Player Matchup

Kukulkan
Kukulkan
AEEAE
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 79L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
NickOnPoint
Cthulhu
Level 12
God Stats
2W - 4L
1,859 SR
Queue Stats
67W - 63L
1,272 Elo+
Party 1
Skadi
Skadi
TYRECE007
Skadi
Level 90
God Stats
10W - 8L
1,687 SR
Queue Stats
143W - 164L
1,404 Elo+
Party 1
Team Averages
Level 36
1,682 SR
1,313 Elo+

VS

Team Averages
Level 38
1,402 SR
1,391 Elo+
Scylla
Scylla
JewishSunflower
Scylla
Level 56
God Stats
5W - 10L
1,248 SR
Queue Stats
400W - 535L
1,450 Elo+
Solo
Poseidon
Poseidon
Ocularmon
Poseidon
Level 30
God Stats
6W - 13L
1,500 SR
Queue Stats
152W - 206L
1,398 Elo+
Solo
Ymir
Ymir
Restriction16
Ymir
Level 28
God Stats
34W - 44L
1,458 SR
Queue Stats
441W - 709L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AEEAE
Kukulkan
15
2 / 7 / 7
11,089
652
6,985
12,166
4,105
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
NickOnPoint
Cthulhu
14
3 / 6 / 8
11,568
680
9,359
27,389
12,508
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
TYRECE007
Skadi
16
8 / 6 / 4
12,575
740
16,295
16,199
5,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 6
13,337
785
20,134
10,867
4,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Ocularmon
Poseidon
15
6 / 6 / 6
12,020
707
14,460
12,107
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 14
12,068
710
10,792
20,330
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
13
Kills
19
19
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AEEAE
Kukulkan
2
7
7
0.79
W
11
2
6
7
L
Cthulhu
NickOnPoint
Cthulhu
3
6
8
1.17
W
Poseidon
Ocularmon
Poseidon
6
6
6
1.5
W
2
5
14
1.8
L
Skadi
TYRECE007
Skadi
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,639
Damage
45,386
55,754
Taken
43,304
22,194
Mitigated
33,331
9,166
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AEEAE
Kukulkan
6,985
1,224
0
3,041
12,166
4,105
264
9,325
2,841
33,584
0
W
20,134
3,672
0
1,190
10,867
4,034
1,192
4,011
6,856
61,243
0
L
Cthulhu
NickOnPoint
Cthulhu
9,359
900
0
2,862
27,389
12,508
0
24,004
3,385
33,248
0
W
Poseidon
Ocularmon
Poseidon
14,460
2,349
0
1,514
12,107
4,535
1,686
4,736
7,371
53,736
0
W
10,792
1,428
483
1,828
20,330
24,762
374
7,621
12,709
36,473
0
L
Skadi
TYRECE007
Skadi
16,295
7,482
0
3,263
16,199
5,581
1,654
12,419
3,780
0
69,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
37,425
162
Minions Killed
187
0
Camps Cleared
0
817,779
Distance Traveled
842,227
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,089
652
50
3
0
268,967
0
W
Scylla
13,337
785
107
6
0
277,836
2
L
Cthulhu
11,568
680
37
2
0
271,489
0
W
Poseidon
12,020
707
44
3
0
288,540
0
W
Ymir
12,068
710
36
2
0
275,851
0
L
Skadi
12,575
740
75
4
0
277,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role