Player Matchup

Hel
Hel
Dragoxer
Hel
Level 6
God Stats
0W - 2L
1,161 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 1
Yemoja
Yemoja
MAKLU
Yemoja
Level 26
God Stats
1W - 3L
1,460 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 1
Pele
Pele
PISYN116
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
noobies2901
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo
Rama
Rama
pejuangbecek88
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Party 1
Team Averages
Level 8
1,424 SR
1,409 Elo+

VS

Team Averages
Level 7
1,557 SR
1,490 Elo+
Bakasura
Bakasura
Bffhanzoshimada1
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
Fern01123
Chaac
Level 13
God Stats
5W - 2L
1,532 SR
Queue Stats
69W - 76L
1,302 Elo+
Solo
Discordia
Discordia
Garlicwaztaken
Discordia
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,567 Elo+
Solo
Heimdallr
Heimdallr
Goetzman19
Heimdallr
Level 3
God Stats
5W - 4L
1,727 SR
Queue Stats
121W - 119L
1,408 Elo+
Solo
Ymir
Ymir
yuNiiiii
Ymir
Level 13
God Stats
15W - 11L
1,528 SR
Queue Stats
85W - 66L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 16 / 4
7,444
392
5,924
16,984
8,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
MAKLU
Yemoja
14
4 / 7 / 2
9,825
517
5,513
16,634
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
10
1 / 9 / 2
7,074
372
3,274
14,899
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
noobies2901
Guan Yu
7
0 / 6 / 2
5,855
308
1,470
8,390
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
1 / 9 / 4
7,368
388
3,755
13,130
4,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
9,805
516
3,029
10,378
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Fern01123
Chaac
15
1 / 0 / 16
10,319
543
7,599
13,712
12,784
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Garlicwaztaken
Discordia
16
8 / 1 / 12
11,429
602
18,073
7,849
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Goetzman19
Heimdallr
16
13 / 1 / 7
11,242
592
8,682
15,257
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
17
24 / 2 / 6
12,019
633
22,905
18,806
10,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
7
Kills
47
47
Deaths
7
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
1
16
4
0.19
W
Chaac
Fern01123
Chaac
1
0
16
9
W
Discordia
Garlicwaztaken
Discordia
8
1
12
14
W
Heimdallr
Goetzman19
Heimdallr
13
1
7
16.5
L
Yemoja
MAKLU
Yemoja
4
7
2
0.71
L
Pele
1
9
2
0.22
L
Guan Yu
noobies2901
Guan Yu
0
6
2
0.17
L
1
9
4
0.33
W
Ymir
24
2
6
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
60,288
70,037
Taken
66,002
30,501
Mitigated
37,871
8,272
Healing
24,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,029
1,632
0
2,591
10,378
4,960
1,990
1,240
9,138
0
36,280
L
5,924
753
874
1,764
16,984
8,817
76
11,917
4,571
21,580
0
W
Chaac
Fern01123
Chaac
7,599
341
0
7,006
13,712
12,784
2,004
4,005
9,591
0
51,233
W
Discordia
Garlicwaztaken
Discordia
18,073
1,427
0
1,140
7,849
2,650
2,152
2,686
4,914
70,761
0
W
Heimdallr
Goetzman19
Heimdallr
8,682
3,307
0
7,429
15,257
6,506
3,139
1,934
13,273
0
68,107
L
Yemoja
MAKLU
Yemoja
5,513
457
959
1,047
16,634
9,357
0
10,620
5,794
21,770
0
L
Pele
3,274
555
0
2,162
14,899
4,246
0
4,883
9,855
0
35,859
L
Guan Yu
noobies2901
Guan Yu
1,470
247
0
794
8,390
3,831
0
6,458
1,766
0
5,752
L
3,755
2,829
0
672
13,130
4,250
0
5,706
7,219
0
23,506
W
Ymir
22,905
4,968
0
6,537
18,806
10,971
778
2,959
15,590
75,970
2,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
54,814
171
Minions Killed
465
0
Camps Cleared
0
1,333,860
Distance Traveled
1,694,467
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,805
516
79
4
0
366,567
0
L
Hel
7,444
392
32
2
0
278,370
0
W
Chaac
10,319
543
79
4
0
336,983
0
W
Discordia
11,429
602
119
6
0
357,037
0
W
Heimdallr
11,242
592
88
5
0
331,210
0
L
Yemoja
9,825
517
27
1
0
295,458
0
L
Pele
7,074
372
60
3
0
252,841
1
L
Guan Yu
5,855
308
12
1
0
163,234
0
L
Rama
7,368
388
40
2
0
343,957
3
W
Ymir
12,019
633
100
5
0
302,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role