Player Matchup

Izanami
Izanami
ATNDO
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Party 1
Nemesis
Nemesis
Alyaskafly
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Party 1
Set
Set
DarthBenny
Set
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 128L
1,523 Elo+
Party 2
Anubis
Anubis
Sway755
Anubis
Level 17
God Stats
9W - 10L
1,825 SR
Queue Stats
78W - 101L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dimitrak
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Solo
Team Averages
Level 9
1,565 SR
1,409 Elo+

VS

Team Averages
Level 22
1,652 SR
1,468 Elo+
Chaac
Chaac
EthanRai879
Chaac
Level 29
God Stats
4W - 2L
1,682 SR
Queue Stats
117W - 131L
1,459 Elo+
Solo
Ymir
Ymir
GreigorII
Ymir
Level 17
God Stats
8W - 7L
1,456 SR
Queue Stats
40W - 25L
1,445 Elo+
Solo
Izanami
Izanami
Lalambra
Izanami
Level 29
God Stats
3W - 2L
1,812 SR
Queue Stats
108W - 107L
1,427 Elo+
Solo
Bellona
Bellona
VetoQAQ
Bellona
Level 26
God Stats
7W - 5L
1,548 SR
Queue Stats
94W - 90L
1,520 Elo+
Solo
Merlin
Merlin
Welkrow
Merlin
Level 11
God Stats
9W - 3L
1,761 SR
Queue Stats
29W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATNDO
Izanami
7
0 / 8 / 1
5,185
399
4,434
6,977
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Alyaskafly
Nemesis
8
2 / 6 / 0
5,705
439
2,786
10,251
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 6 / 1
5,171
398
1,480
7,448
1,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Sway755
Anubis
10
4 / 7 / 2
6,363
489
10,324
9,584
4,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
dimitrak
Ah Muzen Cab
9
1 / 5 / 2
5,380
414
3,246
5,995
1,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 5
9,130
702
8,717
11,892
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
4 / 2 / 5
7,572
582
2,889
9,760
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Lalambra
Izanami
13
6 / 2 / 6
7,923
609
8,843
7,203
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
VetoQAQ
Bellona
13
6 / 0 / 7
7,876
606
3,991
5,734
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Welkrow
Merlin
12
4 / 3 / 7
7,471
575
4,990
5,147
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
8
Kills
31
32
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
ATNDO
Izanami
0
8
1
0.06
L
Nemesis
Alyaskafly
Nemesis
2
6
0
0.33
L
1
6
1
0.25
W
11
1
5
13.5
W
Ymir
4
2
5
3.25
W
Izanami
Lalambra
Izanami
6
2
6
4.5
L
Anubis
Sway755
Anubis
4
7
2
0.71
W
Bellona
VetoQAQ
Bellona
6
0
7
9.5
W
Merlin
Welkrow
Merlin
4
3
7
2.5
L
Ah Muzen Cab
dimitrak
Ah Muzen Cab
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,270
Damage
29,430
40,255
Taken
39,736
13,064
Mitigated
19,442
4,780
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ATNDO
Izanami
4,434
2,739
0
30
6,977
2,482
187
120
6,544
0
21,107
L
Nemesis
Alyaskafly
Nemesis
2,786
1,624
0
2,099
10,251
2,990
0
777
9,425
0
21,591
L
1,480
784
0
0
7,448
1,920
236
1,812
5,553
0
14,824
W
8,717
1,717
0
6,794
11,892
7,752
909
1,094
10,798
0
47,514
W
Ymir
2,889
796
318
1,465
9,760
5,173
0
3,855
5,905
21,855
0
W
Izanami
Lalambra
Izanami
8,843
5,735
0
2,711
7,203
2,265
404
1,512
5,691
0
47,458
L
Anubis
Sway755
Anubis
10,324
681
0
1,984
9,584
4,179
152
3,466
5,804
24,617
0
W
Bellona
VetoQAQ
Bellona
3,991
747
0
558
5,734
3,059
651
1,214
4,520
0
38,154
W
Merlin
Welkrow
Merlin
4,990
116
0
730
5,147
1,193
431
2,649
2,498
31,805
0
L
Ah Muzen Cab
dimitrak
Ah Muzen Cab
3,246
1,487
0
667
5,995
1,493
318
1,239
4,700
0
22,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
39,972
159
Minions Killed
370
0
Camps Cleared
0
1,105,430
Distance Traveled
1,251,899
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,185
399
33
3
0
198,806
0
L
Nemesis
5,705
439
42
3
0
232,630
3
L
Set
5,171
398
15
1
0
243,849
0
W
Chaac
9,130
702
98
8
0
265,340
2
W
Ymir
7,572
582
31
2
0
209,781
1
W
Izanami
7,923
609
103
8
0
233,978
1
L
Anubis
6,363
489
28
2
0
212,527
4
W
Bellona
7,876
606
77
6
0
290,619
0
W
Merlin
7,471
575
61
5
0
252,181
2
L
Ah Muzen Cab
5,380
414
41
3
0
217,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role