Player Matchup

Nemesis
Nemesis
Abe_Linkin_1865
Nemesis
Level 23
God Stats
30W - 37L
1,411 SR
Queue Stats
33W - 44L
1,278 Elo+
Party 1
Olorun
Olorun
SMOOTHGROOVE18
Olorun
Level 24
God Stats
2W - 5L
1,468 SR
Queue Stats
4W - 18L
1,260 Elo+
Solo
Medusa
Medusa
Shadowmag
Medusa
Level 5
God Stats
0W - 3L
1,222 SR
Queue Stats
0W - 5L
1,165 Elo+
Solo
Thor
Thor
Tadeo0o0o0
Thor
Level 7
God Stats
1W - 2L
1,520 SR
Queue Stats
4W - 7L
1,442 Elo+
Solo
Ah Puch
Ah Puch
illest doctor
Ah Puch
Level 9
God Stats
1W - 3L
1,523 SR
Queue Stats
3W - 5L
1,396 Elo+
Party 1
Team Averages
Level 14
1,429 SR
1,308 Elo+

VS

Team Averages
Level 20
1,502 SR
1,367 Elo+
Jing Wei
Jing Wei
B00gieWoogie
Jing Wei
Level 26
God Stats
3W - 1L
1,376 SR
Queue Stats
21W - 16L
1,527 Elo+
Party 2
Pele
Pele
ChompypYT
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 88L
1,287 Elo+
Solo
Vulcan
Vulcan
SnecSnac
Vulcan
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
59W - 54L
1,299 Elo+
Solo
Izanami
Izanami
nate55665566
Izanami
Level 24
God Stats
8W - 2L
1,605 SR
Queue Stats
8W - 3L
1,298 Elo+
Party 2
Guan Yu
Guan Yu
whatplay
Guan Yu
Level 27
God Stats
9W - 3L
1,530 SR
Queue Stats
52W - 41L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,549
455
3,086
8,137
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
4,259
426
1,849
4,556
907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Shadowmag
Medusa
6
1 / 3 / 0
4,332
433
1,500
4,015
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 7 / 0
3,957
396
771
9,254
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
4
1 / 8 / 0
3,910
391
2,843
7,837
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B00gieWoogie
Jing Wei
10
5 / 0 / 8
6,497
650
4,269
5,754
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
6 / 0 / 3
7,207
721
3,363
4,182
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
SnecSnac
Vulcan
9
4 / 0 / 5
6,161
616
7,292
4,021
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
nate55665566
Izanami
9
6 / 2 / 7
6,190
619
3,359
5,971
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
whatplay
Guan Yu
11
3 / 0 / 1
6,453
645
3,360
5,742
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
2
Kills
24
27
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Jing Wei
B00gieWoogie
Jing Wei
5
0
8
9
W
Pele
6
0
3
7.5
L
0
3
0
0
L
Medusa
Shadowmag
Medusa
1
3
0
0.33
W
Vulcan
SnecSnac
Vulcan
4
0
5
6.5
L
0
7
0
0
L
Ah Puch
1
8
0
0.13
W
Izanami
nate55665566
Izanami
6
2
7
4.75
W
Guan Yu
whatplay
Guan Yu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,049
Damage
21,643
33,799
Taken
25,670
7,546
Mitigated
9,119
2,499
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,086
1,522
0
1,019
8,137
2,567
71
776
7,151
0
20,749
W
Jing Wei
B00gieWoogie
Jing Wei
4,269
3,454
0
2,974
5,754
1,702
2,954
915
4,839
0
24,065
W
Pele
3,363
1,048
0
2,566
4,182
1,266
0
104
4,078
0
37,905
L
1,849
845
0
408
4,556
907
99
612
3,797
15,531
0
L
Medusa
Shadowmag
Medusa
1,500
607
0
0
4,015
986
0
1,127
2,732
0
10,703
W
Vulcan
SnecSnac
Vulcan
7,292
1,412
0
710
4,021
1,230
492
1,483
2,538
23,622
0
L
771
445
0
845
9,254
1,843
0
1,424
7,742
0
10,506
L
Ah Puch
2,843
183
0
227
7,837
1,243
0
2,883
4,810
8,239
0
W
Izanami
nate55665566
Izanami
3,359
2,150
794
2,242
5,971
1,631
2,590
983
4,988
0
16,749
W
Guan Yu
whatplay
Guan Yu
3,360
625
0
2,866
5,742
3,290
782
1,207
4,535
0
23,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,007
Gold Earned
32,508
115
Minions Killed
259
0
Camps Cleared
0
754,134
Distance Traveled
938,620
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,549
455
42
4
0
181,870
0
W
Jing Wei
6,497
650
48
5
0
169,514
1
W
Pele
7,207
721
86
9
0
206,805
1
L
Olorun
4,259
426
24
2
0
112,840
1
L
Medusa
4,332
433
21
2
0
97,653
2
W
Vulcan
6,161
616
35
4
0
203,656
3
L
Thor
3,957
396
19
2
0
174,270
1
L
Ah Puch
3,910
391
9
1
0
187,501
1
W
Izanami
6,190
619
39
4
0
166,966
3
W
Guan Yu
6,453
645
51
5
0
191,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role