Player Matchup

Janus
Janus
DarkPheonixPro
Janus
Level 107
God Stats
1W - 2L
1,398 SR
Queue Stats
94W - 113L
1,442 Elo+
Solo
Neith
Neith
Franchu_2072
Neith
Level 47
God Stats
7W - 4L
1,603 SR
Queue Stats
77W - 67L
1,502 Elo+
Solo
Ymir
Ymir
HydroH3nny
Ymir
Level 66
God Stats
11W - 17L
1,361 SR
Queue Stats
474W - 519L
1,482 Elo+
Solo
Vamana
Vamana
PepperyVase2263
Vamana
Level 44
God Stats
9W - 17L
1,430 SR
Queue Stats
438W - 471L
1,417 Elo+
Solo
Fenrir
Fenrir
Reaper1706
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 159L
1,350 Elo+
Solo
Team Averages
Level 60
1,458 SR
1,439 Elo+

VS

Team Averages
Level 95
1,793 SR
1,666 Elo+
Ah Muzen Cab
Ah Muzen Cab
GideonBolas
Ah Muzen Cab
Level 18
God Stats
9W - 0L
2,023 SR
Queue Stats
16W - 2L
1,857 Elo+
Party 1
Baba Yaga
Baba Yaga
Lakkuru
Baba Yaga
Level 105
God Stats
7W - 3L
1,652 SR
Queue Stats
310W - 332L
1,425 Elo+
Solo
Guan Yu
Guan Yu
ZephyrsEnoch
Guan Yu
Level 159
God Stats
7W - 0L
1,981 SR
Queue Stats
386W - 110L
1,827 Elo+
Party 1
Vamana
Vamana
epicstar1901
Vamana
Level 158
God Stats
147W - 54L
1,861 SR
Queue Stats
1,125W - 456L
1,820 Elo+
Party 1
Loki
Loki
fralili_91
Loki
Level 37
God Stats
189W - 213L
1,449 SR
Queue Stats
404W - 461L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,089
463
4,816
6,907
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 0 / 1
5,403
491
2,290
5,803
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,482
498
1,830
9,052
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 3 / 1
5,762
524
3,563
7,937
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Reaper1706
Fenrir
8
3 / 5 / 1
5,682
517
4,237
9,160
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GideonBolas
Ah Muzen Cab
12
0 / 0 / 1
6,513
592
5,011
4,218
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Lakkuru
Baba Yaga
11
2 / 1 / 3
6,087
553
5,832
6,086
2,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
ZephyrsEnoch
Guan Yu
13
6 / 1 / 1
7,404
673
8,386
8,322
5,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
14
7 / 0 / 4
7,774
707
7,182
8,954
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 2
4,551
414
2,115
3,054
700
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
15
15
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
0
1
0.5
W
Ah Muzen Cab
GideonBolas
Ah Muzen Cab
0
0
1
0.5
L
1
2
0
0.5
W
Baba Yaga
Lakkuru
Baba Yaga
2
1
3
3.5
L
1
3
1
0.5
L
Fenrir
Reaper1706
Fenrir
3
5
1
0.7
W
Guan Yu
ZephyrsEnoch
Guan Yu
6
1
1
6.5
W
Vamana
7
0
4
9
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
28,526
38,859
Taken
30,634
16,758
Mitigated
13,497
10,649
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,816
433
0
750
6,907
1,975
140
3,574
3,333
22,340
0
L
2,290
684
0
2,380
5,803
1,575
0
0
5,803
0
33,729
W
Ah Muzen Cab
GideonBolas
Ah Muzen Cab
5,011
1,822
0
1,593
4,218
1,232
25
360
3,858
0
49,729
L
1,830
262
99
2,638
9,052
6,850
0
1,248
7,804
17,935
0
W
Baba Yaga
Lakkuru
Baba Yaga
5,832
102
0
3,307
6,086
2,294
592
3,604
2,074
33,700
0
L
3,563
1,284
0
2,994
7,937
3,746
0
0
7,937
0
19,826
L
Fenrir
Reaper1706
Fenrir
4,237
1,397
0
1,788
9,160
2,612
0
1,010
8,150
0
15,990
W
Guan Yu
ZephyrsEnoch
Guan Yu
8,386
2,388
144
2,690
8,322
5,402
0
380
7,900
0
47,408
W
Vamana
7,182
4,415
0
1,466
8,954
3,869
0
749
8,205
0
55,464
W
2,115
629
0
0
3,054
700
469
1,037
1,951
0
7,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
32,329
233
Minions Killed
374
0
Camps Cleared
0
995,559
Distance Traveled
1,091,359
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,089
463
41
4
0
176,653
1
L
Neith
5,403
491
81
7
0
197,780
3
W
Ah Muzen Cab
6,513
592
102
9
0
211,573
0
L
Ymir
5,482
498
29
3
0
197,517
0
W
Baba Yaga
6,087
553
51
5
0
204,305
2
L
Vamana
5,762
524
56
5
0
216,300
1
L
Fenrir
5,682
517
26
2
0
207,309
0
W
Guan Yu
7,404
673
109
10
0
215,043
1
W
Vamana
7,774
707
101
9
0
254,902
0
W
Loki
4,551
414
11
1
0
205,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role