Player Matchup

Thanatos
Thanatos
Cloudstriker21
Thanatos
Level 5
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 5L
1,115 Elo+
Solo
Ares
Ares
Fearlessboi
Ares
Level 27
God Stats
3W - 6L
1,279 SR
Queue Stats
66W - 87L
1,396 Elo+
Party 3
Heimdallr
Heimdallr
SkillToKill34
Heimdallr
Level 7
God Stats
17W - 19L
1,336 SR
Queue Stats
59W - 59L
1,301 Elo+
Solo
Kukulkan
Kukulkan
Zaxhs
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,097 Elo+
Party 3
Vamana
Vamana
四季如春
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,394 Elo+
Solo
Team Averages
Level 10
1,358 SR
1,261 Elo+

VS

Team Averages
Level 15
1,566 SR
1,337 Elo+
Susano
Susano
F丶lamingo
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,359 Elo+
Party 1
Neith
Neith
X--BIG--AL--X
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
838W - 936L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
mambokings060
Baron Samedi
Level 27
God Stats
7W - 3L
1,902 SR
Queue Stats
52W - 68L
1,370 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pallia_8
Cu Chulainn
Level 26
God Stats
31W - 36L
1,428 SR
Queue Stats
167W - 209L
1,377 Elo+
Party 2
Xing Tian
Xing Tian
神之左手123
Xing Tian
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 6 / 1
10,951
521
7,527
18,573
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 9
10,939
521
12,425
19,613
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
SkillToKill34
Heimdallr
15
4 / 6 / 8
10,107
481
12,915
16,706
6,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zaxhs
Kukulkan
15
4 / 14 / 5
10,703
510
12,802
15,679
6,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
13
0 / 11 / 7
8,329
397
5,520
19,679
11,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
7 / 6 / 12
10,101
481
11,826
17,708
6,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

5
1 / 2 / 2
6,387
304
1,818
1,943
338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
mambokings060
Baron Samedi
18
16 / 5 / 13
12,579
599
27,134
18,082
8,407
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
pallia_8
Cu Chulainn
18
10 / 3 / 14
11,251
536
12,174
17,080
14,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
神之左手123
Xing Tian
17
8 / 4 / 17
11,205
534
13,767
19,416
19,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
100
19
Kills
42
44
Deaths
20
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thanatos
7
6
1
1.25
L
4
7
9
1.21
W
Susano
7
6
12
2.17
L
Heimdallr
SkillToKill34
Heimdallr
4
6
8
1.33
W
1
2
2
1
L
Kukulkan
Zaxhs
Kukulkan
4
14
5
0.46
W
Baron Samedi
mambokings060
Baron Samedi
16
5
13
4.5
W
Cu Chulainn
pallia_8
Cu Chulainn
10
3
14
5.67
L
Vamana
0
11
7
0.32
W
Xing Tian
神之左手123
Xing Tian
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,189
Damage
66,719
90,250
Taken
74,229
49,720
Mitigated
49,706
19,395
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,527
2,750
0
12,508
18,573
7,520
608
5,472
13,101
0
66,599
L
12,425
1,899
0
905
19,613
18,054
104
9,575
10,038
34,943
0
W
Susano
11,826
3,222
0
4,949
17,708
6,860
0
4,948
12,644
0
65,269
L
Heimdallr
SkillToKill34
Heimdallr
12,915
5,453
0
3,944
16,706
6,727
759
8,158
8,548
0
42,457
W
1,818
1,281
0
360
1,943
338
0
145
1,798
0
7,740
L
Kukulkan
Zaxhs
Kukulkan
12,802
2,456
0
0
15,679
6,130
406
8,308
7,371
30,337
0
W
Baron Samedi
mambokings060
Baron Samedi
27,134
1,965
2,476
5,997
18,082
8,407
527
8,992
8,748
76,236
0
W
Cu Chulainn
pallia_8
Cu Chulainn
12,174
3,646
0
3,169
17,080
14,663
162
4,581
12,309
0
50,851
L
Vamana
5,520
2,555
0
2,038
19,679
11,289
334
9,388
10,291
134
32,533
W
Xing Tian
神之左手123
Xing Tian
13,767
1,659
0
1,155
19,416
19,438
195
5,869
13,373
44,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
51,523
299
Minions Killed
354
0
Camps Cleared
0
1,859,121
Distance Traveled
1,770,591
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,951
521
108
5
0
358,992
1
L
Ares
10,939
521
34
2
0
377,165
0
W
Susano
10,101
481
86
4
0
412,844
1
L
Heimdallr
10,107
481
69
3
0
376,394
3
W
Neith
6,387
304
12
1
0
90,073
0
L
Kukulkan
10,703
510
48
2
0
342,884
0
W
Baron Samedi
12,579
599
122
6
0
395,403
0
W
Cu Chulainn
11,251
536
80
4
0
441,081
2
L
Vamana
8,329
397
40
2
0
403,686
4
W
Xing Tian
11,205
534
54
3
0
431,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role