Player Matchup

Cernunnos
Cernunnos
Black Butler908
Cernunnos
Level 29
God Stats
62W - 82L
1,656 SR
Queue Stats
70W - 111L
1,465 Elo+
Solo
Arachne
Arachne
Cocoswed59
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo
Artemis
Artemis
ReD GoDzZiLa
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,420 Elo+
Solo
Danzaburou
Danzaburou
como estas l
Danzaburou
Level 5
God Stats
2W - 3L
1,508 SR
Queue Stats
20W - 15L
1,459 Elo+
Solo
Scylla
Scylla
kubasivi
Scylla
Level 23
God Stats
16W - 19L
1,335 SR
Queue Stats
100W - 100L
1,492 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,502 Elo+

VS

Team Averages
Level 22
1,516 SR
1,427 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Alexmonster99
Sobek
Level 27
God Stats
4W - 2L
1,346 SR
Queue Stats
84W - 88L
1,488 Elo+
Solo
Nemesis
Nemesis
DanielyBea27
Nemesis
Level 11
God Stats
21W - 22L
1,536 SR
Queue Stats
97W - 101L
1,532 Elo+
Solo
Anubis
Anubis
Shippuden2394
Anubis
Level 16
God Stats
8W - 4L
1,512 SR
Queue Stats
18W - 24L
1,293 Elo+
Solo
Zhong Kui
Zhong Kui
xNataliaChan_
Zhong Kui
Level 29
God Stats
2W - 1L
1,685 SR
Queue Stats
16W - 28L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Black Butler908
Cernunnos
8
0 / 7 / 0
4,884
444
4,172
6,832
1,729
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Cocoswed59
Arachne
6
0 / 9 / 2
4,435
403
2,025
7,937
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
ReD GoDzZiLa
Artemis
8
0 / 3 / 0
4,890
445
2,625
4,358
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
como estas l
Danzaburou
11
0 / 0 / 0
6,001
546
1,193
6,491
1,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
kubasivi
Scylla
9
2 / 3 / 0
5,533
503
4,911
5,051
1,248
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
6 / 0 / 2
6,119
556
4,849
5,220
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 6
6,576
598
2,753
8,179
4,538
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
DanielyBea27
Nemesis
12
5 / 0 / 1
6,695
609
4,020
5,557
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 2
6,301
573
4,591
4,966
1,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
xNataliaChan_
Zhong Kui
11
3 / 1 / 1
6,958
633
4,061
5,665
3,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
21
22
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
2
7
W
3
0
6
6
L
Cernunnos
Black Butler908
Cernunnos
0
7
0
0
L
Arachne
Cocoswed59
Arachne
0
9
2
0.11
W
Nemesis
DanielyBea27
Nemesis
5
0
1
5.5
L
Artemis
ReD GoDzZiLa
Artemis
0
3
0
0
W
4
1
2
5
L
Danzaburou
como estas l
Danzaburou
0
0
0
0
L
Scylla
kubasivi
Scylla
2
3
0
0.67
W
Zhong Kui
xNataliaChan_
Zhong Kui
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,926
Damage
20,274
30,669
Taken
29,587
8,029
Mitigated
13,219
4,852
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,849
2,404
0
1,315
5,220
1,239
549
0
5,220
0
21,774
W
2,753
357
0
2,627
8,179
4,538
115
0
8,179
17,780
0
L
Cernunnos
Black Butler908
Cernunnos
4,172
2,872
0
0
6,832
1,729
0
2,140
4,692
0
21,855
L
Arachne
Cocoswed59
Arachne
2,025
1,112
0
466
7,937
2,308
0
2,772
5,165
0
8,813
W
Nemesis
DanielyBea27
Nemesis
4,020
2,167
0
613
5,557
1,826
0
326
5,149
0
35,529
L
Artemis
ReD GoDzZiLa
Artemis
2,625
865
0
0
4,358
999
585
1,809
2,549
0
16,162
W
4,591
268
159
2,572
4,966
1,960
47
2,195
2,503
29,911
0
L
Danzaburou
como estas l
Danzaburou
1,193
388
0
3,636
6,491
1,745
18
1,340
5,151
0
42,855
L
Scylla
kubasivi
Scylla
4,911
637
0
750
5,051
1,248
0
3,344
1,707
20,906
0
W
Zhong Kui
xNataliaChan_
Zhong Kui
4,061
486
0
1,797
5,665
3,656
0
1,897
3,625
31,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
32,649
216
Minions Killed
236
0
Camps Cleared
0
1,036,028
Distance Traveled
1,014,821
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,119
556
39
4
0
156,531
0
W
Sobek
6,576
598
23
2
0
221,333
1
L
Cernunnos
4,884
444
36
3
0
196,121
0
L
Arachne
4,435
403
12
1
0
230,430
3
W
Nemesis
6,695
609
77
7
0
260,264
0
L
Artemis
4,890
445
33
3
0
217,943
1
W
Anubis
6,301
573
43
4
0
191,211
0
L
Danzaburou
6,001
546
91
8
0
218,382
0
L
Scylla
5,533
503
44
4
0
173,152
0
W
Zhong Kui
6,958
633
54
5
0
185,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role