Player Matchup

Thanatos
Thanatos
LetterZeeGaming
Thanatos
Level 17
God Stats
12W - 19L
1,478 SR
Queue Stats
62W - 57L
1,407 Elo+
Party 2
Fafnir
Fafnir
NatashaBagasha01
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,704 Elo+
Party 3
Apollo
Apollo
Rud8300
Apollo
Level 80
God Stats
7W - 5L
1,594 SR
Queue Stats
348W - 292L
1,611 Elo+
Party 3
Bellona
Bellona
TheReeverse
Bellona
Level 23
God Stats
4W - 3L
1,674 SR
Queue Stats
74W - 69L
1,409 Elo+
Party 2
Merlin
Merlin
kenning21
Merlin
Level 28
God Stats
3W - 1L
1,711 SR
Queue Stats
90W - 89L
1,393 Elo+
Party 2
Team Averages
Level 31
1,591 SR
1,505 Elo+

VS

Team Averages
Level 10
1,430 SR
1,345 Elo+
Cthulhu
Cthulhu
Malesko91
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,214 Elo+
Party 1
Hel
Hel
Ppdmsp18
Hel
Level 28
God Stats
6W - 7L
1,458 SR
Queue Stats
22W - 20L
1,370 Elo+
Solo
Fenrir
Fenrir
TeixeiraG91
Fenrir
Level 3
God Stats
14W - 23L
1,500 SR
Queue Stats
26W - 41L
1,245 Elo+
Party 1
Thor
Thor
firm-reflex1999
Thor
Level 8
God Stats
1W - 3L
1,384 SR
Queue Stats
20W - 15L
1,622 Elo+
Solo
King Arthur
King Arthur
zlNF4M0US_B
King Arthur
Level 8
God Stats
5W - 2L
1,307 SR
Queue Stats
261W - 304L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
14 / 1 / 7
11,007
612
12,612
7,259
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 2 / 15
10,166
565
5,242
14,066
16,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Rud8300
Apollo
19
9 / 0 / 6
12,475
693
11,269
10,704
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheReeverse
Bellona
16
4 / 2 / 6
9,934
552
9,012
11,210
8,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
kenning21
Merlin
15
11 / 4 / 11
10,447
580
21,855
9,950
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Malesko91
Cthulhu
10
0 / 11 / 1
6,499
361
4,146
20,488
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 4 / 1
8,629
479
8,681
15,487
8,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 13 / 1
6,995
389
6,113
16,080
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 4 / 3
7,970
443
7,179
15,395
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
zlNF4M0US_B
King Arthur
11
0 / 9 / 1
7,213
401
1,465
14,545
7,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
39
Kills
8
9
Deaths
41
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
1
7
17.5
L
Cthulhu
Malesko91
Cthulhu
0
11
1
0.05
W
1
2
15
4.25
L
3
4
1
0.88
W
Apollo
Rud8300
Apollo
9
0
6
12
L
Fenrir
2
13
1
0.19
W
Bellona
TheReeverse
Bellona
4
2
6
3.5
L
3
4
3
1.13
W
Merlin
kenning21
Merlin
11
4
11
4.13
L
King Arthur
zlNF4M0US_B
King Arthur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,990
Damage
27,584
53,189
Taken
81,995
36,054
Mitigated
40,470
25,560
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,612
3,522
0
10,557
7,259
2,781
231
1,688
5,521
0
52,808
L
Cthulhu
Malesko91
Cthulhu
4,146
530
0
734
20,488
13,016
352
10,155
9,765
26,593
0
W
5,242
1,588
0
5,540
14,066
16,693
700
1,514
12,402
26,129
0
L
8,681
658
2,379
5,760
15,487
8,319
0
4,240
11,021
47,114
0
W
Apollo
Rud8300
Apollo
11,269
7,381
0
3,416
10,704
4,521
12,490
2,454
8,225
0
101,932
L
Fenrir
6,113
1,236
0
1,022
16,080
5,531
469
5,667
10,005
0
19,744
W
Bellona
TheReeverse
Bellona
9,012
1,558
0
2,788
11,210
8,518
1,814
4,434
6,751
9,922
29,088
L
7,179
2,618
0
2,396
15,395
5,864
0
4,546
10,691
0
42,285
W
Merlin
kenning21
Merlin
21,855
1,057
0
3,259
9,950
3,541
371
2,387
7,463
57,836
0
L
King Arthur
zlNF4M0US_B
King Arthur
1,465
513
0
362
14,545
7,740
0
2,997
11,470
0
31,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
37,306
461
Minions Killed
290
0
Camps Cleared
0
1,743,199
Distance Traveled
1,467,891
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,007
612
94
5
0
352,544
1
L
Cthulhu
6,499
361
43
2
0
327,155
1
W
Fafnir
10,166
565
20
1
0
330,213
3
L
Hel
8,629
479
87
5
0
280,048
1
W
Apollo
12,475
693
206
11
0
376,413
0
L
Fenrir
6,995
389
29
2
0
306,029
0
W
Bellona
9,934
552
65
4
0
344,360
5
L
Thor
7,970
443
70
4
0
278,136
0
W
Merlin
10,447
580
76
4
0
339,669
2
L
King Arthur
7,213
401
61
3
0
276,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role