Player Matchup

Thor
Thor
Gabe04Raiders
Thor
Level 25
God Stats
2W - 4L
1,601 SR
Queue Stats
210W - 201L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
Jayyyson
Erlang Shen
Level 29
God Stats
4W - 5L
1,288 SR
Queue Stats
292W - 227L
1,601 Elo+
Solo
Neith
Neith
SteveSk8tes
Neith
Level 15
God Stats
30W - 21L
1,633 SR
Queue Stats
32W - 25L
1,524 Elo+
Party 1
Ares
Ares
decaty
Ares
Level 15
God Stats
19W - 22L
1,508 SR
Queue Stats
31W - 41L
1,493 Elo+
Party 1
Anubis
Anubis
goinham102
Anubis
Level 26
God Stats
22W - 12L
1,578 SR
Queue Stats
259W - 228L
1,490 Elo+
Party 1
Team Averages
Level 22
1,521 SR
1,527 Elo+

VS

Team Averages
Level 26
1,555 SR
1,464 Elo+
Danzaburou
Danzaburou
C-Jah-
Danzaburou
Level 21
God Stats
6W - 4L
1,538 SR
Queue Stats
35W - 28L
1,459 Elo+
Party 2
Hera
Hera
Mague2012
Hera
Level 29
God Stats
19W - 15L
1,677 SR
Queue Stats
101W - 79L
1,623 Elo+
Solo
Bellona
Bellona
MasterSplinterNY
Bellona
Level 28
God Stats
2W - 1L
1,441 SR
Queue Stats
9W - 8L
1,422 Elo+
Party 2
Ymir
Ymir
StanleyVincent
Ymir
Level 19
God Stats
24W - 13L
1,618 SR
Queue Stats
43W - 34L
1,464 Elo+
Party 2
Thor
Thor
xGETSxMARIO
Thor
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,392
472
5,600
20,343
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Jayyyson
Erlang Shen
19
10 / 5 / 8
12,524
569
18,252
24,194
18,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
7 / 6 / 4
9,829
447
8,862
13,415
4,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
decaty
Ares
14
3 / 8 / 6
9,844
447
5,545
19,295
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
goinham102
Anubis
19
7 / 4 / 7
12,163
553
16,059
18,245
9,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C-Jah-
Danzaburou
17
9 / 8 / 10
12,289
559
11,522
18,270
6,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
20
5 / 3 / 9
13,119
596
22,303
11,787
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 7
12,504
568
12,922
19,154
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 8 / 16
12,367
562
16,049
23,992
17,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 9 / 2
11,009
500
5,602
16,134
5,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
30
Kills
29
30
Deaths
31
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C-Jah-
Danzaburou
9
8
10
1.75
L
3
7
5
0.79
L
Erlang Shen
Jayyyson
Erlang Shen
10
5
8
2.8
W
Hera
5
3
9
3.17
W
5
3
7
2.83
W
6
8
16
1.75
L
7
6
4
1.5
L
Ares
decaty
Ares
3
8
6
0.75
L
Anubis
goinham102
Anubis
7
4
7
2.63
W
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,318
Damage
68,398
95,492
Taken
89,337
58,531
Mitigated
53,495
24,553
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C-Jah-
Danzaburou
11,522
5,972
0
3,882
18,270
6,988
3,976
4,122
14,148
0
57,887
L
5,600
490
0
4,390
20,343
7,861
512
8,644
11,619
0
67,130
L
Erlang Shen
Jayyyson
Erlang Shen
18,252
11,007
0
7,435
24,194
18,337
1,489
7,476
16,634
0
76,661
W
Hera
22,303
6,022
725
2,146
11,787
4,687
2,263
2,770
9,017
112,195
0
W
12,922
3,586
680
3,075
19,154
18,523
962
2,495
16,659
0
73,979
W
16,049
1,241
209
1,940
23,992
17,869
169
9,548
14,444
51,454
0
L
8,862
4,588
0
1,873
13,415
4,815
2,254
7,790
5,585
0
45,914
L
Ares
decaty
Ares
5,545
752
0
1,316
19,295
17,736
664
10,548
8,679
15,634
0
L
Anubis
goinham102
Anubis
16,059
397
0
9,539
18,245
9,782
864
10,793
7,104
85,490
0
W
5,602
1,721
0
2,333
16,134
5,428
0
3,656
12,478
0
40,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
61,288
487
Minions Killed
548
0
Camps Cleared
0
1,840,995
Distance Traveled
1,868,340
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,289
559
93
4
0
340,522
0
L
Thor
10,392
472
115
5
0
361,142
4
L
Erlang Shen
12,524
569
125
6
0
372,883
3
W
Hera
13,119
596
208
9
0
391,650
3
W
Bellona
12,504
568
126
6
0
432,576
4
W
Ymir
12,367
562
60
3
0
370,928
0
L
Neith
9,829
447
83
4
0
320,625
0
L
Ares
9,844
447
20
1
0
397,806
2
L
Anubis
12,163
553
144
7
0
388,539
2
W
Thor
11,009
500
61
3
0
332,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role