Player Matchup

Baron Samedi
Baron Samedi
Diamond V
ABS0LuteBOSS
Baron Samedi
Diamond V
Level 159
God Stats
41W - 25L
1,707 SR
Queue Stats
395W - 389L
1,810 MMR
Solo
Apollo
Apollo
Gold V
Cachancha2
Apollo
Gold V
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,673 MMR
Party 1
Pele
Pele
Platinum III
Dcoffeelectro
Pele
Platinum III
Level 129
God Stats
5W - 6L
1,312 SR
Queue Stats
438W - 424L
1,840 MMR
Party 1
Geb
Geb
Platinum IV
LeoPowa_
Geb
Platinum IV
Level 116
God Stats
25W - 22L
1,688 SR
Queue Stats
674W - 676L
1,784 MMR
Solo
Chronos
Chronos
Platinum III
ecasillas75
Chronos
Platinum III
Level 127
God Stats
13W - 8L
1,512 SR
Queue Stats
363W - 366L
1,753 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,544 SR
1,772 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,660 SR
1,772 MMR
Kumbhakarna
Kumbhakarna
Gold I
ASAP_Macky-
Kumbhakarna
Gold I
Level 103
God Stats
5W - 3L
1,685 SR
Queue Stats
333W - 317L
1,730 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Bilsy 94
Ah Muzen Cab
Platinum V
Level 107
God Stats
8W - 14L
1,618 SR
Queue Stats
701W - 711L
1,750 MMR
Solo
Scylla
Scylla
Gold III
DasSchnitzel25
Scylla
Gold III
Level 158
God Stats
14W - 9L
1,660 SR
Queue Stats
63W - 52L
1,817 MMR
Party 2
King Arthur
King Arthur
Gold III
MMsterio
King Arthur
Gold III
Level 159
God Stats
6W - 3L
1,657 SR
Queue Stats
63W - 52L
1,817 MMR
Party 2
Nemesis
Nemesis
Platinum III
yeray123456287
Nemesis
Platinum III
Level 107
God Stats
4W - 5L
1,679 SR
Queue Stats
83W - 83L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ABS0LuteBOSS
Baron Samedi
20
2 / 6 / 13
14,614
522
18,421
17,797
8,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Cachancha2
Apollo
20
5 / 4 / 8
15,859
566
24,175
21,877
9,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
15 / 3 / 6
17,602
629
25,338
28,305
14,009
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 5 / 16
14,606
522
7,259
24,179
24,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
ecasillas75
Chronos
20
7 / 4 / 10
16,920
604
21,944
33,736
14,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
TsukuyomiPersephoneTiamatDanzaburouSet

VS

Bans
Cu ChulainnHeimdallrSobekPoseidonTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ASAP_Macky-
Kumbhakarna
17
4 / 6 / 10
11,717
418
6,139
28,407
29,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Bilsy 94
Ah Muzen Cab
19
3 / 8 / 4
12,748
455
15,980
21,195
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 3 / 5
14,119
504
25,223
16,783
7,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
MMsterio
King Arthur
20
3 / 7 / 5
14,001
500
21,996
30,628
34,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 7 / 9
12,847
459
15,066
23,920
12,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
31
Kills
22
22
Deaths
31
53
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ABS0LuteBOSS
Baron Samedi
2
6
13
1.42
L
Kumbhakarna
ASAP_Macky-
Kumbhakarna
4
6
10
1.5
L
Ah Muzen Cab
Bilsy 94
Ah Muzen Cab
3
8
4
0.63
W
Apollo
Cachancha2
Apollo
5
4
8
2.25
L
9
3
5
3.83
W
15
3
6
6
W
2
5
16
2
L
King Arthur
MMsterio
King Arthur
3
7
5
0.79
W
Chronos
ecasillas75
Chronos
7
4
10
3
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,137
Damage
84,404
125,894
Taken
120,933
70,804
Mitigated
92,067
51,641
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ABS0LuteBOSS
Baron Samedi
18,421
449
3,934
6,517
17,797
8,595
518
4,802
12,833
95,851
0
L
Kumbhakarna
ASAP_Macky-
Kumbhakarna
6,139
591
0
2,624
28,407
29,663
0
15,589
12,818
24,870
0
L
Ah Muzen Cab
Bilsy 94
Ah Muzen Cab
15,980
7,260
0
6,898
21,195
7,239
1,092
3,398
17,797
0
91,614
W
Apollo
Cachancha2
Apollo
24,175
14,591
0
7,259
21,877
9,768
6,553
7,062
14,697
0
155,234
L
25,223
823
0
919
16,783
7,362
0
3,694
13,089
120,303
0
W
25,338
6,403
0
10,916
28,305
14,009
44
4,374
23,737
0
131,705
W
7,259
631
0
4,229
24,179
24,057
323
9,046
14,805
29,024
0
L
King Arthur
MMsterio
King Arthur
21,996
4,125
0
4,919
30,628
34,908
150
15,892
14,736
656
109,962
W
Chronos
ecasillas75
Chronos
21,944
8,905
0
18,786
33,736
14,375
9,129
6,393
26,999
133,330
0
L
15,066
7,416
0
1,842
23,920
12,895
0
9,051
14,869
0
103,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,601
Gold Earned
65,432
751
Minions Killed
732
0
Camps Cleared
0
2,708,328
Distance Traveled
2,699,763
26
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,614
522
144
5
0
483,582
10
L
Kumbhakarna
11,717
418
19
1
0
546,550
4
L
Ah Muzen Cab
12,748
455
149
5
0
531,105
8
W
Apollo
15,859
566
219
8
0
594,857
1
L
Scylla
14,119
504
209
7
0
532,187
19
W
Pele
17,602
629
174
6
0
604,163
4
W
Geb
14,606
522
23
1
0
540,826
8
L
King Arthur
14,001
500
202
7
0
518,983
5
W
Chronos
16,920
604
191
7
0
484,900
3
L
Nemesis
12,847
459
153
5
0
570,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role