Player Matchup

Anubis
Anubis
MaxAxin
Anubis
Level 16
God Stats
3W - 6L
1,823 SR
Queue Stats
100W - 102L
1,596 Elo+
Party 1
Ymir
Ymir
VaderDPL
Ymir
Level 24
God Stats
12W - 20L
1,787 SR
Queue Stats
115W - 119L
1,537 Elo+
Party 1
Artio
Artio
We R GOATs
Artio
Level 18
God Stats
4W - 1L
1,826 SR
Queue Stats
120W - 106L
1,495 Elo+
Solo
Neith
Neith
ZeldaLegend3340
Neith
Level 29
God Stats
17W - 24L
1,332 SR
Queue Stats
30W - 37L
1,271 Elo+
Solo
Hun Batz
Hun Batz
physicsphycho
Hun Batz
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
64W - 61L
1,516 Elo+
Party 1
Team Averages
Level 21
1,615 SR
1,483 Elo+

VS

Team Averages
Level 12
1,469 SR
1,388 Elo+
Ra
Ra
Beatmonk
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,609 Elo+
Solo
Ganesha
Ganesha
LegoWarrior007
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 163L
1,282 Elo+
Solo
Merlin
Merlin
Megumi4528
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,271 Elo+
Solo
Athena
Athena
Mighty_Deku3
Athena
Level 17
God Stats
3W - 5L
1,344 SR
Queue Stats
22W - 36L
1,277 Elo+
Solo
Bellona
Bellona
NoMadNo
Bellona
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MaxAxin
Anubis
14
3 / 2 / 0
8,010
572
5,007
9,848
4,865
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
1 / 2 / 2
6,019
430
3,366
8,306
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
10
1 / 6 / 1
6,355
454
2,230
11,164
4,805
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 5 / 0
4,602
329
535
4,901
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
physicsphycho
Hun Batz
12
1 / 2 / 1
6,727
481
4,753
9,605
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,871
634
5,320
7,892
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 2
5,391
385
448
2,055
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Megumi4528
Merlin
15
9 / 0 / 3
9,689
692
12,098
6,084
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
2 / 1 / 4
7,354
525
1,445
7,280
3,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
NoMadNo
Bellona
15
5 / 1 / 5
9,252
661
9,288
9,703
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
0
1
2
1
L
Anubis
MaxAxin
Anubis
3
2
0
1.5
W
Merlin
Megumi4528
Merlin
9
0
3
10.5
W
Athena
2
1
4
4
W
Bellona
NoMadNo
Bellona
5
1
5
7.5
L
Ymir
1
2
2
1
L
Artio
1
6
1
0.25
L
0
5
0
0
L
Hun Batz
physicsphycho
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,891
Damage
28,599
43,824
Taken
33,014
18,675
Mitigated
15,869
12,491
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,320
226
436
2,965
7,892
2,580
1,392
4,058
3,834
61,662
0
W
448
132
0
268
2,055
705
82
965
1,090
3,074
0
L
Anubis
MaxAxin
Anubis
5,007
90
0
3,496
9,848
4,865
0
4,901
4,633
57,545
0
W
Merlin
Megumi4528
Merlin
12,098
1,169
0
2,224
6,084
1,966
2,458
2,616
3,468
59,362
0
W
Athena
1,445
395
0
392
7,280
3,177
139
942
6,338
33,329
0
W
Bellona
NoMadNo
Bellona
9,288
3,580
0
3,557
9,703
7,441
1,059
2,022
7,681
0
53,481
L
Ymir
3,366
1,051
0
1,216
8,306
4,984
0
5,495
2,496
9,974
0
L
Artio
2,230
285
79
3,362
11,164
4,805
0
2,993
8,063
26,834
0
L
535
311
0
584
4,901
1,180
0
2,318
2,374
0
11,058
L
Hun Batz
physicsphycho
Hun Batz
4,753
1,421
0
3,754
9,605
2,841
0
2,505
6,947
0
42,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
40,557
295
Minions Killed
422
0
Camps Cleared
0
1,124,110
Distance Traveled
1,120,322
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,871
634
126
9
0
266,771
4
W
Ganesha
5,391
385
1
0
0
71,953
1
L
Anubis
8,010
572
128
9
0
230,217
3
W
Merlin
9,689
692
119
9
0
253,982
1
W
Athena
7,354
525
70
5
0
268,987
0
W
Bellona
9,252
661
106
8
0
258,629
4
L
Ymir
6,019
430
10
1
0
259,611
1
L
Artio
6,355
454
59
4
0
216,326
4
L
Neith
4,602
329
16
1
0
135,353
0
L
Hun Batz
6,727
481
82
6
0
282,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role