Player Matchup

Pele
Pele
MalinA0071
Pele
Level 41
God Stats
3W - 5L
1,352 SR
Queue Stats
176W - 233L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
Ninisik
Jing Wei
Level 16
God Stats
4W - 8L
1,373 SR
Queue Stats
13W - 19L
1,374 Elo+
Party 1
Izanami
Izanami
frfrbq
Izanami
Level 40
God Stats
103W - 160L
1,374 SR
Queue Stats
126W - 202L
1,376 Elo+
Party 1
Geb
Geb
hzsdryltj
Geb
Level 12
God Stats
2W - 3L
1,402 SR
Queue Stats
10W - 13L
1,399 Elo+
Party 1
Merlin
Merlin
peskeybikes5
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,400 SR
1,406 Elo+

VS

Team Averages
Level 25
1,536 SR
1,452 Elo+
Guan Yu
Guan Yu
Eon5Pyro
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,514 Elo+
Solo
Apollo
Apollo
FrankCastle155
Apollo
Level 25
God Stats
43W - 42L
1,604 SR
Queue Stats
174W - 192L
1,688 Elo+
Solo
Anubis
Anubis
RainbowDash57379
Anubis
Level 25
God Stats
13W - 18L
1,428 SR
Queue Stats
40W - 62L
1,277 Elo+
Solo
Bakasura
Bakasura
domicci
Bakasura
Level 27
God Stats
1W - 1L
1,584 SR
Queue Stats
38W - 46L
1,422 Elo+
Solo
He Bo
He Bo
hunterhacks
He Bo
Level 29
God Stats
2W - 2L
1,565 SR
Queue Stats
36W - 29L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 5
7,094
443
2,856
16,857
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Ninisik
Jing Wei
14
2 / 1 / 1
7,885
493
5,252
9,038
3,455
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
frfrbq
Izanami
13
1 / 5 / 1
7,723
483
4,640
11,098
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 2
6,977
436
4,864
11,653
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
8 / 3 / 1
8,978
561
9,178
8,958
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eon5Pyro
Guan Yu
14
6 / 2 / 2
8,625
539
9,983
9,118
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 2 / 1
10,349
647
17,647
15,585
5,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

1
0 / 0 / 0
3,266
204
0
0
0
Bakasura
domicci
Bakasura
16
4 / 3 / 3
9,318
582
6,266
10,849
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 2
8,581
536
8,168
8,785
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
22
22
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Eon5Pyro
Guan Yu
6
2
2
3.5
W
9
2
1
4.75
L
0
9
5
0.28
L
Jing Wei
Ninisik
Jing Wei
2
1
1
2.5
W
0
0
0
0
W
Bakasura
domicci
Bakasura
4
3
3
1.83
L
Izanami
frfrbq
Izanami
1
5
1
0.3
W
3
5
2
0.8
L
0
4
2
0.25
L
Merlin
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
42,064
57,604
Taken
44,337
20,848
Mitigated
20,713
16,703
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Eon5Pyro
Guan Yu
9,983
2,064
0
2,449
9,118
8,332
226
1,283
7,779
0
41,533
W
17,647
10,265
0
10,971
15,585
5,396
950
4,577
10,946
0
88,146
L
2,856
831
277
5,907
16,857
4,856
0
2,759
13,514
0
37,608
L
Jing Wei
Ninisik
Jing Wei
5,252
5,161
525
2,063
9,038
3,455
0
207
8,811
0
44,901
W
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
domicci
Bakasura
6,266
5,143
0
2,651
10,849
4,305
1,856
2,854
7,743
0
51,374
L
Izanami
frfrbq
Izanami
4,640
2,667
0
2,805
11,098
2,646
670
0
10,773
0
41,785
W
8,168
384
0
1,833
8,785
2,680
0
4,503
3,827
45,613
0
L
4,864
964
0
2,226
11,653
6,898
0
738
10,857
20,235
0
L
Merlin
9,178
211
0
2,900
8,958
2,993
696
4,016
4,531
40,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
40,139
344
Minions Killed
432
0
Camps Cleared
0
1,383,715
Distance Traveled
1,264,751
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,625
539
93
6
0
342,435
0
W
Apollo
10,349
647
141
9
0
304,368
0
L
Pele
7,094
443
71
4
0
316,558
0
L
Jing Wei
7,885
493
99
6
0
302,366
0
W
Anubis
3,266
204
0
0
0
0
0
W
Bakasura
9,318
582
121
8
0
333,404
0
L
Izanami
7,723
483
85
5
0
209,688
0
W
He Bo
8,581
536
77
5
0
284,544
0
L
Geb
6,977
436
20
1
0
289,968
4
L
Merlin
8,978
561
69
4
0
265,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role