Player Matchup

Jing Wei
Jing Wei
Ananasio
Jing Wei
Level 122
God Stats
6W - 5L
1,589 SR
Queue Stats
20W - 19L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
BranDaBos
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Solo
Neith
Neith
Naktan
Neith
Level 104
God Stats
57W - 52L
1,490 SR
Queue Stats
58W - 57L
1,482 Elo+
Solo
Nox
Nox
TenmaTwitch
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,270 Elo+
Party 1
Agni
Agni
ромикадзе
Agni
Level 16
God Stats
0W - 4L
1,499 SR
Queue Stats
0W - 4L
1,124 Elo+
Solo
Team Averages
Level 78
1,516 SR
1,331 Elo+

VS

Team Averages
Level 140
1,600 SR
1,542 Elo+
Jormungandr
Jormungandr
Belrris
Jormungandr
Level 126
God Stats
1W - 0L
1,856 SR
Queue Stats
33W - 28L
1,589 Elo+
Solo
Thanatos
Thanatos
DeadlyUser
Thanatos
Level 143
God Stats
14W - 5L
1,478 SR
Queue Stats
168W - 162L
1,542 Elo+
Solo
Anhur
Anhur
TC83 G4NJ4G4M3R
Anhur
Level 143
God Stats
2W - 2L
1,484 SR
Queue Stats
77W - 82L
1,469 Elo+
Solo
Kukulkan
Kukulkan
TheSolerillo
Kukulkan
Level 127
God Stats
3W - 2L
1,583 SR
Queue Stats
31W - 23L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
WarGodDPC
Baron Samedi
Level 160
God Stats
49W - 44L
1,601 SR
Queue Stats
384W - 358L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ananasio
Jing Wei
18
7 / 3 / 4
11,913
916
14,076
14,563
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
BranDaBos
Kukulkan
15
2 / 5 / 3
9,075
698
6,847
9,501
3,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Naktan
Neith
14
1 / 6 / 3
9,231
710
5,911
12,615
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 4
8,285
637
4,125
10,103
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 4
9,673
744
5,769
10,218
3,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Belrris
Jormungandr
16
5 / 3 / 10
11,449
881
7,045
16,499
18,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DeadlyUser
Thanatos
18
6 / 4 / 4
11,486
884
8,547
11,587
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 6
9,487
730
2,625
9,573
4,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TheSolerillo
Kukulkan
18
5 / 2 / 10
11,273
867
13,081
8,358
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
WarGodDPC
Baron Samedi
18
7 / 2 / 8
12,202
939
17,967
13,643
8,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
12
Kills
24
24
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ananasio
Jing Wei
7
3
4
3
W
Jormungandr
Belrris
Jormungandr
5
3
10
3.33
L
Kukulkan
BranDaBos
Kukulkan
2
5
3
0.7
W
Thanatos
DeadlyUser
Thanatos
6
4
4
2
L
Neith
Naktan
Neith
1
6
3
0.42
W
1
1
6
4
L
0
5
4
0.4
W
Kukulkan
TheSolerillo
Kukulkan
5
2
10
5
W
Baron Samedi
WarGodDPC
Baron Samedi
7
2
8
5.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,728
Damage
49,265
57,000
Taken
59,660
20,127
Mitigated
40,586
11,514
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ananasio
Jing Wei
14,076
12,928
0
5,584
14,563
5,464
1,332
10,592
3,602
0
40,463
W
Jormungandr
Belrris
Jormungandr
7,045
1,420
498
3,235
16,499
18,223
302
5,237
11,262
21,073
0
L
Kukulkan
BranDaBos
Kukulkan
6,847
601
0
260
9,501
3,031
0
4,611
4,666
27,705
0
W
Thanatos
DeadlyUser
Thanatos
8,547
3,435
0
8,873
11,587
5,065
1,374
4,846
6,741
0
36,554
L
Neith
Naktan
Neith
5,911
2,729
266
3,400
12,615
4,657
1
9,472
2,714
0
18,968
W
2,625
767
255
2,801
9,573
4,121
3,718
1,842
7,731
0
30,581
L
4,125
100
0
575
10,103
3,695
0
7,128
2,729
17,826
0
W
Kukulkan
TheSolerillo
Kukulkan
13,081
492
0
518
8,358
4,549
524
2,089
6,269
42,601
0
W
Baron Samedi
WarGodDPC
Baron Samedi
17,967
429
2,597
5,825
13,643
8,628
1,371
3,388
10,255
47,114
0
L
5,769
537
0
1,429
10,218
3,280
0
5,028
5,008
31,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
55,897
236
Minions Killed
326
6
Camps Cleared
10
1,110,606
Distance Traveled
1,218,823
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,913
916
86
7
2
241,108
0
W
Jormungandr
11,449
881
16
1
0
223,925
4
L
Kukulkan
9,075
698
41
3
0
224,431
0
W
Thanatos
11,486
884
67
5
2
258,224
3
L
Neith
9,231
710
35
3
2
176,499
1
W
Anhur
9,487
730
75
6
2
227,317
4
L
Nox
8,285
637
27
2
0
236,564
1
W
Kukulkan
11,273
867
90
7
2
275,123
2
W
Baron Samedi
12,202
939
78
6
4
234,234
4
L
Agni
9,673
744
47
4
2
232,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role