Player Matchup

King Arthur
King Arthur
BeefyWeefsRAWR
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 202L
1,446 Elo+
Party 1
Yemoja
Yemoja
Gdcole
Yemoja
Level 142
God Stats
1W - 2L
1,246 SR
Queue Stats
362W - 394L
1,472 Elo+
Solo
Scylla
Scylla
Ginn__Rummy
Scylla
Level 127
God Stats
5W - 5L
1,436 SR
Queue Stats
160W - 201L
1,369 Elo+
Party 1
Izanami
Izanami
RobbieBalboa412
Izanami
Level 61
God Stats
0W - 2L
1,121 SR
Queue Stats
35W - 51L
1,341 Elo+
Solo
Merlin
Merlin
volitivegoblinz
Merlin
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 107L
1,146 Elo+
Solo
Team Averages
Level 117
1,361 SR
1,355 Elo+

VS

Team Averages
Level 95
1,379 SR
1,453 Elo+
Cernunnos
Cernunnos
Andres05Z
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Blasterbot
Kumbhakarna
Level 61
God Stats
3W - 5L
1,479 SR
Queue Stats
274W - 273L
1,430 Elo+
Party 2
Ra
Ra
Floa340
Ra
Level 105
God Stats
2W - 3L
1,177 SR
Queue Stats
293W - 318L
1,415 Elo+
Party 2
Chaac
Chaac
beyatrix
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
chiemoney156
Janus
Level 157
God Stats
9W - 11L
1,240 SR
Queue Stats
497W - 570L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeefyWeefsRAWR
King Arthur
1
0 / 0 / 0
1,524
254
0
0
0
Yemoja
Gdcole
Yemoja
11
1 / 3 / 1
5,527
921
1,202
5,813
4,028
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
1
0 / 0 / 0
1,524
254
0
0
0
12
3 / 5 / 1
6,582
1,097
6,663
7,489
2,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
5,888
981
5,344
6,154
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andres05Z
Cernunnos
12
2 / 0 / 7
7,134
1,189
2,334
5,184
2,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Blasterbot
Kumbhakarna
11
1 / 1 / 8
6,519
1,087
1,184
7,001
7,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 4
7,189
1,198
2,877
3,865
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
beyatrix
Chaac
13
3 / 2 / 6
7,535
1,256
5,499
11,680
6,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 5
6,746
1,124
5,337
3,294
1,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
12
12
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Andres05Z
Cernunnos
2
0
7
5.5
L
King Arthur
BeefyWeefsRAWR
King Arthur
0
0
0
0
W
Kumbhakarna
Blasterbot
Kumbhakarna
1
1
8
5
W
4
1
4
6
L
Yemoja
Gdcole
Yemoja
1
3
1
0.5
L
Scylla
0
0
0
0
L
3
5
1
0.7
W
Chaac
beyatrix
Chaac
3
2
6
3
W
2
1
5
4.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
17,231
19,456
Taken
31,024
9,331
Mitigated
18,600
4,979
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Andres05Z
Cernunnos
2,334
629
1,356
1,084
5,184
2,117
2,242
1,144
4,040
0
9,938
L
King Arthur
BeefyWeefsRAWR
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Blasterbot
Kumbhakarna
1,184
49
898
551
7,001
7,471
433
774
6,227
6,997
0
W
2,877
47
1,058
851
3,865
1,604
954
496
3,369
11,793
0
L
Yemoja
Gdcole
Yemoja
1,202
406
1,776
639
5,813
4,028
0
3,065
2,748
3,078
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
6,663
4,908
405
971
7,489
2,839
0
3,019
4,470
0
19,271
W
Chaac
beyatrix
Chaac
5,499
870
350
3,738
11,680
6,214
208
2,847
8,833
0
11,721
W
5,337
0
363
337
3,294
1,194
1,599
1,285
2,009
13,502
0
L
5,344
695
294
894
6,154
2,464
0
3,314
2,840
9,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,045
Gold Earned
35,123
38
Minions Killed
63
0
Camps Cleared
0
276,898
Distance Traveled
576,870
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,134
1,189
21
4
0
127,802
0
L
King Arthur
1,524
254
0
0
0
0
0
W
Kumbhakarna
6,519
1,087
7
1
0
113,432
0
W
Ra
7,189
1,198
16
3
0
114,552
0
L
Yemoja
5,527
921
2
0
0
91,916
0
L
Scylla
1,524
254
0
0
0
0
0
L
Izanami
6,582
1,097
24
4
0
77,645
0
W
Chaac
7,535
1,256
8
1
0
118,737
2
W
Janus
6,746
1,124
11
2
0
102,347
0
L
Merlin
5,888
981
12
2
0
107,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role