Player Matchup

Ares
Ares
BADBR8THERS
Ares
Level 67
God Stats
6W - 5L
1,738 SR
Queue Stats
395W - 458L
1,377 Elo+
Solo
Scylla
Scylla
Maxyyy01
Scylla
Level 129
God Stats
19W - 12L
1,448 SR
Queue Stats
360W - 349L
1,521 Elo+
Solo
Ganesha
Ganesha
RoninBLKT
Ganesha
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
407W - 374L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
S7S DarkPhantom
Cernunnos
Level 140
God Stats
6W - 2L
1,468 SR
Queue Stats
410W - 372L
1,478 Elo+
Party 1
Fenrir
Fenrir
S7S Josafath
Fenrir
Level 107
God Stats
10W - 6L
1,500 SR
Queue Stats
393W - 381L
1,474 Elo+
Party 1
Team Averages
Level 110
1,531 SR
1,462 Elo+

VS

Team Averages
Level 94
1,560 SR
1,429 Elo+
Sylvanus
Sylvanus
BobbyIsReal
Sylvanus
Level 83
God Stats
4W - 8L
1,634 SR
Queue Stats
79W - 93L
1,412 Elo+
Solo
Chiron
Chiron
Fill the Sea
Chiron
Level 145
God Stats
13W - 6L
1,637 SR
Queue Stats
209W - 199L
1,493 Elo+
Solo
Odin
Odin
FreezedKenny
Odin
Level 154
God Stats
1W - 2L
1,688 SR
Queue Stats
406W - 384L
1,482 Elo+
Solo
Persephone
Persephone
Higust1
Persephone
Level 41
God Stats
3W - 6L
1,489 SR
Queue Stats
251W - 244L
1,444 Elo+
Solo
Bakasura
Bakasura
PowerHouse946
Bakasura
Level 47
God Stats
10W - 18L
1,352 SR
Queue Stats
206W - 238L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
9,683
484
5,919
15,910
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Maxyyy01
Scylla
19
6 / 0 / 6
11,583
579
14,154
8,855
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
RoninBLKT
Ganesha
17
0 / 1 / 1
9,785
489
5,731
11,927
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
S7S DarkPhantom
Cernunnos
17
5 / 1 / 5
10,088
504
14,084
15,691
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
17
5 / 3 / 3
10,376
519
6,752
12,511
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BobbyIsReal
Sylvanus
14
4 / 7 / 1
8,711
436
8,200
17,378
15,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
15
2 / 3 / 4
9,261
463
15,187
16,319
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 0 / 0
11,280
564
8,991
10,603
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Higust1
Persephone
15
1 / 6 / 0
9,431
472
6,754
11,122
3,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
PowerHouse946
Bakasura
14
0 / 3 / 2
8,336
417
2,436
14,405
6,307
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
9
9
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Sylvanus
BobbyIsReal
Sylvanus
4
7
1
0.64
L
Chiron
2
3
4
1.33
L
2
0
0
2
L
Persephone
Higust1
Persephone
1
6
0
0.17
W
Scylla
Maxyyy01
Scylla
6
0
6
9
L
Bakasura
PowerHouse946
Bakasura
0
3
2
0.33
W
Ganesha
RoninBLKT
Ganesha
0
1
1
0.5
W
Cernunnos
S7S DarkPhantom
Cernunnos
5
1
5
7.5
W
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
41,568
64,894
Taken
69,827
39,426
Mitigated
37,842
30,205
Healing
27,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,919
223
891
6,079
15,910
12,211
118
4,854
10,932
30,605
0
L
Sylvanus
BobbyIsReal
Sylvanus
8,200
2,711
2,313
4,555
17,378
15,235
128
5,443
11,935
36,101
8,427
L
Chiron
15,187
5,613
1,117
8,053
16,319
6,046
1,035
5,395
10,906
0
67,185
L
8,991
3,404
0
4,415
10,603
6,726
0
5,475
4,800
0
79,782
L
Persephone
Higust1
Persephone
6,754
273
0
890
11,122
3,528
656
5,512
5,606
57,951
0
W
Scylla
Maxyyy01
Scylla
14,154
506
170
3,177
8,855
3,373
1,528
4,628
3,886
81,035
0
L
Bakasura
PowerHouse946
Bakasura
2,436
1,680
318
5,908
14,405
6,307
380
3,607
10,773
0
33,905
W
Ganesha
RoninBLKT
Ganesha
5,731
752
0
4,350
11,927
13,004
0
0
11,152
66,629
0
W
Cernunnos
S7S DarkPhantom
Cernunnos
14,084
5,727
0
8,950
15,691
5,580
1,631
3,060
12,399
0
74,013
W
Fenrir
6,752
592
0
6,588
12,511
5,258
272
1,200
11,047
0
76,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
47,019
567
Minions Killed
548
0
Camps Cleared
0
1,831,687
Distance Traveled
1,716,239
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,683
484
43
2
0
345,273
2
L
Sylvanus
8,711
436
51
3
0
306,719
3
L
Chiron
9,261
463
113
6
0
360,531
6
L
Odin
11,280
564
177
9
0
358,777
5
L
Persephone
9,431
472
119
6
0
330,509
3
W
Scylla
11,583
579
152
8
0
385,735
3
L
Bakasura
8,336
417
88
4
0
359,703
0
W
Ganesha
9,785
489
117
6
0
370,013
3
W
Cernunnos
10,088
504
127
6
0
340,846
2
W
Fenrir
10,376
519
128
6
0
389,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role