Player Matchup

Bacchus
Bacchus
Bastaunt
Bacchus
Level 6
God Stats
7W - 5L
1,318 SR
Queue Stats
11W - 9L
1,870 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nimbfull7
Tsukuyomi
Level 28
God Stats
40W - 27L
1,706 SR
Queue Stats
788W - 745L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
frandem
Nu Wa
Level 28
God Stats
48W - 24L
1,647 SR
Queue Stats
415W - 387L
1,542 Elo+
Party 1
Merlin
Merlin
isimisii
Merlin
Level 5
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 22L
1,287 Elo+
Solo
Scylla
Scylla
kubasivi
Scylla
Level 23
God Stats
16W - 19L
1,278 SR
Queue Stats
100W - 100L
1,480 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,553 Elo+

VS

Team Averages
Level 23
1,594 SR
1,476 Elo+
Vamana
Vamana
DanielyBea27
Vamana
Level 12
God Stats
4W - 2L
1,659 SR
Queue Stats
97W - 101L
1,551 Elo+
Solo
Nemesis
Nemesis
DarkesOfTheLords
Nemesis
Level 18
God Stats
8W - 1L
1,806 SR
Queue Stats
38W - 23L
1,587 Elo+
Solo
Izanami
Izanami
Saitobo
Izanami
Level 27
God Stats
19W - 24L
1,409 SR
Queue Stats
150W - 151L
1,428 Elo+
Solo
Aphrodite
Aphrodite
SoulErmak
Aphrodite
Level 28
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 6L
1,338 Elo+
Solo
Anubis
Anubis
StrawThrower518
Anubis
Level 29
God Stats
9W - 2L
1,826 SR
Queue Stats
101W - 163L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bastaunt
Bacchus
9
2 / 0 / 4
5,525
502
3,629
5,629
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Nimbfull7
Tsukuyomi
11
4 / 3 / 2
6,699
609
7,442
8,584
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
frandem
Nu Wa
10
1 / 5 / 1
5,634
512
4,272
6,177
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
isimisii
Merlin
5
0 / 10 / 2
4,328
393
2,654
7,297
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
kubasivi
Scylla
11
0 / 0 / 0
6,057
551
2,871
2,763
655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 0 / 0
7,079
644
1,666
5,982
3,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
6 / 2 / 4
6,708
610
6,585
8,445
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Saitobo
Izanami
10
4 / 2 / 4
6,110
555
4,590
8,088
2,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SoulErmak
Aphrodite
10
1 / 2 / 7
6,655
605
2,408
5,160
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 1 / 1
6,844
622
5,844
6,019
2,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
17
18
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bastaunt
Bacchus
2
0
4
4
W
Vamana
0
0
0
0
W
6
2
4
4
L
Tsukuyomi
Nimbfull7
Tsukuyomi
4
3
2
1.67
W
Izanami
Saitobo
Izanami
4
2
4
3
W
Aphrodite
SoulErmak
Aphrodite
1
2
7
2.25
W
6
1
1
6.5
L
Nu Wa
frandem
Nu Wa
1
5
1
0.3
L
Merlin
isimisii
Merlin
0
10
2
0.1
L
Scylla
kubasivi
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
21,093
30,450
Taken
33,694
10,339
Mitigated
14,107
5,001
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bastaunt
Bacchus
3,629
305
0
1,160
5,629
4,374
0
1,761
3,868
10,438
0
W
Vamana
1,666
183
0
2,960
5,982
3,499
0
2,826
2,827
0
39,643
W
6,585
2,829
214
936
8,445
2,945
564
2,241
6,044
0
34,124
L
Tsukuyomi
Nimbfull7
Tsukuyomi
7,442
2,129
0
2,062
8,584
2,537
0
1,821
6,763
0
27,479
W
Izanami
Saitobo
Izanami
4,590
3,171
0
1,234
8,088
2,545
1,475
2,568
5,200
0
33,186
W
Aphrodite
SoulErmak
Aphrodite
2,408
484
4,484
2,871
5,160
2,186
902
2,819
2,109
21,216
0
W
5,844
108
0
1,360
6,019
2,932
288
1,769
4,088
31,309
0
L
Nu Wa
frandem
Nu Wa
4,272
973
0
779
6,177
1,148
0
3,275
2,902
22,347
0
L
Merlin
isimisii
Merlin
2,654
408
0
0
7,297
1,625
0
1,395
5,902
12,553
0
L
Scylla
kubasivi
Scylla
2,871
488
0
1,000
2,763
655
0
0
2,763
30,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
33,396
199
Minions Killed
314
0
Camps Cleared
0
999,682
Distance Traveled
1,013,950
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,525
502
11
1
0
225,493
0
W
Vamana
7,079
644
93
8
0
216,765
2
W
Nemesis
6,708
610
59
5
0
227,902
1
L
Tsukuyomi
6,699
609
55
5
0
233,918
2
W
Izanami
6,110
555
62
6
0
177,628
0
W
Aphrodite
6,655
605
39
4
0
190,610
0
W
Anubis
6,844
622
61
6
0
201,045
2
L
Nu Wa
5,634
512
43
4
0
172,024
3
L
Merlin
4,328
393
14
1
0
184,689
1
L
Scylla
6,057
551
76
7
0
183,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role