Player Matchup

Kukulkan
Kukulkan
Legalbro2510
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,584 Elo+
Solo
Anhur
Anhur
SirHuuanS0hn
Anhur
Level 11
God Stats
1W - 4L
1,453 SR
Queue Stats
40W - 50L
1,466 Elo+
Solo
Fenrir
Fenrir
Tattertot
Fenrir
Level 29
God Stats
35W - 32L
1,588 SR
Queue Stats
541W - 506L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Trafalgar_D_Aris
Cabrakan
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
92W - 88L
1,472 Elo+
Solo
Hercules
Hercules
cuboid-lemonade5
Hercules
Level 28
God Stats
4W - 2L
1,889 SR
Queue Stats
33W - 21L
1,623 Elo+
Solo
Team Averages
Level 22
1,626 SR
1,524 Elo+

VS

Team Averages
Level 18
1,758 SR
1,561 Elo+
Pele
Pele
Ragewalker4
Pele
Level 28
God Stats
7W - 4L
1,735 SR
Queue Stats
142W - 139L
1,477 Elo+
Solo
Cabrakan
Cabrakan
Tu___mami___
Cabrakan
Level 28
God Stats
17W - 8L
1,714 SR
Queue Stats
274W - 245L
1,573 Elo+
Solo
Chang'e
Chang'e
p48lo1clap
Chang'e
Level 7
God Stats
3W - 2L
1,861 SR
Queue Stats
45W - 34L
1,643 Elo+
Solo
Danzaburou
Danzaburou
re410mi
Danzaburou
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 13L
1,405 Elo+
Solo
Chronos
Chronos
temp-703231
Chronos
Level 13
God Stats
14W - 0L
1,979 SR
Queue Stats
41W - 15L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Legalbro2510
Kukulkan
12
1 / 8 / 1
7,121
419
4,951
9,667
3,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 2
9,601
565
7,785
8,269
2,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Tattertot
Fenrir
14
3 / 3 / 2
8,712
512
7,534
15,420
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 7 / 5
7,095
417
6,986
15,152
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 3 / 1
9,164
539
10,075
17,174
14,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 2
10,294
606
10,350
11,870
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Tu___mami___
Cabrakan
15
3 / 1 / 2
9,119
536
11,383
13,023
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
p48lo1clap
Chang'e
17
6 / 2 / 6
10,100
594
11,270
11,292
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
re410mi
Danzaburou
12
2 / 4 / 2
7,538
443
3,531
8,039
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Chronos
temp-703231
Chronos
15
3 / 2 / 4
8,862
521
10,477
12,768
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
11
Kills
21
22
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Legalbro2510
Kukulkan
1
8
1
0.19
W
7
2
2
4
L
6
1
2
7
L
Fenrir
Tattertot
Fenrir
3
3
2
1.33
L
0
7
5
0.36
W
Cabrakan
Tu___mami___
Cabrakan
3
1
2
4
L
1
3
1
0.5
W
Chang'e
p48lo1clap
Chang'e
6
2
6
4.5
W
Danzaburou
re410mi
Danzaburou
2
4
2
0.75
W
Chronos
temp-703231
Chronos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
47,011
65,682
Taken
56,992
39,516
Mitigated
27,247
21,837
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Legalbro2510
Kukulkan
4,951
501
0
345
9,667
3,270
0
6,129
3,208
33,858
0
W
10,350
4,162
0
4,424
11,870
4,278
506
3,384
8,225
124
77,157
L
7,785
3,523
0
4,870
8,269
2,923
1,071
2,653
5,616
0
53,411
L
Fenrir
Tattertot
Fenrir
7,534
2,051
0
6,204
15,420
5,968
0
7,080
8,151
0
57,029
L
6,986
1,213
0
2,576
15,152
12,467
313
7,610
7,460
18,390
0
W
Cabrakan
Tu___mami___
Cabrakan
11,383
1,658
0
4,124
13,023
12,509
112
708
12,315
58,020
0
L
10,075
3,226
0
7,842
17,174
14,888
0
8,525
7,993
0
59,251
W
Chang'e
p48lo1clap
Chang'e
11,270
789
1,619
6,138
11,292
4,190
0
2,236
9,056
68,476
0
W
Danzaburou
re410mi
Danzaburou
3,531
1,666
0
1,409
8,039
2,356
1,105
1,552
6,487
0
22,908
W
Chronos
temp-703231
Chronos
10,477
1,761
0
5,420
12,768
3,914
978
4,057
8,711
67,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
45,913
428
Minions Killed
547
0
Camps Cleared
0
1,532,795
Distance Traveled
1,596,137
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,121
419
68
4
0
277,289
2
W
Pele
10,294
606
132
8
0
359,754
0
L
Anhur
9,601
565
106
6
0
315,955
1
L
Fenrir
8,712
512
106
6
0
322,161
3
L
Cabrakan
7,095
417
20
1
0
303,236
3
W
Cabrakan
9,119
536
130
8
0
343,166
5
L
Hercules
9,164
539
128
8
0
314,154
3
W
Chang'e
10,100
594
123
7
0
343,776
3
W
Danzaburou
7,538
443
46
3
0
256,094
0
W
Chronos
8,862
521
116
7
0
293,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role