Player Matchup

Ymir
Ymir
JoSe_1312
Ymir
Level 66
God Stats
5W - 2L
1,618 SR
Queue Stats
98W - 137L
1,381 Elo+
Party 2
Scylla
Scylla
SMW_2016
Scylla
Level 84
God Stats
6W - 4L
1,912 SR
Queue Stats
59W - 54L
1,564 Elo+
Solo
Bellona
Bellona
TidaL Shake
Bellona
Level 61
God Stats
36W - 23L
1,499 SR
Queue Stats
164W - 163L
1,464 Elo+
Solo
Artemis
Artemis
iTzMoliNaXx
Artemis
Level 66
God Stats
13W - 9L
1,454 SR
Queue Stats
101W - 138L
1,385 Elo+
Party 2
Arachne
Arachne
tarif_direct8
Arachne
Level 50
God Stats
158W - 143L
1,495 SR
Queue Stats
688W - 722L
1,342 Elo+
Solo
Team Averages
Level 65
1,596 SR
1,427 Elo+

VS

Team Averages
Level 90
1,502 SR
1,335 Elo+
Ares
Ares
CZRagnarok
Ares
Level 55
God Stats
2W - 7L
1,398 SR
Queue Stats
13W - 27L
1,258 Elo+
Party 3
Izanami
Izanami
Pinitos93
Izanami
Level 146
God Stats
11W - 14L
1,571 SR
Queue Stats
22W - 30L
1,317 Elo+
Party 1
Thoth
Thoth
el_PT_tywin
Thoth
Level 143
God Stats
18W - 23L
1,543 SR
Queue Stats
227W - 215L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
francoisstoki
Sun Wukong
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
473W - 527L
1,405 Elo+
Solo
Pele
Pele
koukiisback1
Pele
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 2 / 14
11,404
543
8,626
13,175
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
SMW_2016
Scylla
18
3 / 4 / 10
11,091
528
6,506
9,885
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
TidaL Shake
Bellona
19
2 / 0 / 10
12,200
581
12,291
12,790
11,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
iTzMoliNaXx
Artemis
16
5 / 4 / 8
10,565
503
8,405
11,990
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
20
19 / 0 / 6
13,191
628
19,653
13,219
6,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
9,067
432
4,221
17,835
15,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Pinitos93
Izanami
17
3 / 11 / 3
10,834
516
15,069
18,601
6,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 0
8,973
427
5,667
10,946
3,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
francoisstoki
Sun Wukong
17
0 / 3 / 2
10,168
484
4,665
14,305
11,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 6 / 0
9,235
440
6,203
17,707
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
34
Kills
8
10
Deaths
34
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Ymir
5
2
14
6
L
Izanami
Pinitos93
Izanami
3
11
3
0.41
W
Scylla
SMW_2016
Scylla
3
4
10
2
W
Bellona
TidaL Shake
Bellona
2
0
10
7
L
1
7
0
0.14
L
Sun Wukong
francoisstoki
Sun Wukong
0
3
2
0.33
W
Artemis
iTzMoliNaXx
Artemis
5
4
8
2.25
L
1
6
0
0.17
W
Arachne
19
0
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,481
Damage
35,825
61,059
Taken
79,394
35,877
Mitigated
43,750
27,227
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,221
86
234
2,326
17,835
15,183
233
5,176
12,581
19,658
0
W
Ymir
8,626
1,495
903
4,439
13,175
11,544
690
3,041
10,134
40,360
0
L
Izanami
Pinitos93
Izanami
15,069
9,436
0
3,203
18,601
6,587
2,405
4,474
14,003
0
81,480
W
Scylla
SMW_2016
Scylla
6,506
645
0
1,433
9,885
3,132
2,310
3,173
6,712
69,780
0
W
Bellona
TidaL Shake
Bellona
12,291
6,931
0
6,149
12,790
11,295
584
1,607
11,183
62
81,171
L
5,667
105
0
820
10,946
3,687
220
3,343
7,437
53,335
0
L
Sun Wukong
francoisstoki
Sun Wukong
4,665
1,349
0
3,186
14,305
11,712
678
434
13,843
0
63,521
W
Artemis
iTzMoliNaXx
Artemis
8,405
5,119
0
4,668
11,990
3,767
3,421
1,208
10,782
0
49,694
L
6,203
1,127
231
6,272
17,707
6,581
0
1,294
16,347
0
73,685
W
Arachne
19,653
15,122
1,379
8,256
13,219
6,139
1,957
859
12,360
0
83,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,451
Gold Earned
48,277
585
Minions Killed
556
0
Camps Cleared
0
1,942,927
Distance Traveled
1,674,193
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,067
432
28
1
0
349,305
4
W
Ymir
11,404
543
64
3
0
363,776
6
L
Izanami
10,834
516
168
8
0
301,892
6
W
Scylla
11,091
528
129
6
0
366,056
1
W
Bellona
12,200
581
170
8
0
366,856
5
L
Thoth
8,973
427
86
4
0
306,381
1
L
Sun Wukong
10,168
484
139
7
0
342,803
0
W
Artemis
10,565
503
95
5
0
356,232
3
L
Pele
9,235
440
135
6
0
373,812
3
W
Arachne
13,191
628
127
6
0
490,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role