Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Assai134
Hachiman
Level 143
God Stats
4W - 10L
1,281 SR
Queue Stats
381W - 310L
1,534 Elo+
Party 2
Susano
Susano
chorniy_angel
Susano
Level 157
God Stats
385W - 307L
1,593 SR
Queue Stats
714W - 623L
1,575 Elo+
Party 2
Tiamat
Tiamat
l-Nekone-l
Tiamat
Level 160
God Stats
5W - 2L
1,459 SR
Queue Stats
394W - 275L
1,627 Elo+
Party 2
Cerberus
Cerberus
rkpunow
Cerberus
Level 128
God Stats
69W - 73L
1,531 SR
Queue Stats
411W - 389L
1,502 Elo+
Party 2
Team Averages
Level 139
1,473 SR
1,548 Elo+

VS

Team Averages
Level 114
1,578 SR
1,560 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Clen59
Ymir
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
Shallanegge
Kukulkan
Level 143
God Stats
7W - 5L
1,920 SR
Queue Stats
518W - 420L
1,662 Elo+
Party 1
Anubis
Anubis
bilal_fi
Anubis
Level 106
God Stats
6W - 8L
1,470 SR
Queue Stats
330W - 295L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 3 / 0
3,738
623
897
3,324
654
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Assai134
Hachiman
5
0 / 1 / 1
3,398
566
769
3,193
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 1 / 0
4,296
716
2,735
3,306
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
l-Nekone-l
Tiamat
7
0 / 1 / 0
3,939
657
464
2,405
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
rkpunow
Cerberus
5
0 / 0 / 0
3,288
548
939
2,358
848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
4 / 1 / 0
4,500
750
3,974
4,624
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
 
Ullr
7
1 / 1 / 1
4,061
677
1,505
2,512
697
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Clen59
Ymir
5
1 / 0 / 1
3,642
607
685
1,815
577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Shallanegge
Kukulkan
7
0 / 1 / 2
4,025
671
1,112
2,041
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
bilal_fi
Anubis
2
0 / 0 / 0
2,880
480
0
509
190
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
0
0
L
Fenrir
 
Fenrir
4
1
0
4
L
Ullr
 
Ullr
1
1
1
1.5
W
Hachiman
Assai134
Hachiman
0
1
1
0.5
L
Ymir
Clen59
Ymir
1
0
1
1.5
L
Kukulkan
Shallanegge
Kukulkan
0
1
2
1
L
Anubis
bilal_fi
Anubis
0
0
0
0
W
3
1
0
3
W
Tiamat
l-Nekone-l
Tiamat
0
1
0
0
W
Cerberus
rkpunow
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,804
Damage
7,276
14,586
Taken
11,501
4,184
Mitigated
3,406
5,227
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
897
74
0
414
3,324
654
0
786
2,364
15,071
0
L
Fenrir
 
Fenrir
3,974
1,059
0
1,855
4,624
1,430
0
592
3,928
0
16,175
L
Ullr
 
Ullr
1,505
667
0
200
2,512
697
0
331
2,181
0
21,924
W
Hachiman
Assai134
Hachiman
769
397
0
1,357
3,193
692
0
549
2,644
0
10,444
L
Ymir
Clen59
Ymir
685
217
0
1,337
1,815
577
0
608
1,207
3,065
0
L
Kukulkan
Shallanegge
Kukulkan
1,112
87
0
250
2,041
512
105
167
1,840
18,086
0
L
Anubis
bilal_fi
Anubis
0
0
0
16
509
190
0
408
45
2,753
0
W
2,735
957
0
942
3,306
916
0
152
3,114
0
13,406
W
Tiamat
l-Nekone-l
Tiamat
464
18
0
1,273
2,405
1,074
1,376
0
2,405
15,233
0
W
Cerberus
rkpunow
Cerberus
939
0
0
1,241
2,358
848
0
96
2,262
8,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
19,108
158
Minions Killed
127
0
Camps Cleared
0
535,668
Distance Traveled
495,758
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,738
623
39
7
0
110,251
1
L
Fenrir
4,500
750
38
6
0
131,798
1
L
Ullr
4,061
677
33
6
0
100,779
0
W
Hachiman
3,398
566
21
4
0
80,105
0
L
Ymir
3,642
607
6
1
0
115,069
2
L
Kukulkan
4,025
671
45
8
0
114,287
3
L
Anubis
2,880
480
5
1
0
33,825
0
W
Susano
4,296
716
31
5
0
129,768
2
W
Tiamat
3,939
657
35
6
0
94,705
2
W
Cerberus
3,288
548
32
5
0
120,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role