Player Matchup

Agni
Agni
FlatPlanet
Agni
Level 8
God Stats
2W - 3L
1,416 SR
Queue Stats
44W - 40L
1,518 Elo+
Solo
Pele
Pele
JiggSua
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,706 Elo+
Solo
Guan Yu
Guan Yu
RandomVillain13
Guan Yu
Level 27
God Stats
35W - 29L
1,664 SR
Queue Stats
277W - 295L
1,512 Elo+
Party 1
Yemoja
Yemoja
Tzechzusa
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,706 Elo+
Solo
Izanami
Izanami
ariendx
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,516 SR
1,588 Elo+

VS

Team Averages
Level 22
1,477 SR
1,597 Elo+
Kuzenbo
Kuzenbo
Aglorian
Kuzenbo
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
229W - 194L
1,514 Elo+
Party 3
Discordia
Discordia
Fastnukerz
Discordia
Level 17
God Stats
5W - 2L
1,546 SR
Queue Stats
43W - 38L
1,595 Elo+
Party 3
Neith
Neith
Rendiiii
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,734 Elo+
Party 2
Loki
Loki
Valkenzz
Loki
Level 18
God Stats
6W - 16L
1,338 SR
Queue Stats
35W - 48L
1,406 Elo+
Party 3
Aphrodite
Aphrodite
apricotpie
Aphrodite
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,916
466
5,799
8,403
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
JiggSua
Pele
16
11 / 3 / 6
10,175
599
16,383
15,080
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 4
8,540
502
8,170
14,804
15,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Tzechzusa
Yemoja
11
2 / 5 / 4
7,481
440
5,252
13,429
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ariendx
Izanami
13
0 / 6 / 4
8,027
472
3,972
11,049
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aglorian
Kuzenbo
14
1 / 3 / 1
7,827
460
5,831
12,139
8,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Fastnukerz
Discordia
14
4 / 5 / 7
9,112
536
8,821
8,348
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Rendiiii
Neith
14
6 / 3 / 10
8,496
500
12,622
13,328
4,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
13
4 / 4 / 4
8,546
503
4,598
12,446
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
apricotpie
Aphrodite
13
6 / 2 / 8
9,075
534
10,587
14,628
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
17
Kills
21
21
Deaths
17
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aglorian
Kuzenbo
1
3
1
0.5
W
Discordia
Fastnukerz
Discordia
4
5
7
1.5
L
2
6
1
0.42
L
Pele
JiggSua
Pele
11
3
6
4.67
L
2
1
4
4
W
Neith
Rendiiii
Neith
6
3
10
3.67
L
Yemoja
Tzechzusa
Yemoja
2
5
4
0.8
W
Loki
4
4
4
1.5
W
Aphrodite
apricotpie
Aphrodite
6
2
8
5
L
Izanami
ariendx
Izanami
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,576
Damage
42,459
62,765
Taken
60,889
34,105
Mitigated
26,220
18,894
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aglorian
Kuzenbo
5,831
2,009
0
3,429
12,139
8,625
821
37
11,644
40,587
0
W
Discordia
Fastnukerz
Discordia
8,821
522
0
1,064
8,348
1,867
102
1,419
6,791
38,079
0
L
5,799
52
0
570
8,403
2,693
758
2,718
5,305
42,672
0
L
Pele
JiggSua
Pele
16,383
3,840
0
3,665
15,080
5,580
44
6,668
8,296
0
61,940
L
8,170
1,794
352
6,747
14,804
15,279
321
6,211
8,393
0
45,379
W
Neith
Rendiiii
Neith
12,622
6,725
0
2,606
13,328
4,069
1,033
3,364
9,877
0
47,467
L
Yemoja
Tzechzusa
Yemoja
5,252
836
738
3,688
13,429
7,337
17
6,660
6,723
19,065
0
W
Loki
4,598
522
0
3,969
12,446
3,503
0
1,580
10,697
0
39,346
W
Aphrodite
apricotpie
Aphrodite
10,587
2,377
6,218
9,010
14,628
8,156
462
4,187
10,246
31,270
0
L
Izanami
ariendx
Izanami
3,972
1,942
0
3,134
11,049
3,216
813
2,164
8,809
0
53,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
43,056
385
Minions Killed
324
0
Camps Cleared
0
1,589,696
Distance Traveled
1,565,183
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,827
460
75
4
0
327,654
0
W
Discordia
9,112
536
65
4
0
287,635
7
L
Agni
7,916
466
84
5
0
287,869
4
L
Pele
10,175
599
94
6
0
369,825
3
L
Guan Yu
8,540
502
86
5
0
321,980
7
W
Neith
8,496
500
76
4
0
296,922
0
L
Yemoja
7,481
440
29
2
0
305,022
2
W
Loki
8,546
503
76
4
0
332,384
2
W
Aphrodite
9,075
534
32
2
0
320,588
4
L
Izanami
8,027
472
92
5
0
305,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role