0
10,399
10,372
77
58,928
W
Awilix
FückRez
Awilix
16,775
7,722
0
3,019
15,667
6,929
1,490
4,158
11,349
0
89,990
L
8,255
3,570
0
2,727
16,403
6,105
1,342
4,669
11,684
0
75,722
W
Neith
Koqh
Neith
15,499
9,907
0
8,191
13,607
5,823
5,249
1,764
11,785
0
121,764
L
Merlin
SamPalad1n
Merlin
15,381
385
0
857
11,975
5,486
0
6,173
5,802
76,093
0
W
Agni
Tiro311
Agni
14,635
1,340
214
6,345
13,119
4,903
747
6,191
6,632
73,540
0
W
Kuzenbo
pucecosmico
Kuzenbo
10,229
2,409
904
6,307
20,781
23,841
24
4,929
15,633
42,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,786
Gold Earned
47,768
596
Minions Killed
550
0
Camps Cleared
0
2,049,684
Distance Traveled
1,775,653
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,989
380
33
2
0
383,156
7
L
Apollo
9,843
469
129
6
0
365,835
3
W
Ymir
12,021
572
143
7
0
344,230
2
L
Sun Wukong
9,808
467
115
5
0
368,907
5
W
Awilix
13,387
637
127
6
0
505,854
3
L
Anhur
9,860
470
137
7
0
315,700
7
W
Neith
12,908
615
175
8
0
363,519
8
L
Merlin
10,268
489
136
6
0
342,055
9
W
Agni
12,110
577
114
5
0
400,796
6
W
Kuzenbo
11,360
541
37
2
0
435,285
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role