Player Matchup

Bacchus
Bacchus
Bastaunt
Bacchus
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 26L
1,333 Elo+
Solo
Danzaburou
Danzaburou
Exo_Kurama
Danzaburou
Level 6
God Stats
4W - 11L
1,291 SR
Queue Stats
12W - 29L
1,138 Elo+
Party 2
Ymir
Ymir
crazyMat84
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 2
Team Averages
Level 5
1,430 SR
1,324 Elo+

VS

Team Averages
Level 99
1,601 SR
1,300 Elo+
Merlin
Merlin
Drinkyman
Merlin
Level 26
God Stats
1W - 0L
1,766 SR
Queue Stats
15W - 21L
1,300 Elo+
Solo
Arachne
Arachne
Kev Innu
Arachne
Level 125
God Stats
1W - 0L
1,337 SR
Queue Stats
70W - 76L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
Yumissora
Cthulhu
Level 145
God Stats
2W - 2L
1,701 SR
Queue Stats
53W - 59L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bastaunt
Bacchus
8
0 / 5 / 1
5,765
577
4,154
9,355
8,086
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Exo_Kurama
Danzaburou
7
1 / 9 / 0
6,111
611
4,456
10,719
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 10 / 0
5,718
572
3,294
13,460
9,214
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drinkyman
Merlin
11
4 / 1 / 10
7,901
790
5,536
5,110
1,554
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Kev Innu
Arachne
13
16 / 0 / 8
9,716
972
16,352
9,854
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Yumissora
Cthulhu
12
4 / 0 / 15
8,823
882
8,408
6,717
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
24
24
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bastaunt
Bacchus
0
5
1
0.1
W
Merlin
Drinkyman
Merlin
4
1
10
9
L
Danzaburou
Exo_Kurama
Danzaburou
1
9
0
0.11
W
Arachne
Kev Innu
Arachne
16
0
8
20
W
Cthulhu
Yumissora
Cthulhu
4
0
15
11.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
30,296
33,534
Taken
21,681
21,449
Mitigated
8,517
307
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bastaunt
Bacchus
4,154
394
0
0
9,355
8,086
0
3,677
5,678
9,578
0
W
Merlin
Drinkyman
Merlin
5,536
403
0
402
5,110
1,554
743
2,093
3,017
27,465
0
L
Danzaburou
Exo_Kurama
Danzaburou
4,456
2,380
0
307
10,719
4,149
0
4,258
6,461
0
15,102
W
Arachne
Kev Innu
Arachne
16,352
13,326
0
6,287
9,854
3,837
873
3,326
6,528
0
32,711
W
Cthulhu
Yumissora
Cthulhu
8,408
853
339
3,230
6,717
3,126
0
2,212
4,505
32,413
0
L
3,294
1,137
0
0
13,460
9,214
0
6,009
7,451
10,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,594
Gold Earned
26,440
47
Minions Killed
125
0
Camps Cleared
0
472,187
Distance Traveled
564,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,765
577
7
1
0
168,333
0
W
Merlin
7,901
790
52
5
0
172,338
1
L
Danzaburou
6,111
611
24
2
0
160,920
0
W
Arachne
9,716
972
42
4
0
200,257
1
W
Cthulhu
8,823
882
31
3
0
192,033
1
L
Ymir
5,718
572
16
2
0
142,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role