Player Matchup

Hachiman
Hachiman
Brap2000
Hachiman
Level 49
God Stats
5W - 4L
1,462 SR
Queue Stats
359W - 321L
1,470 Elo+
Party 2
Ares
Ares
CyanWidow
Ares
Level 107
God Stats
1W - 2L
1,240 SR
Queue Stats
249W - 213L
1,497 Elo+
Party 3
Eset
Eset
DuckOfScot127
Eset
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 157L
1,487 Elo+
Party 2
Vamana
Vamana
Eren332
Vamana
Level 89
God Stats
13W - 6L
1,694 SR
Queue Stats
422W - 321L
1,501 Elo+
Party 2
Thor
Thor
YesImGit
Thor
Level 23
God Stats
11W - 6L
1,500 SR
Queue Stats
48W - 48L
1,461 Elo+
Party 3
Team Averages
Level 78
1,479 SR
1,483 Elo+

VS

Team Averages
Level 64
1,481 SR
1,291 Elo+
Achilles
Achilles
AndyWishart
Achilles
Level 18
God Stats
0W - 2L
1,404 SR
Queue Stats
0W - 6L
1,152 Elo+
Party 1
Ao Kuang
Ao Kuang
ButterflyPriest
Ao Kuang
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,458 Elo+
Party 1
Odin
Odin
Devizor
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,177 Elo+
Party 1
Neith
Neith
Dragonstyr
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 1
Ra
Ra
Tachbot3000
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brap2000
Hachiman
16
5 / 1 / 4
10,024
528
10,570
10,397
4,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
16
5 / 1 / 10
10,632
560
12,540
15,625
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 3 / 2
12,015
632
12,452
11,617
5,381
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Eren332
Vamana
19
7 / 1 / 2
11,658
614
9,443
12,890
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
16
4 / 2 / 13
10,143
534
9,981
13,275
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndyWishart
Achilles
13
1 / 6 / 1
7,666
403
6,483
15,564
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
16
6 / 5 / 0
10,313
543
10,612
19,429
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Devizor
Odin
12
0 / 5 / 3
7,040
371
6,340
17,056
8,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
1 / 4 / 2
8,563
451
10,238
10,837
3,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 10 / 4
7,570
398
5,729
11,842
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
29
Kills
8
8
Deaths
30
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
AndyWishart
Achilles
1
6
1
0.25
W
Hachiman
Brap2000
Hachiman
5
1
4
7
L
Ao Kuang
6
5
0
1.2
W
Ares
5
1
10
10
L
Odin
Devizor
Odin
0
5
3
0.3
L
Neith
1
4
2
0.5
W
8
3
2
3
W
Vamana
Eren332
Vamana
7
1
2
8
L
0
10
4
0.2
W
Thor
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,986
Damage
39,402
63,804
Taken
74,728
37,085
Mitigated
35,804
19,352
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AndyWishart
Achilles
6,483
1,516
0
1,662
15,564
12,995
0
2,734
12,830
0
30,071
W
Hachiman
Brap2000
Hachiman
10,570
5,876
0
2,937
10,397
4,074
2,318
2,679
7,704
0
70,721
L
Ao Kuang
10,612
2,320
0
5,528
19,429
6,967
51
3,750
15,679
58,089
0
W
Ares
12,540
611
243
5,400
15,625
12,549
468
966
14,536
42,392
0
L
Odin
Devizor
Odin
6,340
923
0
3,608
17,056
8,342
535
9,020
8,036
0
21,225
L
Neith
10,238
4,882
0
3,742
10,837
3,658
808
3,950
6,887
0
62,106
W
12,452
2,167
482
2,386
11,617
5,381
1,839
5,057
6,364
82,478
0
W
Vamana
Eren332
Vamana
9,443
4,458
0
4,820
12,890
9,376
2,666
4,244
8,174
0
71,475
L
5,729
595
772
1,230
11,842
3,842
360
5,538
6,304
29,861
0
W
Thor
9,981
2,351
0
3,084
13,275
5,705
612
2,989
10,085
0
52,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,472
Gold Earned
41,152
554
Minions Killed
332
0
Camps Cleared
0
1,744,105
Distance Traveled
1,639,399
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,666
403
49
3
0
311,622
0
W
Hachiman
10,024
528
128
7
0
321,749
1
L
Ao Kuang
10,313
543
94
5
0
363,228
0
W
Ares
10,632
560
54
3
0
360,378
4
L
Odin
7,040
371
44
2
0
363,843
0
L
Neith
8,563
451
103
5
0
327,890
1
W
Eset
12,015
632
152
8
0
334,906
4
W
Vamana
11,658
614
140
7
0
368,919
4
L
Ra
7,570
398
42
2
0
272,816
2
W
Thor
10,143
534
80
4
0
358,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role