Player Matchup

Fafnir
Fafnir
Flinchypoo
Fafnir
Level 26
God Stats
2W - 5L
1,568 SR
Queue Stats
37W - 26L
1,532 Elo+
Party 1
Scylla
Scylla
HoneySZN
Scylla
Level 17
God Stats
5W - 2L
1,658 SR
Queue Stats
16W - 17L
1,469 Elo+
Party 1
Thor
Thor
PapaPoptarts
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Toastbread54
Anhur
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 42L
1,666 Elo+
Solo
Vamana
Vamana
戦神白起
Vamana
Level 8
God Stats
1W - 0L
1,290 SR
Queue Stats
7W - 4L
1,518 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,537 Elo+

VS

Team Averages
Level 23
1,608 SR
1,604 Elo+
Cthulhu
Cthulhu
AfkFTW04
Cthulhu
Level 49
God Stats
2W - 4L
1,457 SR
Queue Stats
21W - 25L
1,503 Elo+
Party 2
King Arthur
King Arthur
Clapersteneon
King Arthur
Level 6
God Stats
3W - 2L
1,807 SR
Queue Stats
11W - 16L
1,733 Elo+
Party 2
Scylla
Scylla
DustonV2
Scylla
Level 29
God Stats
15W - 11L
1,655 SR
Queue Stats
273W - 231L
1,586 Elo+
Solo
Apollo
Apollo
FrankCastle155
Apollo
Level 25
God Stats
43W - 42L
1,622 SR
Queue Stats
174W - 192L
1,698 Elo+
Solo
Ymir
Ymir
zxcMID
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Flinchypoo
Fafnir
7
1 / 1 / 8
5,531
615
2,316
4,946
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
HoneySZN
Scylla
8
1 / 0 / 3
4,711
523
1,938
2,231
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 1
6,055
673
7,784
7,758
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
9 / 0 / 0
6,748
750
6,468
3,586
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
6
0 / 1 / 1
4,250
472
66
2,164
802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AfkFTW04
Cthulhu
9
1 / 3 / 0
5,030
559
2,318
6,610
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Clapersteneon
King Arthur
7
1 / 2 / 0
4,469
497
2,260
6,484
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
DustonV2
Scylla
7
0 / 1 / 0
4,551
506
1,499
2,354
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 3 / 0
3,943
438
1,638
3,896
715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
zxcMID
Ymir
6
0 / 7 / 0
3,909
434
1,243
7,759
1,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
2
2
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AfkFTW04
Cthulhu
1
3
0
0.33
L
King Arthur
Clapersteneon
King Arthur
1
2
0
0.5
L
Scylla
DustonV2
Scylla
0
1
0
0
W
Fafnir
Flinchypoo
Fafnir
1
1
8
5
L
0
3
0
0
W
Scylla
HoneySZN
Scylla
1
0
3
2.5
W
5
0
1
5.5
W
9
0
0
9
L
Ymir
zxcMID
Ymir
0
7
0
0
W
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
8,958
20,685
Taken
27,103
8,054
Mitigated
8,987
7,278
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AfkFTW04
Cthulhu
2,318
273
0
727
6,610
2,402
0
101
6,469
23,760
0
L
King Arthur
Clapersteneon
King Arthur
2,260
565
0
1,779
6,484
3,745
383
1,082
5,346
0
10,135
L
Scylla
DustonV2
Scylla
1,499
237
0
1,068
2,354
672
120
1,166
1,012
18,488
0
W
Fafnir
Flinchypoo
Fafnir
2,316
824
0
1,607
4,946
3,149
0
911
4,010
5,366
0
L
1,638
1,295
0
1,090
3,896
715
0
576
3,320
0
11,227
W
Scylla
HoneySZN
Scylla
1,938
230
0
500
2,231
582
749
927
1,279
15,836
0
W
7,784
3,091
0
2,893
7,758
2,587
0
2,068
5,565
0
32,384
W
6,468
3,720
0
2,173
3,586
934
630
554
3,032
0
36,899
L
Ymir
zxcMID
Ymir
1,243
622
0
218
7,759
1,453
0
1,057
6,702
9,532
0
W
Vamana
66
0
0
105
2,164
802
517
600
1,539
0
8,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
21,902
207
Minions Killed
149
0
Camps Cleared
0
792,663
Distance Traveled
735,619
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,030
559
64
7
0
172,838
0
L
King Arthur
4,469
497
15
2
0
182,139
0
L
Scylla
4,551
506
32
4
0
103,125
3
W
Fafnir
5,531
615
6
1
0
178,305
2
L
Apollo
3,943
438
26
3
0
106,699
0
W
Scylla
4,711
523
28
3
0
186,554
1
W
Thor
6,055
673
72
8
0
190,551
3
W
Anhur
6,748
750
75
8
0
136,830
2
L
Ymir
3,909
434
12
1
0
170,818
0
W
Vamana
4,250
472
26
3
0
100,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role