Player Matchup

Neith
Neith
EAGQ00
Neith
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
374W - 388L
1,500 Elo+
Party 2
Thanatos
Thanatos
ItzGhostI
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Mikeyx48
Anubis
Level 20
God Stats
12W - 8L
1,500 SR
Queue Stats
116W - 106L
1,500 Elo+
Party 2
Mercury
Mercury
NG3Zone
Mercury
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 2
Odin
Odin
SIRR PRODIGY
Odin
Level 28
God Stats
6W - 7L
1,478 SR
Queue Stats
54W - 70L
1,304 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,461 Elo+

VS

Team Averages
Level 22
1,534 SR
1,391 Elo+
Fenrir
Fenrir
ChumSoup
Fenrir
Level 28
God Stats
16W - 5L
1,721 SR
Queue Stats
181W - 184L
1,359 Elo+
Solo
Merlin
Merlin
GHETTO_LIFE420
Merlin
Level 16
God Stats
1W - 0L
1,387 SR
Queue Stats
23W - 24L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
Hobosloth
Danzaburou
Level 29
God Stats
23W - 18L
1,573 SR
Queue Stats
25W - 21L
1,447 Elo+
Party 1
Nike
Nike
SnackytheCrab
Nike
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
26W - 29L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
vSouLLesSGinGeRv
Kukulkan
Level 19
God Stats
17W - 18L
1,491 SR
Queue Stats
21W - 23L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EAGQ00
Neith
15
0 / 11 / 1
9,048
348
6,319
16,156
4,402
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thanatos
ItzGhostI
Thanatos
14
0 / 11 / 0
8,678
334
4,267
15,917
4,375
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Mikeyx48
Anubis
17
5 / 7 / 6
12,002
462
17,857
19,691
13,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
NG3Zone
Mercury
18
10 / 11 / 1
12,432
478
15,299
19,254
8,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 10 / 0
9,502
365
6,044
20,901
14,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChumSoup
Fenrir
20
19 / 2 / 4
14,995
577
19,688
20,435
10,404
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 3 / 11
12,141
467
14,070
12,320
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Hobosloth
Danzaburou
20
12 / 1 / 10
12,995
500
13,241
12,678
4,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 1 / 13
14,443
556
14,743
19,532
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 9 / 10
12,613
485
9,827
14,067
5,136
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
15
Kills
49
50
Deaths
16
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChumSoup
Fenrir
19
2
4
10.5
L
Neith
EAGQ00
Neith
0
11
1
0.05
W
4
3
11
3.17
W
Danzaburou
Hobosloth
Danzaburou
12
1
10
17
L
Thanatos
ItzGhostI
Thanatos
0
11
0
0
L
Anubis
Mikeyx48
Anubis
5
7
6
1.14
L
Mercury
NG3Zone
Mercury
10
11
1
0.95
L
0
10
0
0
W
10
1
13
16.5
W
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,786
Damage
71,569
91,919
Taken
79,032
45,868
Mitigated
42,466
13,642
Healing
25,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChumSoup
Fenrir
19,688
11,103
0
4,390
20,435
10,404
5,138
2,852
17,583
0
105,626
L
Neith
EAGQ00
Neith
6,319
2,520
0
1,171
16,156
4,402
713
3,904
12,000
0
49,032
W
14,070
989
0
593
12,320
4,990
1,989
2,062
10,258
68,140
0
W
Danzaburou
Hobosloth
Danzaburou
13,241
6,713
1,206
6,649
12,678
4,897
4,729
3,628
9,050
0
52,653
L
Thanatos
ItzGhostI
Thanatos
4,267
911
0
5,753
15,917
4,375
555
3,799
11,785
0
28,298
L
Anubis
Mikeyx48
Anubis
17,857
2,692
0
6,078
19,691
13,554
774
7,914
11,185
50,808
0
L
Mercury
NG3Zone
Mercury
15,299
8,131
0
0
19,254
8,796
0
4,419
14,429
118
65,682
L
6,044
1,675
0
640
20,901
14,741
176
4,716
15,574
375
58,063
W
14,743
4,469
1,787
9,538
19,532
17,039
3,553
4,597
14,935
9,937
53,275
W
9,827
1,336
0
851
14,067
5,136
962
5,155
8,912
66,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
67,187
349
Minions Killed
599
0
Camps Cleared
0
1,956,773
Distance Traveled
2,244,448
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,995
577
154
6
0
461,737
0
L
Neith
9,048
348
83
3
0
336,517
0
W
Merlin
12,141
467
129
5
0
459,648
0
W
Danzaburou
12,995
500
87
3
0
461,372
7
L
Thanatos
8,678
334
52
2
0
398,165
0
L
Anubis
12,002
462
68
3
0
352,997
0
L
Mercury
12,432
478
65
3
0
502,032
0
L
Odin
9,502
365
81
3
0
367,062
3
W
Nike
14,443
556
99
4
0
463,912
5
W
Kukulkan
12,613
485
130
5
0
397,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role