Player Matchup

Cthulhu
Cthulhu
EcHo_Suffokate
Cthulhu
Level 6
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 1
Horus
Horus
Manure_Massacre
Horus
Level 160
God Stats
0W - 3L
1,498 SR
Queue Stats
78W - 115L
1,464 Elo+
Party 1
Tiamat
Tiamat
earthman01
Tiamat
Level 127
God Stats
1W - 3L
1,458 SR
Queue Stats
76W - 105L
1,644 Elo+
Party 1
Team Averages
Level 98
1,483 SR
1,546 Elo+

VS

Team Averages
Level 40
1,406 SR
1,416 Elo+
Cernunnos
Cernunnos
ColdCalamity460
Cernunnos
Level 81
God Stats
1W - 0L
1,175 SR
Queue Stats
250W - 281L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
icyy reaper
Sun Wukong
Level 23
God Stats
6W - 1L
1,555 SR
Queue Stats
25W - 40L
1,241 Elo+
Solo
Anubis
Anubis
nowatermelonlef
Anubis
Level 17
God Stats
7W - 5L
1,488 SR
Queue Stats
36W - 48L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
9,138
653
4,456
15,637
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 8 / 1
9,304
665
12,577
19,533
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
earthman01
Tiamat
13
2 / 10 / 5
9,791
699
13,307
17,595
8,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ColdCalamity460
Cernunnos
14
8 / 3 / 8
10,955
783
11,985
13,745
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
icyy reaper
Sun Wukong
14
7 / 2 / 13
11,271
805
10,252
13,768
9,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
11 / 3 / 12
12,230
874
20,040
16,090
8,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
26
27
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ColdCalamity460
Cernunnos
8
3
8
4
L
1
9
2
0.22
L
5
8
1
0.69
L
Tiamat
earthman01
Tiamat
2
10
5
0.45
W
Sun Wukong
icyy reaper
Sun Wukong
7
2
13
6.75
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,340
Damage
42,277
52,765
Taken
43,603
28,756
Mitigated
22,101
8,733
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ColdCalamity460
Cernunnos
11,985
5,489
231
5,333
13,745
4,938
1,474
3,678
9,887
0
43,427
L
4,456
570
202
557
15,637
9,864
0
7,377
8,095
14,979
0
L
12,577
6,646
891
3,219
19,533
10,262
0
6,142
13,116
0
31,278
L
Tiamat
earthman01
Tiamat
13,307
2,355
0
3,864
17,595
8,630
0
6,633
10,706
36,251
0
W
Sun Wukong
icyy reaper
Sun Wukong
10,252
2,797
0
5,989
13,768
9,047
1,109
6,023
7,473
0
23,107
W
20,040
1,849
182
10,944
16,090
8,116
1,012
7,525
8,181
57,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
34,456
83
Minions Killed
162
0
Camps Cleared
0
630,228
Distance Traveled
728,321
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,955
783
58
4
0
253,629
3
L
Cthulhu
9,138
653
16
1
0
196,538
0
L
Horus
9,304
665
24
2
0
233,315
3
L
Tiamat
9,791
699
43
3
0
200,375
1
W
Sun Wukong
11,271
805
27
2
0
272,296
0
W
Anubis
12,230
874
77
6
0
202,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role