Player Matchup

Danzaburou
Danzaburou
Bananik423
Danzaburou
Level 14
God Stats
2W - 1L
1,560 SR
Queue Stats
30W - 27L
1,310 Elo+
Solo
Olorun
Olorun
Nimany
Olorun
Level 15
God Stats
35W - 47L
1,473 SR
Queue Stats
140W - 134L
1,311 Elo+
Solo
Chang'e
Chang'e
Snowflakevan
Chang'e
Level 26
God Stats
2W - 0L
1,244 SR
Queue Stats
14W - 17L
1,375 Elo+
Solo
Scylla
Scylla
abbkarr
Scylla
Level 29
God Stats
8W - 4L
1,672 SR
Queue Stats
84W - 72L
1,579 Elo+
Solo
Rama
Rama
rttkmp
Rama
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 56L
1,388 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,393 Elo+

VS

Team Averages
Level 18
1,469 SR
1,353 Elo+
Merlin
Merlin
KiddMillennium
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 109L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
Zz_UncleBear_zZ
Heimdallr
Level 26
God Stats
3W - 10L
1,311 SR
Queue Stats
22W - 30L
1,380 Elo+
Solo
Osiris
Osiris
avtomatae2046
Osiris
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 47L
1,209 Elo+
Solo
Thor
Thor
dinky_clay46
Thor
Level 8
God Stats
0W - 1L
1,718 SR
Queue Stats
4W - 6L
1,297 Elo+
Solo
Pele
Pele
mysupersweet
Pele
Level 18
God Stats
0W - 2L
1,314 SR
Queue Stats
51W - 49L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bananik423
Danzaburou
20
0 / 2 / 16
14,018
876
11,223
14,079
6,633
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Nimany
Olorun
20
1 / 9 / 21
14,465
904
10,197
24,794
16,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Snowflakevan
Chang'e
20
12 / 0 / 18
17,587
1,099
36,249
20,856
19,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
abbkarr
Scylla
20
15 / 1 / 15
17,987
1,124
46,115
13,370
6,272
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
rttkmp
Rama
20
7 / 5 / 14
15,148
947
16,132
15,276
7,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
14,972
936
36,588
23,784
9,476
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Zz_UncleBear_zZ
Heimdallr
20
5 / 1 / 6
15,218
951
22,109
17,245
8,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 13 / 8
13,634
852
7,844
35,638
25,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 10 / 8
14,282
893
4,289
22,970
10,002
20
5 / 8 / 9
15,251
953
12,619
29,146
14,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
35
Kills
17
17
Deaths
35
84
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bananik423
Danzaburou
0
2
16
4
L
5
3
5
2.5
W
Olorun
Nimany
Olorun
1
9
21
1.28
W
Chang'e
Snowflakevan
Chang'e
12
0
18
21
L
Heimdallr
Zz_UncleBear_zZ
Heimdallr
5
1
6
8
W
Scylla
abbkarr
Scylla
15
1
15
22.5
L
1
13
8
0.38
L
1
10
8
0.5
L
5
8
9
1.19
W
Rama
rttkmp
Rama
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,916
Damage
83,449
88,375
Taken
128,783
55,819
Mitigated
67,652
32,373
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bananik423
Danzaburou
11,223
4,194
0
1,615
14,079
6,633
0
5,177
8,902
0
17,456
L
36,588
11,810
0
2,419
23,784
9,476
0
17,313
6,265
84,464
0
W
Olorun
Nimany
Olorun
10,197
5,059
450
2,426
24,794
16,466
0
13,436
11,356
25,440
0
W
Chang'e
Snowflakevan
Chang'e
36,249
3,058
11,527
13,072
20,856
19,132
0
8,696
12,160
88,670
0
L
Heimdallr
Zz_UncleBear_zZ
Heimdallr
22,109
9,754
0
0
17,245
8,540
0
11,495
5,566
0
58,545
W
Scylla
abbkarr
Scylla
46,115
2,825
0
3,283
13,370
6,272
0
5,209
8,161
78,462
0
L
7,844
2,917
0
0
35,638
25,550
0
26,407
8,956
380
18,239
L
4,289
208
0
0
22,970
10,002
0
15,621
7,113
0
21,894
L
12,619
4,917
2,029
2,779
29,146
14,084
0
20,586
8,322
0
50,423
W
Rama
rttkmp
Rama
16,132
13,265
0
0
15,276
7,316
0
4,417
10,859
0
36,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,205
Gold Earned
73,357
325
Minions Killed
321
8
Camps Cleared
8
1,385,892
Distance Traveled
1,365,570
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,018
876
11
1
0
217,359
1
L
Merlin
14,972
936
93
6
1
272,634
0
W
Olorun
14,465
904
23
1
0
253,564
0
W
Chang'e
17,587
1,099
164
10
2
336,625
1
L
Heimdallr
15,218
951
77
5
2
248,908
0
W
Scylla
17,987
1,124
88
6
3
332,160
0
L
Osiris
13,634
852
31
2
2
283,200
2
L
Thor
14,282
893
20
1
1
261,676
0
L
Pele
15,251
953
100
6
2
299,152
4
W
Rama
15,148
947
39
2
3
246,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role