Player Matchup

Kuzenbo
Kuzenbo
BrianWolf20
Kuzenbo
Level 88
God Stats
42W - 7L
1,500 SR
Queue Stats
350W - 109L
1,859 Elo+
Party 2
Sobek
Sobek
D Luffy9125
Sobek
Level 29
God Stats
4W - 0L
1,809 SR
Queue Stats
222W - 24L
2,012 Elo+
Party 2
Tyr
Tyr
Fairersnze
Tyr
Level 124
God Stats
24W - 16L
1,580 SR
Queue Stats
886W - 348L
1,833 Elo+
Party 2
Team Averages
Level 80
1,630 SR
1,901 Elo+

VS

Team Averages
Level 44
1,397 SR
1,341 Elo+
Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
The 4th Zodiac
Heimdallr
Level 66
God Stats
6W - 19L
1,192 SR
Queue Stats
139W - 201L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
deathsonicx12ss
Cthulhu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 92L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrianWolf20
Kuzenbo
10
3 / 0 / 11
8,072
807
3,672
6,520
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 2 / 8
7,653
765
8,009
12,135
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
6 / 0 / 7
8,027
803
6,796
5,951
2,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 6 / 1
6,356
636
4,322
6,636
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
The 4th Zodiac
Heimdallr
8
0 / 5 / 2
5,994
599
4,305
6,549
2,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 1
6,285
629
6,304
9,795
4,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
1
0.25
W
Kuzenbo
BrianWolf20
Kuzenbo
3
0
11
8.5
W
5
2
8
4.5
W
6
0
7
9.5
L
Heimdallr
The 4th Zodiac
Heimdallr
0
5
2
0.2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
14,931
24,606
Taken
22,980
18,016
Mitigated
8,917
12,035
Healing
1,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,322
149
0
197
6,636
2,025
0
2,844
3,642
19,512
0
W
Kuzenbo
BrianWolf20
Kuzenbo
3,672
1,278
0
2,753
6,520
5,605
274
3,209
3,311
12,592
0
W
8,009
763
0
6,562
12,135
10,171
444
5,012
7,123
16,649
0
W
6,796
565
0
2,720
5,951
2,240
279
2,441
3,510
0
32,798
L
Heimdallr
The 4th Zodiac
Heimdallr
4,305
2,678
111
111
6,549
2,091
0
3,589
2,761
0
12,710
L
6,304
157
119
552
9,795
4,801
0
4,766
4,844
17,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
18,635
81
Minions Killed
90
0
Camps Cleared
0
594,384
Distance Traveled
499,755
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,356
636
37
4
0
157,000
2
W
Kuzenbo
8,072
807
13
1
0
183,705
0
W
Sobek
7,653
765
20
2
0
195,945
5
W
Tyr
8,027
803
48
5
0
214,734
1
L
Heimdallr
5,994
599
30
3
0
160,350
0
L
Cthulhu
6,285
629
23
2
0
182,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role