Player Matchup

Scylla
Scylla
Gold V
BikerGab96
Scylla
Gold V
Level 85
God Stats
19W - 28L
1,534 SR
Queue Stats
198W - 209L
1,376 MMR
Solo
Athena
Athena
Gold III
MerkulesGM
Athena
Gold III
Level 103
God Stats
16W - 14L
1,628 SR
Queue Stats
75W - 79L
1,376 MMR
Solo
Danzaburou
Danzaburou
Gold V
SargentoPuyana
Danzaburou
Gold V
Level 141
God Stats
17W - 17L
1,512 SR
Queue Stats
561W - 543L
1,323 MMR
Solo
Awilix
Awilix
Gold IV
jeremy130521
Awilix
Gold IV
Level 157
God Stats
16W - 14L
1,538 SR
Queue Stats
777W - 763L
1,368 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
kasperjoe14
Zhong Kui
Gold III
Level 157
God Stats
37W - 23L
1,725 SR
Queue Stats
412W - 419L
1,366 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,588 SR
1,362 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,476 SR
1,362 MMR
Terra
Terra
Bronze III
Black_Panther720
Terra
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,302 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
D4rkouss
Sun Wukong
Bronze III
Level 42
God Stats
1W - 1L
1,473 SR
Queue Stats
2W - 4L
1,392 MMR
Party 1
Neith
Neith
Gold V
Dodo-Daniel94
Neith
Gold V
Level 128
God Stats
94W - 71L
1,566 SR
Queue Stats
168W - 155L
1,362 MMR
Solo
Fenrir
Fenrir
Silver IV
HecHenry1
Fenrir
Silver IV
Level 89
God Stats
0W - 1L
1,189 SR
Queue Stats
19W - 21L
1,357 MMR
Solo
Thoth
Thoth
Silver IV
NoNi2382
Thoth
Silver IV
Level 46
God Stats
2W - 1L
1,652 SR
Queue Stats
3W - 5L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BikerGab96
Scylla
14
5 / 4 / 5
8,953
527
7,242
8,178
2,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
MerkulesGM
Athena
14
1 / 1 / 9
8,614
507
4,936
15,706
9,634
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SargentoPuyana
Danzaburou
17
2 / 0 / 1
10,237
602
6,691
8,736
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
18
8 / 0 / 7
10,657
627
13,385
13,089
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
kasperjoe14
Zhong Kui
16
3 / 1 / 1
10,720
631
9,190
15,532
11,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
PersephoneChang'eHeraIzanamiTiamat

VS

Bans
CthulhuSetHeimdallrTsukuyomiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,630
449
4,647
9,251
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
D4rkouss
Sun Wukong
13
1 / 2 / 0
7,856
462
7,871
13,270
10,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 0
8,884
523
6,725
11,736
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
HecHenry1
Fenrir
12
0 / 4 / 4
7,349
432
5,920
13,901
7,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
NoNi2382
Thoth
15
4 / 7 / 0
9,126
537
9,498
11,937
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
6
6
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
BikerGab96
Scylla
5
4
5
1.88
L
1
4
2
0.5
L
Sun Wukong
D4rkouss
Sun Wukong
1
2
0
0.5
L
0
2
0
0
L
Fenrir
HecHenry1
Fenrir
0
4
4
0.5
W
Athena
MerkulesGM
Athena
1
1
9
5.5
L
Thoth
NoNi2382
Thoth
4
7
0
0.57
W
Danzaburou
SargentoPuyana
Danzaburou
2
0
1
2.5
W
Awilix
8
0
7
11.5
W
Zhong Kui
kasperjoe14
Zhong Kui
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,444
Damage
34,661
61,241
Taken
60,095
32,536
Mitigated
30,405
21,982
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BikerGab96
Scylla
7,242
1,325
0
480
8,178
2,482
0
5,171
2,556
50,423
0
L
4,647
447
710
3,018
9,251
4,626
0
4,006
5,144
24,936
0
L
Sun Wukong
D4rkouss
Sun Wukong
7,871
2,430
0
1,633
13,270
10,135
0
7,435
5,795
0
52,044
L
6,725
4,186
0
5,753
11,736
4,454
0
382
11,354
0
73,647
L
Fenrir
HecHenry1
Fenrir
5,920
1,475
0
4,602
13,901
7,038
0
4,043
9,813
0
36,634
W
Athena
MerkulesGM
Athena
4,936
1,458
0
2,578
15,706
9,634
116
5,176
10,260
27,478
0
L
Thoth
NoNi2382
Thoth
9,498
1,128
0
1,871
11,937
4,152
116
5,144
6,621
52,156
0
W
Danzaburou
SargentoPuyana
Danzaburou
6,691
2,535
0
5,625
8,736
3,289
924
176
8,560
0
84,333
W
Awilix
13,385
4,737
0
4,761
13,089
5,465
822
2,480
10,541
0
82,470
W
Zhong Kui
kasperjoe14
Zhong Kui
9,190
1,648
0
8,538
15,532
11,666
630
353
15,179
65,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
40,845
548
Minions Killed
467
0
Camps Cleared
0
1,689,725
Distance Traveled
1,565,535
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,953
527
101
6
0
305,098
6
L
Terra
7,630
449
35
2
0
339,954
1
L
Sun Wukong
7,856
462
104
6
0
341,043
0
L
Neith
8,884
523
162
10
0
257,690
5
L
Fenrir
7,349
432
62
4
0
345,727
4
W
Athena
8,614
507
45
3
0
360,637
6
L
Thoth
9,126
537
104
6
0
281,121
1
W
Danzaburou
10,237
602
155
9
0
299,146
6
W
Awilix
10,657
627
130
8
0
434,747
2
W
Zhong Kui
10,720
631
117
7
0
290,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role