Player Matchup

Cthulhu
Cthulhu
G_g_domesticus
Cthulhu
Level 16
God Stats
19W - 18L
1,483 SR
Queue Stats
26W - 27L
1,433 Elo+
Party 1
Artemis
Artemis
LakeshowMVP
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 62L
1,426 Elo+
Party 1
Thor
Thor
Rage_Hammer078
Thor
Level 18
God Stats
6W - 7L
1,357 SR
Queue Stats
15W - 17L
1,386 Elo+
Party 1
Team Averages
Level 34
1,447 SR
1,415 Elo+

VS

Team Averages
Level 23
1,492 SR
1,284 Elo+
Bakasura
Bakasura
B3ast_Mod3breck
Bakasura
Level 17
God Stats
0W - 2L
1,438 SR
Queue Stats
43W - 51L
1,200 Elo+
Party 2
Odin
Odin
Dam1anTh3Gr8
Odin
Level 29
God Stats
1W - 3L
1,407 SR
Queue Stats
70W - 115L
1,303 Elo+
Party 2
Nu Wa
Nu Wa
I-DUBBY-l
Nu Wa
Level 23
God Stats
34W - 19L
1,631 SR
Queue Stats
53W - 42L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 14
10,109
842
7,314
12,389
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
LakeshowMVP
Artemis
13
13 / 3 / 3
10,440
870
15,502
9,217
3,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 6
8,852
738
4,341
9,339
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 6 / 3
7,373
614
4,940
9,526
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 6 / 3
7,692
641
4,673
12,894
5,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
I-DUBBY-l
Nu Wa
10
3 / 8 / 1
8,224
685
8,028
10,744
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
4
6
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
6
3
0.25
L
1
6
3
0.42
W
3
0
14
10
L
Nu Wa
I-DUBBY-l
Nu Wa
3
8
1
0.44
W
Artemis
LakeshowMVP
Artemis
13
3
3
4.83
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
17,641
30,945
Taken
33,164
13,463
Mitigated
11,452
14,547
Healing
1,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,940
3,718
0
16
9,526
2,835
0
1,769
7,757
0
20,947
L
4,673
1,872
370
660
12,894
5,509
0
2,364
10,530
0
18,969
W
7,314
177
140
5,972
12,389
7,160
175
3,692
8,096
23,257
0
L
Nu Wa
I-DUBBY-l
Nu Wa
8,028
1,755
150
519
10,744
3,108
0
3,185
7,559
23,284
0
W
Artemis
LakeshowMVP
Artemis
15,502
10,058
693
4,305
9,217
3,343
1,356
2,265
6,617
0
40,483
W
4,341
2,410
525
2,912
9,339
2,960
1,050
1,987
7,112
0
20,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
23,289
107
Minions Killed
88
0
Camps Cleared
0
595,477
Distance Traveled
641,416
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,373
614
30
3
0
225,728
1
L
Odin
7,692
641
31
3
0
211,173
1
W
Cthulhu
10,109
842
35
3
0
218,534
0
L
Nu Wa
8,224
685
27
2
0
204,515
0
W
Artemis
10,440
870
37
3
0
181,352
0
W
Thor
8,852
738
35
3
0
195,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role