Player Matchup

Neith
Neith
D4rkSoulx
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jelapenas
Yemoja
Level 145
God Stats
9W - 2L
1,731 SR
Queue Stats
398W - 413L
1,561 Elo+
Solo
Athena
Athena
Uwe666b
Athena
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
368W - 296L
1,599 Elo+
Party 2
Discordia
Discordia
die123Schaufel
Discordia
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
385W - 252L
1,625 Elo+
Party 2
Ullr
Ullr
skataar1
Ullr
Level 154
God Stats
3W - 3L
1,760 SR
Queue Stats
347W - 337L
1,547 Elo+
Solo
Team Averages
Level 155
1,598 SR
1,566 Elo+

VS

Team Averages
Level 142
1,484 SR
1,626 Elo+
Kuzenbo
Kuzenbo
JmeHH
Kuzenbo
Level 157
God Stats
4W - 15L
1,194 SR
Queue Stats
698W - 727L
1,623 Elo+
Solo
Sylvanus
Sylvanus
JustYellow
Sylvanus
Level 157
God Stats
10W - 9L
1,541 SR
Queue Stats
797W - 847L
1,650 Elo+
Solo
Artemis
Artemis
Life
Artemis
Level 156
God Stats
2W - 1L
1,685 SR
Queue Stats
206W - 200L
1,604 Elo+
Party 1
Jormungandr
Jormungandr
Livedestroyer
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,704 Elo+
Solo
Ganesha
Ganesha
NaarasTervo
Ganesha
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 191L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D4rkSoulx
Neith
20
13 / 2 / 10
14,211
790
30,486
22,543
12,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Jelapenas
Yemoja
19
0 / 4 / 20
11,492
638
8,489
17,182
16,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Uwe666b
Athena
19
3 / 7 / 19
11,845
658
10,451
33,203
37,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
die123Schaufel
Discordia
20
6 / 4 / 17
13,616
756
41,678
17,745
8,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ullr
17
2 / 5 / 13
11,289
627
20,487
21,314
8,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JmeHH
Kuzenbo
19
4 / 4 / 15
12,095
672
18,851
23,790
30,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
JustYellow
Sylvanus
17
1 / 7 / 15
11,472
637
7,254
31,823
31,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Life
Artemis
20
9 / 3 / 12
13,537
752
36,931
20,410
10,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
Livedestroyer
Jormungandr
19
8 / 6 / 7
12,450
692
15,354
24,100
14,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
NaarasTervo
Ganesha
19
0 / 4 / 17
11,186
621
18,636
24,697
13,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
88
24
Kills
22
22
Deaths
24
79
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
D4rkSoulx
Neith
13
2
10
9
W
Yemoja
Jelapenas
Yemoja
0
4
20
2.5
L
Kuzenbo
JmeHH
Kuzenbo
4
4
15
2.88
L
Sylvanus
JustYellow
Sylvanus
1
7
15
1.21
L
Artemis
Life
Artemis
9
3
12
5
L
Jormungandr
Livedestroyer
Jormungandr
8
6
7
1.92
L
Ganesha
NaarasTervo
Ganesha
0
4
17
2.13
W
Athena
Uwe666b
Athena
3
7
19
1.79
W
Discordia
die123Schaufel
Discordia
6
4
17
3.63
W
Ullr
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,591
Damage
97,026
111,987
Taken
124,820
83,652
Mitigated
101,034
60,474
Healing
55,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D4rkSoulx
Neith
30,486
10,567
188
9,018
22,543
12,313
1,679
12,397
9,942
0
60,001
W
Yemoja
Jelapenas
Yemoja
8,489
3,163
27,908
7,554
17,182
16,047
979
8,229
8,737
22,077
0
L
Kuzenbo
JmeHH
Kuzenbo
18,851
4,655
1,176
2,345
23,790
30,364
646
9,228
14,148
29,151
0
L
Sylvanus
JustYellow
Sylvanus
7,254
1,959
15,530
7,347
31,823
31,884
131
16,040
15,241
11,506
0
L
Artemis
Life
Artemis
36,931
12,844
3,300
4,173
20,410
10,693
2,944
9,035
11,000
0
64,495
L
Jormungandr
Livedestroyer
Jormungandr
15,354
1,986
3,630
3,461
24,100
14,748
78
13,657
10,217
32,563
0
L
Ganesha
NaarasTervo
Ganesha
18,636
286
7,606
6,857
24,697
13,345
1,172
10,907
13,596
40,083
0
W
Athena
Uwe666b
Athena
10,451
2,450
1,542
4,522
33,203
37,777
484
16,881
15,875
15,269
0
W
Discordia
die123Schaufel
Discordia
41,678
4,769
3,053
2,681
17,745
8,705
2,285
9,029
8,540
87,871
0
W
Ullr
20,487
7,248
1,773
2,235
21,314
8,810
1,847
12,269
8,798
0
42,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
60,740
256
Minions Killed
184
0
Camps Cleared
0
1,424,243
Distance Traveled
1,565,465
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,211
790
70
4
0
293,795
1
W
Yemoja
11,492
638
38
2
0
278,247
0
L
Kuzenbo
12,095
672
23
1
0
326,238
0
L
Sylvanus
11,472
637
31
2
0
267,747
4
L
Artemis
13,537
752
85
5
0
319,667
0
L
Jormungandr
12,450
692
45
3
0
288,556
0
L
Ganesha
11,186
621
0
0
0
363,257
6
W
Athena
11,845
658
10
1
0
290,490
1
W
Discordia
13,616
756
98
5
0
268,179
0
W
Ullr
11,289
627
40
2
0
293,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role